Player Matchup

Dredge
Dredge
Qualifying
BoniestCaveMan
Dredge
Qualifying
Level 294
Champion Stats
8W - 13L
1,448 SR
Queue Stats
892W - 866L
1,550 Elo+
Party 3
Grover
Grover
Qualifying
FunkPlicker
Grover
Qualifying
Level 999
Champion Stats
3W - 6L
1,599 SR
Queue Stats
212W - 216L
1,511 Elo+
Solo
Nyx
Nyx
Qualifying
Heal Bucket
Nyx
Qualifying
Level 239
Champion Stats
238W - 197L
1,609 SR
Queue Stats
942W - 904L
1,531 Elo+
Party 3
Barik
Barik
Silver III
Nheoki
Barik
Silver III
Level 412
Champion Stats
0W - 2L
1,342 SR
Queue Stats
79W - 67L
1,457 Elo+
Party 1
Lex
Lex
Silver II
Skpow1234
Lex
Silver II
Level 72
Champion Stats
5W - 3L
1,555 SR
Queue Stats
57W - 45L
1,444 Elo+
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 403
1,511 SR
1,498 Elo+

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 568
1,575 SR
1,500 Elo+
Makoa
Makoa
Qualifying
Damien_Moon88
Makoa
Qualifying
Level 124
Champion Stats
1W - 0L
1,321 SR
Queue Stats
229W - 246L
1,463 Elo+
Party 2
Fernando
Fernando
Qualifying
Dwarven_Burger
Fernando
Qualifying
Level 999
Champion Stats
37W - 25L
1,697 SR
Queue Stats
119W - 92L
1,626 Elo+
Party 4
Zhin
Zhin
Qualifying
EzTeamTharos
Zhin
Qualifying
Level 672
Champion Stats
21W - 21L
1,581 SR
Queue Stats
105W - 112L
1,410 Elo+
Solo
Rei
Rei
Qualifying
Midnight_Leo_
Rei
Qualifying
Level 44
Champion Stats
9W - 7L
1,675 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 4
Ying
Ying
Qualifying
Tragic_Trouble
Ying
Qualifying
Level 999
Champion Stats
270W - 242L
1,601 SR
Queue Stats
1,056W - 1,080L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 9 / 3
5,492
366
126,172
56,963
1,500
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Grover
58
1 / 13 / 25
4,158
277
57,487
79,777
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

50
6 / 13 / 12
3,850
257
136,733
88,788
57,655
Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Barik
Nheoki
Barik
59
6 / 9 / 5
3,586
239
87,248
92,706
102,550
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

39
7 / 14 / 10
3,431
229
101,452
69,350
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
TorvaldLillith
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
5 / 7 / 12
3,653
244
37,363
134,980
74,494
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
59
32 / 4 / 19
5,783
386
158,877
207,510
132,093
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
12 / 11 / 16
3,402
227
66,940
59,109
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

18
4 / 2 / 46
5,073
338
45,198
55,346
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
5 / 7 / 35
4,219
281
79,206
52,147
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 59s
Objective Time
11m 38s
86
Kill Participation
186
31
Kills
58
58
Deaths
31
55
Assists
128
Player
Kills
Deaths
Assists
KDA
L
11
9
3
1.39
W
5
7
12
1.57
W
Fernando
32
4
19
10.38
W
12
11
16
1.82
L
Grover
1
13
25
1.04
L
6
13
12
0.92
W
4
2
46
13.5
L
Barik
Nheoki
Barik
6
9
5
0.94
L
7
14
10
0.86
W
5
7
35
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

509,092
Damage
387,584
387,584
Taken
509,092
161,705
Shielding
206,587
236,632
Healing
393,772
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
126,172
92,360
0
15,349
56,963
1,500

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
37,363
35,309
0
6,890
134,980
74,494
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Fernando
158,877
88,980
0
60
207,510
132,093
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
66,940
62,497
0
522
59,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Grover
57,487
50,701
149,538
46,932
79,777
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
136,733
50,285
2,130
4,558
88,788
57,655
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

W
45,198
42,428
211,017
36,335
55,346
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
Barik
Nheoki
Barik
87,248
87,248
0
13,372
92,706
102,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
101,452
98,347
1,819
2,934
69,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
79,206
13,999
117,387
21,561
52,147
0

Level 1

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role