Player Matchup

Ying
Ying
NiteOblivion
Ying
Level 95
Champion Stats
7W - 3L
1,602 SR
Queue Stats
177W - 134L
1,573 Elo+
Solo
Jenos
Jenos
Thardoder69
Jenos
Level 295
Champion Stats
16W - 11L
1,687 SR
Queue Stats
139W - 111L
1,712 Elo+
Solo
Sha Lin
Sha Lin
WhispyButthair
Sha Lin
Level 949
Champion Stats
311W - 221L
1,701 SR
Queue Stats
1,572W - 1,534L
1,633 Elo+
Solo
Fernando
Fernando
dimonus65
Fernando
Level 750
Champion Stats
43W - 39L
1,633 SR
Queue Stats
1,064W - 1,046L
1,565 Elo+
Solo
Mal'Damba
Mal'Damba
godforsakenmess
Mal'Damba
Level 999
Champion Stats
11W - 11L
1,681 SR
Queue Stats
2,277W - 1,939L
1,684 Elo+
Solo
Team Averages
Level 618
1,661 SR
1,633 Elo+

VS

Team Averages
Level 517
1,529 SR
1,581 Elo+
Ash
Ash
ChMYRDOSINA1488
Ash
Level 933
Champion Stats
51W - 37L
1,663 SR
Queue Stats
588W - 551L
1,652 Elo+
Solo
Saati
Saati
NitroRion
Saati
Level 200
Champion Stats
0W - 1L
1,365 SR
Queue Stats
110W - 104L
1,541 Elo+
Party 1
Ying
Ying
TheKillerMark15
Ying
Level 315
Champion Stats
1W - 2L
1,561 SR
Queue Stats
74W - 71L
1,546 Elo+
Party 1
Kinessa
Kinessa
letskill
Kinessa
Level 999
Champion Stats
3W - 10L
1,606 SR
Queue Stats
281W - 287L
1,616 Elo+
Solo
Lian
Lian
prigovorije
Lian
Level 139
Champion Stats
17W - 28L
1,452 SR
Queue Stats
525W - 522L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
2 / 0 / 4
1,863
373
6,848
7,529
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
2 / 0 / 11
1,872
374
14,509
13,513
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

57
10 / 1 / 4
1,989
398
31,788
19,069
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
dimonus65
Fernando
59
2 / 0 / 1
2,006
401
11,859
14,872
34,751
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
godforsakenmess
Mal'Damba
59
3 / 0 / 5
1,756
351
20,808
10,010
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 2 / 0
909
182
14,163
19,410
11,936
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Saati
NitroRion
Saati
53
0 / 5 / 0
925
185
21,753
22,907
0
Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

57
0 / 3 / 1
927
185
3,035
14,917
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
letskill
Kinessa
59
0 / 5 / 0
683
137
10,223
16,419
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 16 Ammo.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

48
1 / 4 / 0
917
183
15,819
12,159
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 14% for 3s after using Presence.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
26s
44
Kill Participation
2
19
Kills
1
1
Deaths
19
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
4
4
L
Saati
NitroRion
Saati
0
5
0
0
W
2
0
11
7.5
L
0
3
1
0.17
W
10
1
4
12
W
Fernando
dimonus65
Fernando
2
0
1
2.5
W
Mal'Damba
godforsakenmess
Mal'Damba
3
0
5
5.5
L
Kinessa
letskill
Kinessa
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,812
Damage
64,993
64,993
Taken
85,812
34,751
Shielding
11,936
60,151
Healing
32,180
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,163
14,163
0
255
19,410
11,936
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
6,848
6,848
21,540
5,768
7,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
NitroRion
Saati
21,753
11,486
0
1,384
22,907
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
14,509
8,942
21,352
3,534
13,513
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
3,035
3,035
21,437
7,745
14,917
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,788
28,488
0
0
19,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
dimonus65
Fernando
11,859
6,754
0
237
14,872
34,751
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
godforsakenmess
Mal'Damba
20,808
11,653
6,198
1,522
10,010
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Kinessa
letskill
Kinessa
10,223
7,014
0
1,305
16,419
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
15,819
15,819
0
54
12,159
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role