Player Matchup
VS
Match Stats
Perseverance
Weapon
Gain 20% Lifesteal while at or below 40% Health.
Level 2
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4
Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 0.5s.
Level 1
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Daring Escape
Rapid Shot
Increase your Movement Speed by 30% for 3s after Rapid Shot ends.
Level 3
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
Windwall
Rapid Shot
Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.
Level 1
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5
Run Like the Wind
Withdraw
Increase your Movement Speed by 7% for 3s after using Withdraw.
Level 1
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.
Level 2
The Maw's Embrace
Weapon
Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.
Level 3
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4
Broken Promises
Obliteration
Heal for 180 for each enemy hit with Obliteration.
Level 3
Deafening Silence
Obliteration
Obliteration now Silences enemies hit for 1.65s.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 5s.
Level 5
Harmony
Shatter
Heal for 13% of the damage dealt by Shatter.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2s.
Level 4
Tangible
Armor
Increase your maximum Health by 150.
Level 3
Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.
Level 4
Sinister Allies
Armor
Increase your maximum Health by 150.
Level 1
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 16%.
Level 2
Apocalypse
Juggernaut
Heal for 600 for each champion hit by Juggernaut.
Level 4
Void Lord
Soul Harvest
Reduce your damage taken by 20% for 3s after activating Soul Harvest.
Level 4
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Timeshaper
Protection
Generate 4 Ammo for the target of your Protection.
Level 2
Eldritch Speed
Recharge
Increase your Movement Speed by 40% during Recharge and for 3s after it ends.
Level 4
Winddancer
Protection
Increase the Movement Speed of your Protection target by 30% for 2s.
Level 3
Lifegiver
Protection
Heal the target of your Protection for 75.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Never Look
Armor
Increase your maximum Health by 50.
Level 1
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
Nasty Surprise
Explosive Dodge
Generate 5 Ammo after activating Explosive Dodge.
Level 1
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Hellish Lodestones
Ignition
Reduce your damage taken by 6% for 3s after activating Ignition.
Level 2
Void Lord
Soul Harvest
Reduce your damage taken by 10% for 3s after activating Soul Harvest.
Level 2
Harbinger
Soul Harvest
Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.
Level 5
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
Enforcer
Juggernaut
Reduce your damage taken by 40% while using Juggernaut.
Level 1
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.
Level 4
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2
Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.
Level 4
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1s.
Level 2
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Cold-Blooded
Ice Block
Reduce the Cooldown of Ice Block by 1.25s.
Level 1
Keep Moving
Armor
Increase maximum Health by 60.
Level 2
Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.