Player Matchup

Dredge
Dredge
Diamond V
Firestormss
Dredge
Diamond V
Level 999
Champion Stats
59W - 41L
1,729 SR
Queue Stats
1,141W - 1,074L
1,667 Elo+
Solo
Ash
Ash
Platinum II
MarceftDark
Ash
Platinum II
Level 187
Champion Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,788 Elo+
Party 2
Barik
Barik
Gold I
pbx1forever
Barik
Gold I
Level 121
Champion Stats
4W - 3L
1,744 SR
Queue Stats
129W - 115L
1,543 Elo+
Solo
Vora
Vora
Diamond V
pingúi
Vora
Diamond V
Level 999
Champion Stats
26W - 36L
1,615 SR
Queue Stats
1,042W - 1,040L
1,679 Elo+
Solo
Io
Io
Platinum IV
Ðrusilla
Io
Platinum IV
Level 602
Champion Stats
14W - 12L
1,625 SR
Queue Stats
161W - 155L
1,606 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 582
1,643 SR
1,657 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 730
1,647 SR
1,634 Elo+
Vatu
Vatu
Platinum II
Dérk
Vatu
Platinum II
Level 999
Champion Stats
297W - 191L
1,767 SR
Queue Stats
594W - 506L
1,634 Elo+
Solo
Inara
Inara
Silver IV
L0kiiLaufeyson
Inara
Silver IV
Level 805
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Willo
Willo
Platinum II
Morsdeus
Willo
Platinum II
Level 999
Champion Stats
0W - 3L
1,628 SR
Queue Stats
40W - 31L
1,805 Elo+
Party 1
Grover
Grover
Diamond V
Mänzanita
Grover
Diamond V
Level 787
Champion Stats
13W - 5L
1,839 SR
Queue Stats
99W - 61L
1,728 Elo+
Party 1
Ruckus
Ruckus
Qualifying
wildeath0105
Ruckus
Qualifying
Level 60
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
59
15 / 5 / 8
3,085
309
94,157
35,081
2,219
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
9 / 2 / 11
2,982
298
81,373
76,060
50,787
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Level 1

53
3 / 3 / 11
2,737
274
52,020
43,282
56,673
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Vora
pingúi
Vora
59
5 / 7 / 16
2,672
267
65,433
52,029
3,178
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

56
2 / 3 / 15
2,900
290
16,246
18,119
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
FernandoYing
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Dérk
Vatu
55
7 / 7 / 1
2,143
214
51,135
46,388
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

58
1 / 6 / 8
2,240
224
29,678
90,197
22,338
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Willo
Morsdeus
Willo
57
9 / 5 / 4
2,667
267
76,790
43,499
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Grover
Mänzanita
Grover
59
3 / 6 / 8
2,957
296
44,547
55,144
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
28
0 / 10 / 5
2,118
212
22,421
74,001
26,730
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
4m 52s
95
Kill Participation
46
34
Kills
20
20
Deaths
34
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vatu
Dérk
Vatu
7
7
1
1.07
W
Dredge
15
5
8
3.8
L
1
6
8
0.83
W
9
2
11
7.25
L
Willo
Morsdeus
Willo
9
5
4
2.2
L
Grover
Mänzanita
Grover
3
6
8
1.17
W
3
3
11
2.83
W
Vora
pingúi
Vora
5
7
16
1.86
L
Ruckus
0
10
5
0.25
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,229
Damage
224,571
224,571
Taken
309,229
112,857
Shielding
49,068
144,167
Healing
181,707
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
Dérk
Vatu
51,135
34,902
0
15,761
46,388
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
94,157
55,595
0
7,112
35,081
2,219

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
29,678
25,935
0
7,474
90,197
22,338
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

W
81,373
74,827
0
360
76,060
50,787
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
Morsdeus
Willo
76,790
63,810
0
1,757
43,499
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
Mänzanita
Grover
44,547
36,250
114,193
40,503
55,144
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
52,020
52,020
0
5,809
43,282
56,673
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Vora
pingúi
Vora
65,433
50,144
0
6,477
52,029
3,178
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Ruckus
22,421
15,930
0
2,019
74,001
26,730

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
16,246
15,703
113,600
10,809
18,119
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role