Player Matchup

Seris
Seris
Silver V
AlanCavalheiro
Seris
Silver V
Level 109
Champion Stats
39W - 38L
1,577 SR
Queue Stats
269W - 279L
1,398 Elo+
Solo
Ash
Ash
Qualifying
DachinYT
Ash
Qualifying
Level 49
Champion Stats
0W - 2L
1,570 SR
Queue Stats
10W - 21L
1,298 Elo+
Solo
Inara
Inara
Silver V
KanelaDeFrango
Inara
Silver V
Level 930
Champion Stats
219W - 219L
1,523 SR
Queue Stats
600W - 627L
1,423 Elo+
Solo
Dredge
Dredge
Qualifying
Kidlenda11
Dredge
Qualifying
Level 213
Champion Stats
3W - 3L
1,552 SR
Queue Stats
59W - 55L
1,548 Elo+
Solo
Vora
Vora
Silver I
ManoBelchior
Vora
Silver I
Level 999
Champion Stats
67W - 88L
1,576 SR
Queue Stats
710W - 743L
1,514 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 460
1,560 SR
1,436 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 474
1,518 SR
1,414 Elo+
Moji
Moji
Silver III
Azwre
Moji
Silver III
Level 110
Champion Stats
5W - 5L
1,570 SR
Queue Stats
196W - 208L
1,515 Elo+
Solo
Fernando
Fernando
Qualifying
BenimaruNikaido
Fernando
Qualifying
Level 173
Champion Stats
6W - 7L
1,500 SR
Queue Stats
140W - 134L
1,267 Elo+
Solo
Ying
Ying
Silver I
Black2475
Ying
Silver I
Level 978
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,392 Elo+
Solo
Saati
Saati
Bronze I
triping
Saati
Bronze I
Level 129
Champion Stats
10W - 16L
1,374 SR
Queue Stats
136W - 135L
1,356 Elo+
Solo
Imani
Imani
Silver II
xPesteN3gra
Imani
Silver II
Level 979
Champion Stats
116W - 119L
1,644 SR
Queue Stats
730W - 701L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
2 / 6 / 2
1,871
208
4,707
29,309
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

29
0 / 9 / 2
1,697
189
27,992
84,220
26,420
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

58
1 / 10 / 1
1,716
191
35,608
83,375
26,610
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Dredge
Kidlenda11
Dredge
45
1 / 8 / 2
1,461
162
48,908
29,764
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
4 / 10 / 2
1,597
177
41,027
48,211
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Bans
ZhinDrogoz
Team 1 Score

0

VS

Team 2 Score

4

Bans
AndroxusLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Azwre
Moji
28
15 / 4 / 6
2,704
300
73,702
38,064
0
Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Boop

Boop

Scamper

Increase your Movement Speed by 8% for 2s after using Scamper.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Fernando
48
4 / 0 / 16
3,059
340
39,204
54,428
47,025
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
55
5 / 1 / 13
2,832
315
13,896
22,518
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
triping
Saati
35
12 / 3 / 8
2,682
298
62,021
27,056
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 20%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

58
7 / 0 / 16
2,717
302
86,056
16,176
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 57s
Objective Time
8m 24s
17
Kill Participation
102
8
Kills
43
43
Deaths
8
9
Assists
59
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Moji
Azwre
Moji
15
4
6
4.5
W
Fernando
4
0
16
12
W
Ying
5
1
13
11.5
L
0
9
2
0.11
L
1
10
1
0.15
L
Dredge
Kidlenda11
Dredge
1
8
2
0.25
L
4
10
2
0.5
W
Saati
triping
Saati
12
3
8
5.33
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,242
Damage
274,879
274,879
Taken
158,242
53,030
Shielding
47,025
123,820
Healing
124,056
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
4,707
3,517
83,717
18,318
29,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
Azwre
Moji
73,702
70,702
0
4,567
38,064
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
39,204
30,355
0
2,303
54,428
47,025
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
13,896
13,896
95,715
18,187
22,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,992
24,446
0
1,794
84,220
26,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
35,608
26,248
0
3,142
83,375
26,610
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
Kidlenda11
Dredge
48,908
25,308
0
8,149
29,764
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,027
29,365
0
8,700
48,211
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Saati
triping
Saati
62,021
41,380
0
1,126
27,056
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
86,056
54,515
0
2,158
16,176
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role