Player Matchup

Dredge
Dredge
Gold V
FlashFeather
Dredge
Gold V
Level 999
Champion Stats
54W - 41L
1,686 SR
Queue Stats
195W - 193L
1,547 Elo+
Party 1
Khan
Khan
Qualifying
Gaston2610
Khan
Qualifying
Level 709
Champion Stats
2W - 0L
1,537 SR
Queue Stats
38W - 33L
1,584 Elo+
Solo
Inara
Inara
Silver I
LeviiArg
Inara
Silver I
Level 116
Champion Stats
27W - 21L
1,667 SR
Queue Stats
195W - 206L
1,440 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
SilvABoosS
Mal'Damba
Qualifying
Level 697
Champion Stats
13W - 9L
1,672 SR
Queue Stats
114W - 90L
1,600 Elo+
Party 1
Zhin
Zhin
Gold I
govit
Zhin
Gold I
Level 175
Champion Stats
26W - 28L
1,602 SR
Queue Stats
107W - 93L
1,555 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 539
1,633 SR
1,545 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 283
1,652 SR
1,546 Elo+
Drogoz
Drogoz
Gold I
AlchemistCampos
Drogoz
Gold I
Level 58
Champion Stats
15W - 11L
1,679 SR
Queue Stats
144W - 101L
1,603 Elo+
Solo
Jenos
Jenos
Qualifying
Meesters
Jenos
Qualifying
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ruckus
Ruckus
Gold V
MrSensation01
Ruckus
Gold V
Level 296
Champion Stats
11W - 5L
1,729 SR
Queue Stats
119W - 98L
1,548 Elo+
Solo
Fernando
Fernando
Gold IV
Ninsh
Fernando
Gold IV
Level 288
Champion Stats
44W - 28L
1,638 SR
Queue Stats
115W - 103L
1,545 Elo+
Solo
Koga
Koga
Gold IV
teamtheuso
Koga
Gold IV
Level 723
Champion Stats
2W - 6L
1,714 SR
Queue Stats
127W - 117L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
22 / 12 / 16
4,940
247
136,664
62,717
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
9 / 14 / 11
3,614
181
47,139
125,688
50,604
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Inara
LeviiArg
Inara
43
11 / 12 / 25
4,432
222
90,786
119,913
15,326
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Mal'Damba
SilvABoosS
Mal'Damba
50
6 / 5 / 33
4,492
225
46,517
27,401
0
Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Zhin
govit
Zhin
53
19 / 17 / 11
4,221
211
102,317
70,978
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
TorvaldBomb King
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
25 / 11 / 16
5,075
254
115,270
68,061
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 15% less Booster fuel for 5s after using Thrust.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Jenos
Meesters
Jenos
40
8 / 15 / 32
4,676
234
43,841
57,024
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
6 / 14 / 22
4,039
202
85,610
106,474
29,573
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
Ninsh
Fernando
57
5 / 15 / 13
4,511
226
70,381
117,044
116,120
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
16 / 12 / 19
4,829
241
91,595
74,820
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
8m 56s
163
Kill Participation
162
67
Kills
60
60
Deaths
67
96
Assists
102
Player
Kills
Deaths
Assists
KDA
L
25
11
16
3
W
Dredge
22
12
16
2.5
W
9
14
11
1.04
W
Inara
LeviiArg
Inara
11
12
25
1.96
L
Jenos
Meesters
Jenos
8
15
32
1.6
L
6
14
22
1.21
L
Fernando
Ninsh
Fernando
5
15
13
0.77
W
Mal'Damba
SilvABoosS
Mal'Damba
6
5
33
4.5
W
Zhin
govit
Zhin
19
17
11
1.44
L
16
12
19
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

423,423
Damage
406,697
406,697
Taken
423,423
65,930
Shielding
145,693
185,045
Healing
194,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
115,270
96,488
840
19,916
68,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Dredge
136,664
40,561
0
14,376
62,717
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,139
37,346
10,131
19,729
125,688
50,604
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
LeviiArg
Inara
90,786
71,564
0
2,541
119,913
15,326
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Jenos
Meesters
Jenos
43,841
33,820
100,418
20,117
57,024
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
85,610
69,527
0
25,781
106,474
29,573
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
Ninsh
Fernando
70,381
46,305
0
12,708
117,044
116,120
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
SilvABoosS
Mal'Damba
46,517
30,169
122,665
9,844
27,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Zhin
govit
Zhin
102,317
89,640
0
5,759
70,978
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
91,595
88,118
0
14,806
74,820
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role