Player Matchup

Skye
Skye
Platinum III
FrostCanary
Skye
Platinum III
Level 453
Champion Stats
111W - 84L
1,650 SR
Queue Stats
190W - 170L
1,573 Elo+
Solo
Khan
Khan
Qualifying
RayanIsCool
Khan
Qualifying
Level 179
Champion Stats
6W - 6L
1,549 SR
Queue Stats
104W - 81L
1,535 Elo+
Solo
Grover
Grover
Silver I
SrPapaOwOL
Grover
Silver I
Level 250
Champion Stats
6W - 9L
1,498 SR
Queue Stats
310W - 316L
1,434 Elo+
Solo
Inara
Inara
Silver IV
Typhonesque
Inara
Silver IV
Level 999
Champion Stats
36W - 49L
1,515 SR
Queue Stats
170W - 171L
1,429 Elo+
Solo
Dredge
Dredge
Silver III
Xceella
Dredge
Silver III
Level 999
Champion Stats
1W - 1L
1,517 SR
Queue Stats
19W - 23L
1,491 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 576
1,546 SR
1,492 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 540
1,521 SR
1,490 Elo+
Lillith
Lillith
Silver I
Capsupplier
Lillith
Silver I
Level 960
Champion Stats
2W - 6L
1,463 SR
Queue Stats
116W - 128L
1,418 Elo+
Solo
Fernando
Fernando
Gold IV
DELLYTHAGOON
Fernando
Gold IV
Level 999
Champion Stats
25W - 26L
1,646 SR
Queue Stats
510W - 505L
1,504 Elo+
Solo
Atlas
Atlas
Gold II
ganga1995
Atlas
Gold II
Level 379
Champion Stats
16W - 8L
1,562 SR
Queue Stats
347W - 304L
1,567 Elo+
Solo
Talus
Talus
Gold V
nasa_Vessel
Talus
Gold V
Level 124
Champion Stats
1W - 0L
1,329 SR
Queue Stats
26W - 28L
1,487 Elo+
Solo
Tyra
Tyra
Gold IV
zaimokuzza
Tyra
Gold IV
Level 236
Champion Stats
15W - 16L
1,603 SR
Queue Stats
69W - 79L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
14 / 14 / 10
3,334
196
118,342
56,874
0
Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 40% for 5s after using Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

47
6 / 10 / 9
3,265
192
80,504
123,494
77,697
Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
SrPapaOwOL
Grover
59
3 / 9 / 17
4,062
239
48,820
63,075
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

58
2 / 9 / 13
2,927
172
67,688
130,512
22,212
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Dredge
Xceella
Dredge
59
10 / 4 / 5
4,436
261
102,384
29,008
1,175
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
VivianAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Capsupplier
Lillith
59
4 / 4 / 12
4,461
262
65,770
52,165
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Level 1

Fernando
DELLYTHAGOON
Fernando
59
4 / 5 / 15
4,695
276
55,122
147,731
184,047
Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
ganga1995
Atlas
58
5 / 7 / 15
3,705
218
73,218
115,059
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
15 / 12 / 11
4,023
237
72,507
49,961
0
Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.4s.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 8.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 12% Ultimate charge after hitting an enemy with Blitz Upper.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

57
18 / 7 / 14
4,639
273
136,346
52,822
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 21s
Objective Time
10m 26s
89
Kill Participation
113
35
Kills
46
46
Deaths
35
54
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Lillith
Capsupplier
Lillith
4
4
12
2.5
W
Fernando
DELLYTHAGOON
Fernando
4
5
15
2.3
L
14
14
10
1.36
L
6
10
9
1.05
L
Grover
SrPapaOwOL
Grover
3
9
17
1.28
L
2
9
13
0.94
L
Dredge
Xceella
Dredge
10
4
5
3.13
W
Atlas
ganga1995
Atlas
5
7
15
1.79
W
15
12
11
1.71
W
18
7
14
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,738
Damage
402,963
402,963
Taken
417,738
101,084
Shielding
184,047
253,115
Healing
208,907
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
Capsupplier
Lillith
65,770
27,979
171,620
198
52,165
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Fernando
DELLYTHAGOON
Fernando
55,122
34,667
0
6,227
147,731
184,047
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
118,342
59,877
0
11,378
56,874
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
80,504
73,904
12,970
24,515
123,494
77,697
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
SrPapaOwOL
Grover
48,820
35,665
141,241
41,481
63,075
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
67,688
56,590
0
14,898
130,512
22,212
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
Xceella
Dredge
102,384
72,935
0
6,632
29,008
1,175

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Atlas
ganga1995
Atlas
73,218
73,218
0
9,542
115,059
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
72,507
65,572
1,560
14,412
49,961
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
136,346
106,535
0
5,348
52,822
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role