Player Matchup

Bomb King
Bomb King
Platinum V
FlashFeather
Bomb King
Platinum V
Level 999
Champion Stats
12W - 4L
1,595 SR
Queue Stats
178W - 185L
1,532 Elo+
Party 2
Nyx
Nyx
Gold III
Lya_lips
Nyx
Gold III
Level 510
Champion Stats
10W - 10L
1,635 SR
Queue Stats
337W - 339L
1,513 Elo+
Party 2
Ying
Ying
Gold I
NandaEstelar
Ying
Gold I
Level 716
Champion Stats
31W - 29L
1,671 SR
Queue Stats
146W - 136L
1,501 Elo+
Party 2
Koga
Koga
Platinum V
Tyoboy
Koga
Platinum V
Level 999
Champion Stats
21W - 18L
1,654 SR
Queue Stats
1,079W - 1,032L
1,540 Elo+
Party 2
Ruckus
Ruckus
Platinum IV
junsequela
Ruckus
Platinum IV
Level 999
Champion Stats
14W - 10L
1,544 SR
Queue Stats
202W - 187L
1,539 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 845
1,620 SR
1,525 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 418
1,675 SR
1,533 Elo+
Fernando
Fernando
Gold II
ARESDESTRUCTION
Fernando
Gold II
Level 679
Champion Stats
14W - 11L
1,686 SR
Queue Stats
348W - 319L
1,544 Elo+
Party 1
Vora
Vora
Platinum V
RyagoGG
Vora
Platinum V
Level 229
Champion Stats
15W - 17L
1,590 SR
Queue Stats
383W - 358L
1,530 Elo+
Solo
Makoa
Makoa
Gold IV
Tokidoo
Makoa
Gold IV
Level 221
Champion Stats
14W - 13L
1,686 SR
Queue Stats
64W - 64L
1,531 Elo+
Solo
Dredge
Dredge
Platinum IV
maurigdoy712
Dredge
Platinum IV
Level 117
Champion Stats
22W - 13L
1,592 SR
Queue Stats
134W - 102L
1,605 Elo+
Party 1
Furia
Furia
Gold V
ºNºAºHºUºMº
Furia
Gold V
Level 845
Champion Stats
1W - 1L
1,822 SR
Queue Stats
154W - 150L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
FlashFeather
Bomb King
59
13 / 4 / 7
2,942
267
71,766
40,202
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

56
2 / 5 / 11
2,952
268
38,455
64,501
36,456
Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

59
1 / 4 / 17
3,109
283
13,753
24,381
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Koga
Tyoboy
Koga
58
14 / 8 / 5
2,894
263
68,178
29,282
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ruckus
junsequela
Ruckus
59
4 / 2 / 16
2,762
251
48,829
60,144
26,344
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
3 / 7 / 6
2,553
232
29,197
73,229
102,993
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
RyagoGG
Vora
55
6 / 7 / 5
2,053
187
44,752
35,508
1,350
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Makoa
Tokidoo
Makoa
39
8 / 7 / 5
2,272
207
41,774
58,568
20,830
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Dredge
47
4 / 5 / 6
2,294
209
76,374
40,635
3,357
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

51
2 / 8 / 12
2,250
205
26,413
33,041
3,896
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
2m 44s
90
Kill Participation
57
34
Kills
23
23
Deaths
34
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fernando
3
7
6
0.86
W
Bomb King
FlashFeather
Bomb King
13
4
7
4.13
W
2
5
11
1.5
W
1
4
17
2.38
L
Vora
RyagoGG
Vora
6
7
5
1.21
L
Makoa
Tokidoo
Makoa
8
7
5
1.5
W
Koga
Tyoboy
Koga
14
8
5
2.06
W
Ruckus
junsequela
Ruckus
4
2
16
6
L
Dredge
4
5
6
1.4
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,981
Damage
218,510
218,510
Taken
240,981
62,800
Shielding
132,426
180,738
Healing
117,249
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
29,197
20,173
0
6,363
73,229
102,993
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
FlashFeather
Bomb King
71,766
62,925
0
9,838
40,202
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
38,455
23,054
0
3,875
64,501
36,456
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
13,753
13,753
120,114
15,003
24,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
RyagoGG
Vora
44,752
33,330
0
9,462
35,508
1,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Makoa
Tokidoo
Makoa
41,774
37,580
0
10,655
58,568
20,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
Tyoboy
Koga
68,178
43,172
330
7,130
29,282
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ruckus
junsequela
Ruckus
48,829
27,038
0
24,448
60,144
26,344
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Dredge
76,374
55,280
0
23,580
40,635
3,357
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
26,413
14,366
51,793
15,396
33,041
3,896
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role