Player Matchup

Jenos
Jenos
CringeMaster46
Jenos
Level 56
Champion Stats
1W - 1L
1,480 SR
Queue Stats
2W - 7L
1,398 Elo+
Solo
Torvald
Torvald
EDomain119
Torvald
Level 74
Champion Stats
9W - 4L
1,714 SR
Queue Stats
52W - 42L
1,563 Elo+
Party 1
Vora
Vora
cheekclapper723
Vora
Level 81
Champion Stats
28W - 17L
1,661 SR
Queue Stats
54W - 38L
1,599 Elo+
Party 1
Kinessa
Kinessa
xL RYAF
Kinessa
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 2
Cassie
Cassie
xLZtek
Cassie
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,346 Elo+
Party 2
Team Averages
Level 71
1,571 SR
1,450 Elo+

VS

Team Averages
Level 275
1,477 SR
1,523 Elo+
Khan
Khan
Cellianthro
Khan
Level 203
Champion Stats
6W - 9L
1,394 SR
Queue Stats
38W - 45L
1,458 Elo+
Solo
Rei
Rei
Savyon-
Rei
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,543 Elo+
Solo
Saati
Saati
UntoldDark
Saati
Level 61
Champion Stats
19W - 16L
1,518 SR
Queue Stats
92W - 85L
1,529 Elo+
Solo
Dredge
Dredge
poputatetecu
Dredge
Level 999
Champion Stats
211W - 182L
1,576 SR
Queue Stats
2,024W - 2,007L
1,505 Elo+
Solo
Kasumi
Kasumi
scbeard12
Kasumi
Level 44
Champion Stats
3W - 6L
1,396 SR
Queue Stats
39W - 43L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
3 / 10 / 12
2,116
212
24,192
42,104
0
Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Torvald
EDomain119
Torvald
53
2 / 9 / 3
2,871
287
29,846
43,718
61,199
Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 10% during Recharge and for 3s after it ends.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

32
6 / 9 / 5
2,573
257
61,149
45,698
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Kinessa
xL RYAF
Kinessa
49
5 / 6 / 6
1,759
176
38,693
17,924
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Cassie
xLZtek
Cassie
14
6 / 7 / 4
1,977
198
40,230
40,613
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 5 / 15
3,323
332
18,899
61,251
16,431
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Rei
45
2 / 3 / 22
3,401
340
13,714
24,496
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
51
16 / 5 / 10
3,588
359
66,351
41,976
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Dredge
58
10 / 4 / 4
3,052
305
44,977
32,548
920
Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kasumi
scbeard12
Kasumi
43
10 / 5 / 10
3,233
323
46,116
33,839
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
12m 6s
52
Kill Participation
102
22
Kills
41
41
Deaths
22
30
Assists
61
Player
Kills
Deaths
Assists
KDA
W
3
5
15
2.1
L
3
10
12
0.9
L
Torvald
EDomain119
Torvald
2
9
3
0.39
W
Rei
2
3
22
4.33
W
Saati
16
5
10
4.2
L
6
9
5
0.94
W
Dredge
10
4
4
3
W
Kasumi
scbeard12
Kasumi
10
5
10
3
L
Kinessa
xL RYAF
Kinessa
5
6
6
1.33
L
Cassie
xLZtek
Cassie
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,110
Damage
190,057
190,057
Taken
194,110
61,199
Shielding
17,351
74,603
Healing
120,277
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,899
15,669
14,526
19,282
61,251
16,431
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
24,192
20,189
42,113
18,573
42,104
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Torvald
EDomain119
Torvald
29,846
25,732
0
1,443
43,718
61,199

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Rei
13,714
13,146
61,009
9,317
24,496
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Saati
66,351
57,270
0
3,854
41,976
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,149
46,369
0
7,345
45,698
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Dredge
44,977
32,296
0
4,906
32,548
920
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Kasumi
scbeard12
Kasumi
46,116
34,377
1,046
6,337
33,839
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Kinessa
xL RYAF
Kinessa
38,693
28,344
559
1,473
17,924
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Cassie
xLZtek
Cassie
40,230
33,916
0
3,097
40,613
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role