Player Matchup

Koga
Koga
RealBoosh
Koga
Level 12
Champion Stats
9W - 4L
1,138 SR
Queue Stats
11W - 9L
1,296 Elo+
Solo
Ying
Ying
SchmysticTTV
Ying
Level 21
Champion Stats
0W - 2L
1,240 SR
Queue Stats
8W - 11L
1,379 Elo+
Party 2
Evie
Evie
TTV ApexRyan
Evie
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Moji
Moji
myr0n
Moji
Level 26
Champion Stats
0W - 2L
1,482 SR
Queue Stats
11W - 21L
1,291 Elo+
Solo
Talus
Talus
zc say
Talus
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,280 Elo+
Solo
Team Averages
Level 18
1,372 SR
1,349 Elo+

VS

Team Averages
Level 119
1,444 SR
1,449 Elo+
Kasumi
Kasumi
CHAOSwhyyy
Kasumi
Level 29
Champion Stats
22W - 21L
1,540 SR
Queue Stats
35W - 39L
1,499 Elo+
Solo
Jenos
Jenos
ELMENONA6241
Jenos
Level 18
Champion Stats
3W - 8L
1,383 SR
Queue Stats
11W - 28L
1,341 Elo+
Party 1
Barik
Barik
MiguelQuiroz11
Barik
Level 32
Champion Stats
6W - 5L
1,374 SR
Queue Stats
37W - 52L
1,442 Elo+
Party 1
Viktor
Viktor
ProEMIMORALES
Viktor
Level 494
Champion Stats
18W - 19L
1,557 SR
Queue Stats
548W - 575L
1,575 Elo+
Party 1
Koga
Koga
Wuichoff
Koga
Level 22
Champion Stats
6W - 10L
1,367 SR
Queue Stats
18W - 33L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
3
29 / 15 / 9
4,614
308
104,104
43,430
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

18
8 / 10 / 19
3,378
225
33,991
64,354
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

3
3 / 13 / 10
2,592
173
24,942
40,716
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Avalanche

Avalanche

Armor

Increase your Movement Speed by 40% for 6s after getting an Elimination.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 6%.

Level 1

Flicker

Flicker

Blink

Heal for 90 after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Moji
myr0n
Moji
21
12 / 12 / 10
3,283
219
35,455
56,375
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Talus
zc say
Talus
36
6 / 10 / 7
2,677
178
21,090
40,558
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
CHAOSwhyyy
Kasumi
8
18 / 14 / 10
3,631
242
44,440
45,147
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

15
0 / 11 / 11
1,911
127
10,131
31,954
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

22
6 / 13 / 13
3,042
203
28,561
57,758
50,336
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
19 / 9 / 18
3,956
264
104,725
40,101
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Koga
17
17 / 11 / 15
3,604
240
57,576
44,622
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
5m 40s
113
Kill Participation
127
58
Kills
60
60
Deaths
58
55
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kasumi
CHAOSwhyyy
Kasumi
18
14
10
1.64
W
0
11
11
0.5
W
6
13
13
0.96
W
19
9
18
3.11
L
Koga
29
15
9
2.23
L
8
10
19
1.75
L
3
13
10
0.62
W
Koga
17
11
15
2.23
L
Moji
myr0n
Moji
12
12
10
1.42
L
Talus
zc say
Talus
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,582
Damage
245,433
245,433
Taken
219,582
0
Shielding
50,336
119,247
Healing
68,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
CHAOSwhyyy
Kasumi
44,440
34,161
2,207
9,647
45,147
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,131
7,821
17,661
7,727
31,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
28,561
28,561
0
3,556
57,758
50,336
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
104,725
47,795
758
8,351
40,101
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
104,104
74,537
59
14,718
43,430
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
33,991
33,991
33,500
32,243
64,354
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,942
24,942
600
5,363
40,716
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Koga
57,576
49,848
1,731
16,406
44,622
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
myr0n
Moji
35,455
35,455
9,107
14,642
56,375
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Talus
zc say
Talus
21,090
18,471
0
9,015
40,558
0

Damage Done by Role

Damage Taken by Role