Player Matchup
VS
Match Stats
King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.
Level 2
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Incensed
Fire Bomb
Increase your Movement Speed by 40% for 4s after using Fire Bomb.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 0.6s.
Level 1
Survivalist
Armor
Increase your maximum Health by 250.
Level 5
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Bouncing Betty
Explosive Personality
Heal for 30 for each use of Explosive Personality.
Level 1
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 50%.
Level 5
Ride the Rocket
Cluster Grenade
Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 40.
Level 2
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Bloodthirst
Armor
Gain 16% Lifesteal.
Level 4
Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 0.6s.
Level 1
Hopeguard
Bulwark
Increase your Healing received by 18% while your Bulwark is active.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 3.
Level 1
Open Fire!
Battle Shout
Generate 4 Ammo after activating Battle Shout.
Level 1
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Blood Pact
Restore Soul
Heal for 70 every 1s while channeling Restore Soul.
Level 1
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5
Pixie Dust
Dead Zone
Heal for 150 every 1s while standing in Dead Zone.
Level 2
Just Believe!
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Flora
Armor
Increase your maximum Health by 50.
Level 1
Hummingbird
Flutter
Generate 2 Ammo after activating Flutter.
Level 2
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Determined Defense
Armor
Increase your maximum Health by 200.
Level 4
Overwhelming Force
Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 2
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
Air Supremacy
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Mystic Mastery
Armor
Increase your maximum Health by 250.
Level 5
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 7%.
Level 1
Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.8999999999999999s.
Level 3
Future Generations
Chain Heal
After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 1
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.
Level 5
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.