Player Matchup

Barik
Barik
Qualifying
Anubus0823
Barik
Qualifying
Level 999
Champion Stats
5W - 3L
1,554 SR
Queue Stats
276W - 283L
1,577 Elo+
Party 1
Dredge
Dredge
Gold V
CrisyBear
Dredge
Gold V
Level 999
Champion Stats
127W - 110L
1,631 SR
Queue Stats
790W - 789L
1,443 Elo+
Solo
Evie
Evie
Gold V
Superpulp
Evie
Gold V
Level 143
Champion Stats
45W - 25L
1,724 SR
Queue Stats
149W - 142L
1,424 Elo+
Solo
Grover
Grover
Qualifying
theoptimum08
Grover
Qualifying
Level 258
Champion Stats
3W - 3L
1,500 SR
Queue Stats
108W - 92L
1,520 Elo+
Party 1
Atlas
Atlas
Gold I
ĄţØMīĈ
Atlas
Gold I
Level 460
Champion Stats
24W - 13L
1,964 SR
Queue Stats
282W - 274L
1,630 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 572
1,675 SR
1,519 Elo+

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 333
1,687 SR
1,510 Elo+
Inara
Inara
Qualifying
Elxsudon
Inara
Qualifying
Level 134
Champion Stats
10W - 12L
1,930 SR
Queue Stats
24W - 25L
1,616 Elo+
Solo
Moji
Moji
Qualifying
JITWG
Moji
Qualifying
Level 145
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Lillith
Lillith
Qualifying
Minazuki banki
Lillith
Qualifying
Level 919
Champion Stats
51W - 61L
1,578 SR
Queue Stats
969W - 958L
1,497 Elo+
Solo
Tyra
Tyra
Qualifying
VERY BAD S0RRY
Tyra
Qualifying
Level 419
Champion Stats
41W - 32L
1,653 SR
Queue Stats
183W - 188L
1,429 Elo+
Solo
Fernando
Fernando
Qualifying
xPolarrz
Fernando
Qualifying
Level 48
Champion Stats
3W - 5L
1,776 SR
Queue Stats
92W - 85L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
59
8 / 7 / 21
4,297
286
89,076
98,480
74,044
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Dredge
CrisyBear
Dredge
58
19 / 1 / 13
4,263
284
181,397
25,536
2,041
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Evie
38
14 / 5 / 23
3,879
259
115,739
57,321
0
Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Grover
44
4 / 4 / 39
4,276
285
46,563
36,278
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
20 / 8 / 17
3,970
265
97,300
113,439
5,305
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinStrix
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Elxsudon
Inara
49
7 / 13 / 8
4,903
327
71,177
140,304
29,024
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
JITWG
Moji
49
8 / 19 / 3
4,606
307
50,401
81,966
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 40% for 2s after being hit while Magic Barrier is active.

Level 4

Scurry

Scurry

Scamper

Heal for 100 over the duration of Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

58
5 / 9 / 14
4,638
309
50,880
63,177
1,200
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

48
3 / 17 / 12
3,072
205
83,183
82,544
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
xPolarrz
Fernando
37
2 / 7 / 13
4,394
293
75,413
162,084
220,257
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 10s
Objective Time
11m 43s
178
Kill Participation
75
65
Kills
25
25
Deaths
65
113
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Barik
8
7
21
2.64
W
Dredge
CrisyBear
Dredge
19
1
13
25.5
L
Inara
Elxsudon
Inara
7
13
8
0.85
L
Moji
JITWG
Moji
8
19
3
0.5
L
5
9
14
1.33
W
Evie
14
5
23
5.1
L
3
17
12
0.53
W
Grover
4
4
39
5.88
L
Fernando
xPolarrz
Fernando
2
7
13
1.21
W
20
8
17
3.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

530,075
Damage
331,054
331,054
Taken
530,075
81,390
Shielding
250,481
222,928
Healing
286,224
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
89,076
89,076
0
20,362
98,480
74,044
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
CrisyBear
Dredge
181,397
114,204
0
11,661
25,536
2,041
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
Elxsudon
Inara
71,177
52,922
0
13,936
140,304
29,024

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Moji
JITWG
Moji
50,401
50,401
8,825
11,069
81,966
0

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
50,880
6,329
236,385
1,247
63,177
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Evie
115,739
101,484
0
13,047
57,321
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
83,183
47,888
0
4,631
82,544
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
46,563
33,096
138,321
26,352
36,278
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
xPolarrz
Fernando
75,413
53,122
0
10,131
162,084
220,257
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
97,300
97,300
0
13,185
113,439
5,305
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role