Player Matchup

Cassie
Cassie
Platinum III
BaBaYaGa2008
Cassie
Platinum III
Level 604
Champion Stats
10W - 9L
1,615 SR
Queue Stats
185W - 153L
1,624 Elo+
Party 3
Grover
Grover
Diamond I
Bópe
Grover
Diamond I
Level 196
Champion Stats
19W - 7L
1,831 SR
Queue Stats
224W - 189L
1,670 Elo+
Party 1
Bomb King
Bomb King
Masters
DevilsWorks
Bomb King
Masters
Level 999
Champion Stats
154W - 68L
1,892 SR
Queue Stats
869W - 805L
1,690 Elo+
Party 1
Maeve
Maeve
Platinum I
RHIZEM
Maeve
Platinum I
Level 930
Champion Stats
272W - 217L
1,656 SR
Queue Stats
342W - 313L
1,636 Elo+
Party 3
Skye
Skye
Platinum I
UJUMMMMMSA
Skye
Platinum I
Level 596
Champion Stats
1W - 1L
1,273 SR
Queue Stats
142W - 127L
1,671 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 665
1,654 SR
1,658 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 908
1,638 SR
1,623 Elo+
Vatu
Vatu
Platinum II
CerberusGM
Vatu
Platinum II
Level 542
Champion Stats
422W - 301L
1,630 SR
Queue Stats
976W - 920L
1,673 Elo+
Party 2
Fernando
Fernando
Platinum III
Crossedeyes
Fernando
Platinum III
Level 999
Champion Stats
15W - 7L
1,692 SR
Queue Stats
200W - 179L
1,563 Elo+
Solo
Barik
Barik
Platinum III
Lockuser137
Barik
Platinum III
Level 999
Champion Stats
14W - 16L
1,651 SR
Queue Stats
706W - 675L
1,576 Elo+
Party 2
Saati
Saati
Qualifying
PATOJR
Saati
Qualifying
Level 999
Champion Stats
3W - 5L
1,580 SR
Queue Stats
317W - 282L
1,673 Elo+
Solo
Io
Io
Diamond V
martin_mirf_
Io
Diamond V
Level 999
Champion Stats
12W - 9L
1,636 SR
Queue Stats
203W - 166L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
53
7 / 3 / 20
2,877
320
48,574
32,948
0
Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Grover
Bópe
Grover
39
5 / 1 / 30
3,159
351
28,079
29,064
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
DevilsWorks
Bomb King
59
6 / 3 / 19
2,706
301
61,126
33,621
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Maeve
RHIZEM
Maeve
56
19 / 4 / 7
2,907
323
45,653
29,221
0
Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
12 / 5 / 13
2,637
293
49,281
24,698
0
Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 250 over 2s while in Smoke Screen.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
YingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 11 / 7
2,095
233
35,650
37,085
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Level 1

Fernando
Crossedeyes
Fernando
59
3 / 11 / 6
1,801
200
40,555
68,714
60,834
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
1 / 10 / 3
1,530
170
22,439
60,101
60,473
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
PATOJR
Saati
59
4 / 9 / 3
1,629
181
34,498
34,409
450
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
2 / 8 / 4
1,687
187
16,410
32,404
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
1m 8s
138
Kill Participation
39
49
Kills
16
16
Deaths
49
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cassie
7
3
20
5.67
W
Grover
Bópe
Grover
5
1
30
20
L
6
11
7
0.86
L
Fernando
Crossedeyes
Fernando
3
11
6
0.55
W
Bomb King
DevilsWorks
Bomb King
6
3
19
5.17
L
1
10
3
0.25
L
Saati
PATOJR
Saati
4
9
3
0.61
W
Maeve
RHIZEM
Maeve
19
4
7
5.63
W
12
5
13
3.7
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

232,713
Damage
149,552
149,552
Taken
232,713
0
Shielding
121,757
114,592
Healing
80,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
48,574
36,483
0
4,596
32,948
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Bópe
Grover
28,079
22,439
64,463
26,028
29,064
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,650
25,626
0
5,445
37,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Crossedeyes
Fernando
40,555
22,257
0
922
68,714
60,834
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
DevilsWorks
Bomb King
61,126
56,151
0
5,123
33,621
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
22,439
22,439
0
1,230
60,101
60,473

Level 1

L
Saati
PATOJR
Saati
34,498
23,823
0
2,447
34,409
450

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Maeve
RHIZEM
Maeve
45,653
33,193
701
8,301
29,221
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
49,281
30,245
0
5,380
24,698
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,410
15,310
57,641
13,193
32,404
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role