Player Matchup

Rei
Rei
Gold IV
Hardxius
Rei
Gold IV
Level 499
Champion Stats
13W - 8L
1,634 SR
Queue Stats
97W - 99L
1,405 Elo+
Party 2
Tyra
Tyra
Gold II
ItsAlsac
Tyra
Gold II
Level 656
Champion Stats
52W - 33L
1,718 SR
Queue Stats
426W - 365L
1,581 Elo+
Party 2
Atlas
Atlas
Platinum IV
ZAMPATESTA
Atlas
Platinum IV
Level 406
Champion Stats
30W - 22L
1,695 SR
Queue Stats
736W - 688L
1,587 Elo+
Party 2
Vora
Vora
Silver V
arcanister2001
Vora
Silver V
Level 374
Champion Stats
8W - 8L
1,537 SR
Queue Stats
86W - 94L
1,400 Elo+
Party 2
Fernando
Fernando
Qualifying
snowflow594
Fernando
Qualifying
Level 254
Champion Stats
10W - 7L
1,754 SR
Queue Stats
25W - 40L
1,591 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 438
1,667 SR
1,513 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 737
1,667 SR
1,471 Elo+
Dredge
Dredge
Platinum II
Advm123
Dredge
Platinum II
Level 760
Champion Stats
6W - 6L
1,553 SR
Queue Stats
303W - 280L
1,612 Elo+
Party 1
Saati
Saati
Qualifying
ElySama
Saati
Qualifying
Level 528
Champion Stats
2W - 0L
1,749 SR
Queue Stats
12W - 17L
1,229 Elo+
Party 3
Barik
Barik
Qualifying
Izayoi14
Barik
Qualifying
Level 999
Champion Stats
1W - 2L
1,799 SR
Queue Stats
21W - 26L
1,401 Elo+
Party 3
Androxus
Androxus
Gold II
SoyAnuvixz
Androxus
Gold II
Level 689
Champion Stats
6W - 13L
1,544 SR
Queue Stats
137W - 144L
1,571 Elo+
Party 1
Grover
Grover
Gold V
krasowsky
Grover
Gold V
Level 711
Champion Stats
25W - 33L
1,690 SR
Queue Stats
195W - 185L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 11
2,348
213
14,840
27,333
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tyra
59
6 / 9 / 5
2,201
200
68,844
43,848
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Atlas
59
5 / 8 / 7
2,391
217
40,795
92,009
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 3.2s after activating Stasis Field.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
4 / 14 / 3
1,797
163
25,977
35,851
1,125
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
snowflow594
Fernando
55
3 / 8 / 7
2,652
241
62,245
76,923
82,856
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
YingLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Advm123
Dredge
59
13 / 4 / 7
3,162
287
64,823
33,771
3,145
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Saati
ElySama
Saati
59
10 / 5 / 10
3,175
289
67,139
32,276
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
Izayoi14
Barik
59
4 / 3 / 17
3,577
325
51,261
73,217
65,616
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
SoyAnuvixz
Androxus
59
19 / 7 / 12
3,667
333
74,258
39,364
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Grover
krasowsky
Grover
59
1 / 2 / 31
3,858
351
18,483
34,073
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 16s
Objective Time
8m 53s
54
Kill Participation
124
21
Kills
47
47
Deaths
21
33
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Dredge
Advm123
Dredge
13
4
7
4.13
W
Saati
ElySama
Saati
10
5
10
3
L
3
8
11
1.06
L
Tyra
6
9
5
0.94
W
Barik
Izayoi14
Barik
4
3
17
4.17
W
Androxus
SoyAnuvixz
Androxus
19
7
12
3.57
L
Atlas
5
8
7
1.06
L
4
14
3
0.39
W
Grover
krasowsky
Grover
1
2
31
8.25
L
Fernando
snowflow594
Fernando
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,701
Damage
275,964
275,964
Taken
212,701
83,981
Shielding
68,761
104,084
Healing
158,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Advm123
Dredge
64,823
41,768
0
8,455
33,771
3,145
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
ElySama
Saati
67,139
51,867
0
1,249
32,276
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,840
11,953
82,357
7,586
27,333
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
68,844
48,261
0
1,909
43,848
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
Izayoi14
Barik
51,261
51,261
0
4,872
73,217
65,616
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Androxus
SoyAnuvixz
Androxus
74,258
52,779
0
2,207
39,364
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
40,795
40,795
0
6,425
92,009
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
25,977
23,114
0
3,449
35,851
1,125

Level 1

W
Grover
krasowsky
Grover
18,483
14,658
112,989
29,162
34,073
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
snowflow594
Fernando
62,245
35,567
0
2,358
76,923
82,856

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role