Player Matchup

Bomb King
Bomb King
Jacksonville01
Bomb King
Level 968
Champion Stats
235W - 309L
1,465 SR
Queue Stats
925W - 935L
1,487 Elo+
Solo
Jenos
Jenos
JayyPeace
Jenos
Level 378
Champion Stats
73W - 75L
1,602 SR
Queue Stats
233W - 227L
1,554 Elo+
Solo
Azaan
Azaan
Junleyqa
Azaan
Level 113
Champion Stats
1W - 1L
1,480 SR
Queue Stats
45W - 40L
1,620 Elo+
Solo
Io
Io
dbdant
Io
Level 192
Champion Stats
125W - 93L
1,716 SR
Queue Stats
779W - 756L
1,621 Elo+
Solo
Dredge
Dredge
urdadinlaw1869
Dredge
Level 970
Champion Stats
1,880W - 1,819L
1,636 SR
Queue Stats
1,926W - 1,907L
1,643 Elo+
Solo
Team Averages
Level 524
1,580 SR
1,585 Elo+

VS

Team Averages
Level 385
1,578 SR
1,589 Elo+
Lian
Lian
BosephBelasco420
Lian
Level 442
Champion Stats
0W - 1L
1,500 SR
Queue Stats
228W - 240L
1,570 Elo+
Solo
Vatu
Vatu
Kerrygan02
Vatu
Level 349
Champion Stats
5W - 10L
1,547 SR
Queue Stats
332W - 340L
1,550 Elo+
Solo
Tyra
Tyra
icestormdragon
Tyra
Level 340
Champion Stats
50W - 53L
1,547 SR
Queue Stats
255W - 273L
1,563 Elo+
Solo
Strix
Strix
ГримРок
Strix
Level 705
Champion Stats
60W - 66L
1,610 SR
Queue Stats
437W - 459L
1,628 Elo+
Party 1
Dredge
Dredge
ГрімРок
Dredge
Level 88
Champion Stats
48W - 37L
1,684 SR
Queue Stats
462W - 454L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Jacksonville01
Bomb King
52
0 / 11 / 7
2,058
172
2,098
38,101
0
Jenos
JayyPeace
Jenos
59
10 / 9 / 22
3,172
264
36,998
55,462
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Azaan
Junleyqa
Azaan
51
27 / 2 / 13
3,886
324
75,132
88,282
26,925
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Io
53
6 / 5 / 25
3,243
270
28,052
43,450
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

54
8 / 6 / 3
2,268
189
20,066
27,656
2,100
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 15 / 9
2,227
186
30,019
36,467
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

53
7 / 8 / 12
2,406
201
56,237
39,457
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

31
2 / 12 / 4
1,742
145
34,175
36,870
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
11 / 7 / 7
2,712
226
77,403
23,076
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Overburn

Overburn

Flare

Flare lasts 1.2s longer.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

34
11 / 9 / 2
2,648
221
55,117
26,476
3,910
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
3m 32s
121
Kill Participation
67
51
Kills
33
33
Deaths
51
70
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
15
9
0.43
W
Bomb King
Jacksonville01
Bomb King
0
11
7
0.32
W
Jenos
JayyPeace
Jenos
10
9
22
2.33
W
Azaan
Junleyqa
Azaan
27
2
13
16.75
L
7
8
12
1.63
W
Io
6
5
25
3.7
L
2
12
4
0.33
W
8
6
3
1.58
L
11
7
7
2.07
L
11
9
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,346
Damage
252,951
252,951
Taken
162,346
29,025
Shielding
3,910
170,100
Healing
39,361
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,019
30,019
0
297
36,467
0
W
Bomb King
Jacksonville01
Bomb King
2,098
134
0
388
38,101
0
W
Jenos
JayyPeace
Jenos
36,998
25,785
42,544
13,781
55,462
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

W
Azaan
Junleyqa
Azaan
75,132
62,314
0
17,237
88,282
26,925

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,237
36,126
780
23,738
39,457
0

Level 1

Level 1

W
Io
28,052
26,149
70,985
19,485
43,450
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
34,175
23,136
0
3,457
36,870
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
20,066
12,326
0
5,680
27,656
2,100
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

L
77,403
70,549
0
4,413
23,076
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
55,117
35,496
0
6,676
26,476
3,910
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role