Player Matchup

Nyx
Nyx
Gold V
Benny4Gam1ng
Nyx
Gold V
Level 89
Champion Stats
4W - 5L
1,658 SR
Queue Stats
64W - 63L
1,519 Elo+
Solo
Evie
Evie
Platinum V
FalkNight
Evie
Platinum V
Level 999
Champion Stats
42W - 37L
1,648 SR
Queue Stats
216W - 187L
1,583 Elo+
Party 1
Corvus
Corvus
Silver IV
Saikyyo
Corvus
Silver IV
Level 398
Champion Stats
5W - 8L
1,889 SR
Queue Stats
177W - 180L
1,446 Elo+
Solo
Ruckus
Ruckus
Gold V
antarrude5
Ruckus
Gold V
Level 111
Champion Stats
5W - 7L
1,825 SR
Queue Stats
205W - 241L
1,497 Elo+
Solo
Lian
Lian
Gold II
messikss
Lian
Gold II
Level 999
Champion Stats
7W - 14L
1,569 SR
Queue Stats
178W - 158L
1,618 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 519
1,718 SR
1,533 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 407
1,711 SR
1,505 Elo+
Koga
Koga
Gold V
HAMMOUDII001
Koga
Gold V
Level 97
Champion Stats
32W - 17L
1,757 SR
Queue Stats
306W - 279L
1,454 Elo+
Party 3
Inara
Inara
Gold V
IdlovetoKMS
Inara
Gold V
Level 725
Champion Stats
18W - 14L
1,698 SR
Queue Stats
86W - 74L
1,522 Elo+
Party 2
Io
Io
Qualifying
Liss36138
Io
Qualifying
Level 459
Champion Stats
5W - 1L
1,614 SR
Queue Stats
30W - 26L
1,460 Elo+
Party 2
Vora
Vora
Platinum II
MiteFuM
Vora
Platinum II
Level 703
Champion Stats
9W - 10L
1,799 SR
Queue Stats
273W - 251L
1,676 Elo+
Party 3
Barik
Barik
Bronze I
vitalbeast476
Barik
Bronze I
Level 50
Champion Stats
34W - 29L
1,686 SR
Queue Stats
208W - 211L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
10 / 9 / 25
4,484
204
118,265
132,430
30,891
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 6%.

Level 3

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Evie
57
25 / 7 / 15
4,390
200
126,787
82,296
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Corvus
Saikyyo
Corvus
44
1 / 7 / 45
4,891
222
39,829
41,708
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ruckus
antarrude5
Ruckus
56
12 / 13 / 20
4,336
197
111,967
141,642
132,658
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Lian
59
23 / 10 / 17
4,730
215
185,069
71,391
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 21% for 3s after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
FernandoTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
10 / 27 / 11
5,658
257
110,418
83,869
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

57
8 / 10 / 15
5,542
252
82,212
184,181
57,758
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
5 / 10 / 16
5,762
262
33,573
91,810
2,542
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Vora
MiteFuM
Vora
57
17 / 14 / 11
5,774
262
149,583
88,945
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

20
5 / 10 / 14
6,574
299
93,681
133,112
91,683
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
11m 13s
193
Kill Participation
112
71
Kills
45
46
Deaths
71
122
Assists
67
Player
Kills
Deaths
Assists
KDA
L
10
9
25
2.5
L
Evie
25
7
15
4.64
W
10
27
11
0.57
W
8
10
15
1.55
W
5
10
16
1.3
W
Vora
MiteFuM
Vora
17
14
11
1.61
L
Corvus
Saikyyo
Corvus
1
7
45
3.36
L
Ruckus
antarrude5
Ruckus
12
13
20
1.69
L
Lian
23
10
17
3.15
W
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

581,917
Damage
469,467
469,467
Taken
581,917
163,549
Shielding
151,983
308,667
Healing
343,863
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
118,265
85,815
0
1,888
132,430
30,891

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Evie
126,787
121,855
2,270
20,531
82,296
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
110,418
99,998
0
4,503
83,869
0

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
82,212
66,282
0
19,430
184,181
57,758
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
33,573
32,461
231,485
63,737
91,810
2,542
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Vora
MiteFuM
Vora
149,583
112,140
0
20,097
88,945
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
Saikyyo
Corvus
39,829
27,831
253,312
19,006
41,708
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
antarrude5
Ruckus
111,967
87,277
0
6,757
141,642
132,658
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lian
185,069
178,233
0
4,903
71,391
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
93,681
93,681
0
4,611
133,112
91,683

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role