Player Matchup

Bomb King
Bomb King
CramSkull21
Bomb King
Level 999
Champion Stats
6W - 3L
1,644 SR
Queue Stats
236W - 217L
1,664 Elo+
Solo
Fernando
Fernando
INottMe
Fernando
Level 416
Champion Stats
6W - 8L
1,525 SR
Queue Stats
247W - 230L
1,632 Elo+
Solo
Saati
Saati
JWillHerrera
Saati
Level 999
Champion Stats
26W - 22L
1,603 SR
Queue Stats
423W - 428L
1,596 Elo+
Solo
Kasumi
Kasumi
WaddyaWant
Kasumi
Level 53
Champion Stats
2W - 1L
1,843 SR
Queue Stats
52W - 41L
1,635 Elo+
Solo
Furia
Furia
fatguyatcostco
Furia
Level 107
Champion Stats
13W - 10L
1,806 SR
Queue Stats
32W - 38L
1,632 Elo+
Solo
Team Averages
Level 515
1,684 SR
1,632 Elo+

VS

Team Averages
Level 301
1,581 SR
1,593 Elo+
Jenos
Jenos
CrazyGamerJ
Jenos
Level 89
Champion Stats
2W - 0L
1,718 SR
Queue Stats
14W - 20L
1,488 Elo+
Solo
Octavia
Octavia
IzmaZombie
Octavia
Level 259
Champion Stats
1W - 3L
1,249 SR
Queue Stats
558W - 516L
1,641 Elo+
Solo
Raum
Raum
Neytirix
Raum
Level 100
Champion Stats
13W - 8L
1,713 SR
Queue Stats
153W - 116L
1,616 Elo+
Party 1
Ying
Ying
UnwateredPlant
Ying
Level 58
Champion Stats
30W - 37L
1,530 SR
Queue Stats
127W - 130L
1,561 Elo+
Party 1
Fernando
Fernando
WilliamTh3Third
Fernando
Level 999
Champion Stats
9W - 3L
1,697 SR
Queue Stats
380W - 334L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
CramSkull21
Bomb King
59
8 / 10 / 4
1,955
196
57,159
39,240
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
INottMe
Fernando
59
1 / 5 / 7
1,263
126
53,377
76,972
65,162
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
3 / 8 / 6
1,955
196
61,899
42,653
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Kasumi
WaddyaWant
Kasumi
52
6 / 5 / 3
1,820
182
50,730
32,647
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 3s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

45
1 / 8 / 4
2,175
218
21,627
28,293
2,870
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
9 / 8 / 17
3,200
320
35,635
25,712
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
IzmaZombie
Octavia
59
6 / 2 / 8
2,916
292
57,929
27,392
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Raum
52
7 / 3 / 11
3,027
303
49,694
101,167
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

20
2 / 5 / 8
2,804
280
17,523
24,898
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
59
12 / 1 / 14
3,464
346
59,024
65,623
43,450
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 56s
Objective Time
8m 34s
43
Kill Participation
94
19
Kills
36
36
Deaths
19
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bomb King
CramSkull21
Bomb King
8
10
4
1
W
9
8
17
2.19
L
Fernando
INottMe
Fernando
1
5
7
0.9
W
Octavia
IzmaZombie
Octavia
6
2
8
5
L
3
8
6
0.75
W
Raum
7
3
11
4.17
W
2
5
8
1.2
L
Kasumi
WaddyaWant
Kasumi
6
5
3
1.5
W
Fernando
12
1
14
19
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,792
Damage
219,805
219,805
Taken
244,792
68,032
Shielding
43,450
109,049
Healing
129,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
CramSkull21
Bomb King
57,159
43,847
0
8,118
39,240
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,635
21,358
53,841
239
25,712
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
INottMe
Fernando
53,377
30,326
0
1,786
76,972
65,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
IzmaZombie
Octavia
57,929
54,499
755
5,069
27,392
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
61,899
29,246
0
381
42,653
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
49,694
26,820
0
15,330
101,167
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
17,523
17,523
40,619
11,839
24,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
WaddyaWant
Kasumi
50,730
40,315
0
9,378
32,647
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
59,024
26,525
0
1,957
65,623
43,450
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,627
10,839
81,188
8,198
28,293
2,870
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role