Player Matchup

Vora
Vora
Qualifying
APOCALIPTO1018
Vora
Qualifying
Level 534
Champion Stats
18W - 24L
1,540 SR
Queue Stats
514W - 543L
1,438 Elo+
Solo
Ash
Ash
Qualifying
ISA50
Ash
Qualifying
Level 203
Champion Stats
28W - 29L
1,565 SR
Queue Stats
80W - 97L
1,452 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver V
daniloyami
Betty la Bomba
Silver V
Level 981
Champion Stats
7W - 5L
1,612 SR
Queue Stats
111W - 108L
1,429 Elo+
Solo
Ying
Ying
Platinum IV
fortalezaHD123
Ying
Platinum IV
Level 999
Champion Stats
13W - 25L
1,520 SR
Queue Stats
855W - 820L
1,640 Elo+
Solo
Torvald
Torvald
Qualifying
kratumis
Torvald
Qualifying
Level 999
Champion Stats
0W - 2L
1,577 SR
Queue Stats
37W - 56L
1,684 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 743
1,563 SR
1,528 Elo+

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 546
1,628 SR
1,523 Elo+
Tyra
Tyra
Qualifying
Percantaxd
Tyra
Qualifying
Level 936
Champion Stats
22W - 14L
1,587 SR
Queue Stats
99W - 96L
1,505 Elo+
Solo
Ruckus
Ruckus
Gold V
PrKing3839
Ruckus
Gold V
Level 348
Champion Stats
11W - 5L
1,704 SR
Queue Stats
195W - 199L
1,441 Elo+
Solo
Barik
Barik
Qualifying
WeeTurtle
Barik
Qualifying
Level 303
Champion Stats
3W - 3L
1,610 SR
Queue Stats
49W - 40L
1,535 Elo+
Solo
Jenos
Jenos
Qualifying
YBYE1
Jenos
Qualifying
Level 142
Champion Stats
2W - 3L
1,625 SR
Queue Stats
37W - 37L
1,604 Elo+
Solo
Koga
Koga
Qualifying
l-lRagnaroKl-l
Koga
Qualifying
Level 999
Champion Stats
2W - 2L
1,612 SR
Queue Stats
39W - 40L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 13 / 8
2,972
248
77,027
65,236
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ash
ISA50
Ash
45
3 / 9 / 6
2,884
240
59,288
130,829
62,555
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Betty la Bomba
daniloyami
Betty la Bomba
59
5 / 8 / 9
2,835
236
83,564
42,895
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 200.

Level 4

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 120%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

59
1 / 3 / 11
2,954
246
16,101
24,970
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
kratumis
Torvald
59
6 / 11 / 4
2,721
227
39,318
51,252
74,940
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
LianFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
VatuNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 4 / 22
3,132
261
69,966
44,081
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
PrKing3839
Ruckus
59
9 / 7 / 14
2,972
248
68,728
71,238
39,466
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Level 1

Barik
WeeTurtle
Barik
57
4 / 4 / 19
3,154
263
64,034
72,544
65,051
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Jenos
YBYE1
Jenos
53
4 / 3 / 22
3,610
301
18,186
28,126
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

55
20 / 5 / 10
3,599
300
94,268
59,309
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 15s
Objective Time
5m 28s
61
Kill Participation
131
23
Kills
44
44
Deaths
23
38
Assists
87
Player
Kills
Deaths
Assists
KDA
L
8
13
8
0.92
L
Ash
ISA50
Ash
3
9
6
0.67
W
7
4
22
4.5
W
Ruckus
PrKing3839
Ruckus
9
7
14
2.29
W
Barik
WeeTurtle
Barik
4
4
19
3.38
W
Jenos
YBYE1
Jenos
4
3
22
5
L
Betty la Bomba
daniloyami
Betty la Bomba
5
8
9
1.19
L
1
3
11
2.17
L
Torvald
kratumis
Torvald
6
11
4
0.73
W
20
5
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,298
Damage
315,182
315,182
Taken
275,298
137,495
Shielding
104,517
170,582
Healing
185,882
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,027
53,034
0
8,350
65,236
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Ash
ISA50
Ash
59,288
53,688
0
510
130,829
62,555
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
69,966
46,361
1,395
4,099
44,081
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Ruckus
PrKing3839
Ruckus
68,728
57,817
0
7,892
71,238
39,466
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Barik
WeeTurtle
Barik
64,034
64,034
0
7,361
72,544
65,051
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Jenos
YBYE1
Jenos
18,186
10,326
135,003
19,782
28,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Betty la Bomba
daniloyami
Betty la Bomba
83,564
38,296
0
3,764
42,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
16,101
16,101
135,415
17,629
24,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
kratumis
Torvald
39,318
31,224
4,095
819
51,252
74,940
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
94,268
86,954
0
10,350
59,309
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role