Player Matchup

Corvus
Corvus
Silver I
DenshiV2
Corvus
Silver I
Level 126
Champion Stats
1W - 1L
1,585 SR
Queue Stats
16W - 25L
1,401 Elo+
Solo
Ruckus
Ruckus
Silver III
Im crazy443
Ruckus
Silver III
Level 659
Champion Stats
5W - 7L
1,721 SR
Queue Stats
132W - 150L
1,424 Elo+
Solo
Fernando
Fernando
Gold II
StinkFist467
Fernando
Gold II
Level 644
Champion Stats
38W - 39L
1,566 SR
Queue Stats
1,411W - 1,371L
1,575 Elo+
Solo
Willo
Willo
Silver III
jhonalmandoxd14
Willo
Silver III
Level 122
Champion Stats
2W - 3L
1,335 SR
Queue Stats
53W - 51L
1,519 Elo+
Solo
Koga
Koga
Silver I
moufachat
Koga
Silver I
Level 462
Champion Stats
15W - 19L
1,530 SR
Queue Stats
248W - 260L
1,491 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 403
1,547 SR
1,482 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 613
1,619 SR
1,467 Elo+
Sha Lin
Sha Lin
Platinum IV
CylixirMC
Sha Lin
Platinum IV
Level 304
Champion Stats
4W - 1L
1,583 SR
Queue Stats
235W - 209L
1,642 Elo+
Solo
Grover
Grover
Silver IV
Drewtang6420
Grover
Silver IV
Level 424
Champion Stats
17W - 10L
1,673 SR
Queue Stats
294W - 284L
1,420 Elo+
Party 1
Khan
Khan
Gold I
Super Keegan52
Khan
Gold I
Level 999
Champion Stats
12W - 9L
1,599 SR
Queue Stats
122W - 86L
1,610 Elo+
Party 1
Inara
Inara
Silver III
daniloyami
Inara
Silver III
Level 982
Champion Stats
39W - 23L
1,737 SR
Queue Stats
111W - 108L
1,421 Elo+
Solo
Buck
Buck
Silver IV
iCrower
Buck
Silver IV
Level 358
Champion Stats
2W - 2L
1,500 SR
Queue Stats
20W - 20L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DenshiV2
Corvus
55
0 / 13 / 8
2,325
211
29,340
41,199
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 10% while at or below 70% Health.

Level 2

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
52
6 / 12 / 2
3,718
338
48,652
67,482
48,430
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Fernando
StinkFist467
Fernando
59
3 / 12 / 6
2,836
258
62,700
81,835
30,449
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
7 / 12 / 10
2,882
262
69,551
38,706
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Koga
58
9 / 14 / 7
3,350
305
71,197
48,554
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Bans
TalusLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
CylixirMC
Sha Lin
59
16 / 5 / 13
3,154
287
78,154
32,189
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 10% for 2s.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Grover
53
4 / 5 / 28
3,197
291
17,628
45,175
0
Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
10 / 6 / 19
3,156
287
51,674
86,993
25,187
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
59
9 / 5 / 21
3,339
304
49,565
81,802
10,051
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Buck
iCrower
Buck
55
24 / 4 / 11
3,538
322
80,755
35,281
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 20%.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 19s
Objective Time
5m 39s
58
Kill Participation
155
25
Kills
63
63
Deaths
25
33
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
CylixirMC
Sha Lin
16
5
13
4.5
L
Corvus
DenshiV2
Corvus
0
13
8
0.31
W
Grover
4
5
28
3.6
L
Ruckus
6
12
2
0.58
L
Fernando
StinkFist467
Fernando
3
12
6
0.5
W
10
6
19
3.25
W
Inara
9
5
21
3.9
W
Buck
iCrower
Buck
24
4
11
7.38
L
7
12
10
1
L
Koga
9
14
7
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,440
Damage
277,776
277,776
Taken
281,440
78,879
Shielding
35,238
83,058
Healing
185,612
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
CylixirMC
Sha Lin
78,154
69,092
0
4,314
32,189
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
DenshiV2
Corvus
29,340
22,575
56,794
10,521
41,199
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Grover
17,628
13,803
100,180
31,267
45,175
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
48,652
38,671
0
8,410
67,482
48,430

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
StinkFist467
Fernando
62,700
33,497
0
2,480
81,835
30,449
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
51,674
43,784
14,005
20,266
86,993
25,187
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Inara
49,565
43,273
0
3,126
81,802
10,051
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Buck
iCrower
Buck
80,755
68,724
0
12,454
35,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
69,551
51,581
0
2,381
38,706
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Koga
71,197
58,020
0
2,472
48,554
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role