Player Matchup

Fernando
Fernando
Gold III
GeneralCba
Fernando
Gold III
Level 569
Champion Stats
18W - 19L
1,493 SR
Queue Stats
308W - 289L
1,554 Elo+
Party 2
Pip
Pip
Gold V
Jaimir
Pip
Gold V
Level 53
Champion Stats
2W - 6L
1,397 SR
Queue Stats
65W - 63L
1,449 Elo+
Solo
Seris
Seris
Gold II
Mad_King_Chenzo
Seris
Gold II
Level 131
Champion Stats
19W - 21L
1,441 SR
Queue Stats
71W - 72L
1,473 Elo+
Party 2
Viktor
Viktor
Gold V
TaosLife
Viktor
Gold V
Level 188
Champion Stats
32W - 33L
1,594 SR
Queue Stats
765W - 742L
1,487 Elo+
Solo
Barik
Barik
Silver I
Wanderer25
Barik
Silver I
Level 492
Champion Stats
18W - 18L
1,588 SR
Queue Stats
247W - 254L
1,569 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 287
1,502 SR
1,507 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 196
1,707 SR
1,571 Elo+
Azaan
Azaan
Platinum V
ILyoI
Azaan
Platinum V
Level 142
Champion Stats
104W - 78L
1,668 SR
Queue Stats
231W - 199L
1,610 Elo+
Solo
Tyra
Tyra
Gold II
MrMarvelous92
Tyra
Gold II
Level 432
Champion Stats
8W - 4L
1,681 SR
Queue Stats
44W - 32L
1,553 Elo+
Solo
Zhin
Zhin
Platinum V
Verimix
Zhin
Platinum V
Level 141
Champion Stats
7W - 1L
1,831 SR
Queue Stats
153W - 141L
1,570 Elo+
Solo
Jenos
Jenos
Gold V
betonistbreit
Jenos
Gold V
Level 120
Champion Stats
4W - 0L
1,670 SR
Queue Stats
10W - 12L
1,498 Elo+
Party 1
Terminus
Terminus
Silver I
bob123098
Terminus
Silver I
Level 144
Champion Stats
3W - 2L
1,686 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GeneralCba
Fernando
59
1 / 9 / 6
1,866
207
44,289
77,247
50,762
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Pip
Jaimir
Pip
46
2 / 5 / 8
1,940
216
40,004
38,848
0
Acumen

Acumen

Explosive Flask

Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

33
1 / 6 / 4
1,835
204
6,952
21,220
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Viktor
TaosLife
Viktor
58
7 / 5 / 6
2,572
286
92,694
24,635
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Barik
58
4 / 8 / 6
2,398
266
28,364
88,761
75,483
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
InaraKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
ILyoI
Azaan
45
9 / 2 / 13
3,037
337
57,415
62,131
29,035
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
14 / 3 / 11
3,294
366
83,158
38,964
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Zhin
Verimix
Zhin
48
7 / 4 / 10
3,150
350
60,990
29,948
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

47
1 / 1 / 23
3,179
353
11,961
16,897
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
bob123098
Terminus
47
2 / 3 / 10
2,863
318
37,187
64,363
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 53s
Objective Time
7m 48s
45
Kill Participation
100
15
Kills
33
33
Deaths
13
30
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Fernando
GeneralCba
Fernando
1
9
6
0.44
W
Azaan
ILyoI
Azaan
9
2
13
7.75
L
Pip
Jaimir
Pip
2
5
8
1.2
L
1
6
4
0.5
W
14
3
11
6.5
L
Viktor
TaosLife
Viktor
7
5
6
2
W
Zhin
Verimix
Zhin
7
4
10
3
L
Barik
4
8
6
0.88
W
1
1
23
12.5
W
Terminus
bob123098
Terminus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,303
Damage
250,711
250,711
Taken
212,303
126,245
Shielding
29,035
130,257
Healing
155,816
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
GeneralCba
Fernando
44,289
21,311
0
579
77,247
50,762
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Azaan
ILyoI
Azaan
57,415
44,630
0
16,300
62,131
29,035
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Pip
Jaimir
Pip
40,004
36,391
26,054
14,106
38,848
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
6,952
6,334
78,795
6,064
21,220
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
83,158
45,885
0
0
38,964
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Viktor
TaosLife
Viktor
92,694
49,191
0
1,584
24,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Zhin
Verimix
Zhin
60,990
53,102
0
3,808
29,948
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
28,364
28,364
0
3,075
88,761
75,483
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
11,961
8,589
111,863
13,597
16,897
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Terminus
bob123098
Terminus
37,187
27,963
0
10,248
64,363
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role