Player Matchup

Octavia
Octavia
Gold II
RetsuZhento
Octavia
Gold II
Level 50
Champion Stats
2W - 2L
1,506 SR
Queue Stats
76W - 61L
1,595 Elo+
Party 1
Barik
Barik
Platinum III
Scôôôôôby
Barik
Platinum III
Level 619
Champion Stats
22W - 16L
1,695 SR
Queue Stats
947W - 894L
1,652 Elo+
Party 1
Seris
Seris
Gold V
TA1GERV
Seris
Gold V
Level 56
Champion Stats
1W - 0L
1,317 SR
Queue Stats
36W - 35L
1,766 Elo+
Solo
Kasumi
Kasumi
Gold I
cleitoonsBR
Kasumi
Gold I
Level 530
Champion Stats
1W - 2L
1,267 SR
Queue Stats
209W - 195L
1,546 Elo+
Solo
Torvald
Torvald
Qualifying
jerek1ller
Torvald
Qualifying
Level 999
Champion Stats
8W - 1L
1,879 SR
Queue Stats
186W - 160L
1,529 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 451
1,533 SR
1,618 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 527
1,646 SR
1,582 Elo+
Lillith
Lillith
Gold IV
HolaChau42
Lillith
Gold IV
Level 206
Champion Stats
4W - 1L
1,710 SR
Queue Stats
119W - 106L
1,588 Elo+
Party 2
Fernando
Fernando
Platinum III
RAVESITO
Fernando
Platinum III
Level 168
Champion Stats
45W - 41L
1,661 SR
Queue Stats
54W - 54L
1,548 Elo+
Party 2
Koga
Koga
Platinum IV
RaulxGamer
Koga
Platinum IV
Level 261
Champion Stats
33W - 27L
1,687 SR
Queue Stats
280W - 235L
1,663 Elo+
Party 2
Inara
Inara
Qualifying
Tiagosrio
Inara
Qualifying
Level 999
Champion Stats
27W - 29L
1,589 SR
Queue Stats
692W - 675L
1,458 Elo+
Solo
Dredge
Dredge
Platinum IV
kbraltrader
Dredge
Platinum IV
Level 999
Champion Stats
62W - 68L
1,584 SR
Queue Stats
1,151W - 1,130L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
RetsuZhento
Octavia
44
16 / 4 / 10
3,250
250
96,917
19,292
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
10 / 4 / 17
3,579
275
79,793
62,409
77,094
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
TA1GERV
Seris
37
1 / 3 / 22
3,113
239
23,807
20,061
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Kasumi
59
7 / 6 / 12
2,644
203
76,186
31,257
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Torvald
jerek1ller
Torvald
59
8 / 2 / 22
3,166
244
55,587
47,239
87,780
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Bans
KhanBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
HolaChau42
Lillith
57
2 / 3 / 10
3,290
253
27,350
41,405
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
RAVESITO
Fernando
50
6 / 9 / 4
3,145
242
60,299
121,995
99,247
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
9 / 8 / 4
2,848
219
57,986
33,742
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Inara
Tiagosrio
Inara
56
2 / 9 / 6
2,575
198
26,851
98,532
25,441
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
59
0 / 13 / 1
1,642
126
7,772
36,616
0

Match Insights

Player Kills, Deaths, and Assists

8m 37s
Objective Time
6m 29s
125
Kill Participation
44
42
Kills
19
19
Deaths
42
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lillith
HolaChau42
Lillith
2
3
10
2.33
L
Fernando
RAVESITO
Fernando
6
9
4
0.89
L
9
8
4
1.38
W
Octavia
RetsuZhento
Octavia
16
4
10
5.25
W
10
4
17
4.63
W
Seris
TA1GERV
Seris
1
3
22
4
L
Inara
Tiagosrio
Inara
2
9
6
0.56
W
Kasumi
7
6
12
2.17
W
Torvald
jerek1ller
Torvald
8
2
22
9.5
L
Dredge
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

332,290
Damage
180,258
180,258
Taken
332,290
164,874
Shielding
124,688
122,996
Healing
159,235
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
HolaChau42
Lillith
27,350
5,545
140,740
371
41,405
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
RAVESITO
Fernando
60,299
32,004
0
11,046
121,995
99,247
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,986
49,586
0
4,817
33,742
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
RetsuZhento
Octavia
96,917
83,553
0
3,910
19,292
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
79,793
79,793
0
10,836
62,409
77,094
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Seris
TA1GERV
Seris
23,807
20,978
78,590
11,798
20,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
Tiagosrio
Inara
26,851
20,250
0
1,387
98,532
25,441
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
76,186
58,292
0
8,464
31,257
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Torvald
jerek1ller
Torvald
55,587
39,183
3,157
6,241
47,239
87,780
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
7,772
6,172
0
874
36,616
0

Damage Done by Role

Damage Taken by Role