Player Matchup

Fernando
Fernando
Platinum IV
Dwarven_Burger
Fernando
Platinum IV
Level 999
Champion Stats
37W - 25L
1,691 SR
Queue Stats
119W - 92L
1,580 Elo+
Party 2
Rei
Rei
Platinum IV
Midnight_Leo_
Rei
Platinum IV
Level 45
Champion Stats
9W - 7L
1,643 SR
Queue Stats
9W - 8L
1,454 Elo+
Party 2
Ruckus
Ruckus
Diamond I
Nezqiick
Ruckus
Diamond I
Level 333
Champion Stats
102W - 48L
1,815 SR
Queue Stats
410W - 331L
1,774 Elo+
Party 1
Cassie
Cassie
Platinum IV
TheCortexiphan
Cassie
Platinum IV
Level 676
Champion Stats
15W - 10L
1,645 SR
Queue Stats
198W - 162L
1,660 Elo+
Solo
Vatu
Vatu
Diamond II
pixelsquarebob
Vatu
Diamond II
Level 153
Champion Stats
29W - 20L
1,821 SR
Queue Stats
733W - 529L
1,744 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 441
1,723 SR
1,643 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 899
1,674 SR
1,647 Elo+
Lian
Lian
Platinum III
ArcHunterr
Lian
Platinum III
Level 999
Champion Stats
6W - 1L
1,620 SR
Queue Stats
112W - 78L
1,670 Elo+
Party 4
Inara
Inara
Platinum IV
MλŕĸØMQ
Inara
Platinum IV
Level 999
Champion Stats
12W - 8L
1,828 SR
Queue Stats
433W - 429L
1,669 Elo+
Solo
Evie
Evie
Diamond III
Pèll
Evie
Diamond III
Level 999
Champion Stats
181W - 185L
1,598 SR
Queue Stats
978W - 924L
1,694 Elo+
Party 4
Ying
Ying
Diamond V
Zokî
Ying
Diamond V
Level 500
Champion Stats
56W - 54L
1,683 SR
Queue Stats
1,156W - 1,097L
1,610 Elo+
Party 3
Makoa
Makoa
Platinum II
wige
Makoa
Platinum II
Level 999
Champion Stats
6W - 9L
1,642 SR
Queue Stats
288W - 283L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
59
4 / 1 / 14
3,216
357
63,014
62,751
40,988
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

18
2 / 1 / 16
2,890
321
19,312
15,806
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ruckus
Nezqiick
Ruckus
58
15 / 4 / 11
2,817
313
71,763
52,305
20,390
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
4 / 2 / 21
2,575
286
59,976
20,410
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

56
17 / 4 / 11
2,960
329
86,068
26,404
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
TalusSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
KogaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 11 / 3
1,966
218
45,981
36,492
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
2 / 8 / 2
2,128
236
44,812
79,361
17,270
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Evie
Pèll
Evie
59
5 / 7 / 3
1,930
214
34,789
42,751
0
Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Ying
Zokî
Ying
54
0 / 6 / 9
2,249
250
10,718
27,284
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
wige
Makoa
59
2 / 10 / 4
2,038
226
41,376
114,245
22,355
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 32s
Objective Time
3m 40s
115
Kill Participation
33
42
Kills
12
12
Deaths
42
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
W
Fernando
4
1
14
11
W
2
1
16
10
L
2
8
2
0.38
W
Ruckus
Nezqiick
Ruckus
15
4
11
5.13
L
Evie
Pèll
Evie
5
7
3
0.93
W
4
2
21
7.25
L
Ying
Zokî
Ying
0
6
9
0.75
W
17
4
11
5.63
L
Makoa
wige
Makoa
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,133
Damage
177,676
177,676
Taken
300,133
61,378
Shielding
39,625
137,136
Healing
139,509
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
45,981
44,621
0
0
36,492
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
63,014
35,917
0
2,684
62,751
40,988
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
19,312
19,038
100,624
13,368
15,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
44,812
35,356
0
4,061
79,361
17,270
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ruckus
Nezqiick
Ruckus
71,763
54,402
0
9,352
52,305
20,390
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
Pèll
Evie
34,789
34,669
0
10,404
42,751
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
59,976
44,002
0
1,518
20,410
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ying
Zokî
Ying
10,718
10,718
115,846
9,078
27,284
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
86,068
70,970
0
9,590
26,404
0

Level 2

L
Makoa
wige
Makoa
41,376
38,624
0
120
114,245
22,355
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role