Player Matchup

Makoa
Makoa
Silver V
Darkphen777
Makoa
Silver V
Level 57
Champion Stats
1W - 2L
1,231 SR
Queue Stats
29W - 49L
1,335 Elo+
Solo
Grohk
Grohk
Gold IV
Duduuruh
Grohk
Gold IV
Level 959
Champion Stats
7W - 10L
1,503 SR
Queue Stats
557W - 522L
1,465 Elo+
Solo
Willo
Willo
Qualifying
Felipinus
Willo
Qualifying
Level 375
Champion Stats
74W - 42L
1,690 SR
Queue Stats
207W - 184L
1,493 Elo+
Solo
Fernando
Fernando
Silver V
LaPsicopata
Fernando
Silver V
Level 999
Champion Stats
10W - 12L
1,585 SR
Queue Stats
127W - 120L
1,509 Elo+
Solo
Vora
Vora
Gold III
Suahh
Vora
Gold III
Level 75
Champion Stats
17W - 17L
1,408 SR
Queue Stats
263W - 257L
1,506 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 493
1,483 SR
1,461 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 379
1,585 SR
1,471 Elo+
Jenos
Jenos
Gold V
GLADIADORvVv
Jenos
Gold V
Level 530
Champion Stats
27W - 28L
1,574 SR
Queue Stats
394W - 409L
1,455 Elo+
Solo
Tiberius
Tiberius
Gold III
Pablodifor
Tiberius
Gold III
Level 30
Champion Stats
2W - 5L
1,446 SR
Queue Stats
41W - 38L
1,495 Elo+
Party 2
Ash
Ash
Bronze III
SHGJAEI
Ash
Bronze III
Level 95
Champion Stats
24W - 32L
1,584 SR
Queue Stats
147W - 144L
1,481 Elo+
Party 1
Inara
Inara
Silver IV
demntoor
Inara
Silver IV
Level 514
Champion Stats
58W - 44L
1,646 SR
Queue Stats
414W - 423L
1,408 Elo+
Party 1
Koga
Koga
Gold III
teamtheuso
Koga
Gold III
Level 724
Champion Stats
2W - 6L
1,673 SR
Queue Stats
127W - 117L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
2 / 6 / 9
2,894
289
39,080
71,236
47,463
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 14%.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
Duduuruh
Grohk
58
2 / 1 / 15
3,006
301
17,395
13,123
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 3s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Willo
Felipinus
Willo
57
17 / 5 / 7
3,387
339
79,689
17,490
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
LaPsicopata
Fernando
59
7 / 3 / 13
3,503
350
46,604
58,731
46,983
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vora
Suahh
Vora
47
9 / 3 / 7
2,784
278
66,572
27,674
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldNyx
Team 1 Score

4

VS

Team 2 Score

1

Bans
ZhinBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 4 / 13
2,090
209
11,007
16,777
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
Pablodifor
Tiberius
28
5 / 10 / 2
1,846
185
60,994
31,825
800
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ash
46
4 / 9 / 5
1,950
195
32,403
68,099
19,972
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Level 1

Inara
demntoor
Inara
52
1 / 8 / 7
1,813
181
32,938
86,910
18,124
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 750.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
7 / 7 / 6
1,968
197
50,912
45,729
0
Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 10s
Objective Time
2m 24s
88
Kill Participation
51
37
Kills
18
18
Deaths
38
51
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
6
9
1.08
W
Grohk
Duduuruh
Grohk
2
1
15
9.5
W
Willo
Felipinus
Willo
17
5
7
4.1
L
1
4
13
1.88
W
Fernando
LaPsicopata
Fernando
7
3
13
4.5
L
Tiberius
Pablodifor
Tiberius
5
10
2
0.6
L
Ash
4
9
5
0.72
W
Vora
Suahh
Vora
9
3
7
4.17
L
Inara
demntoor
Inara
1
8
7
0.56
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,340
Damage
188,254
188,254
Taken
249,340
94,446
Shielding
38,896
103,372
Healing
106,696
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
39,080
34,820
0
4,811
71,236
47,463
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grohk
Duduuruh
Grohk
17,395
12,425
72,055
8,509
13,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
Felipinus
Willo
79,689
72,592
0
1,508
17,490
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
11,007
3,313
92,023
5,229
16,777
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
LaPsicopata
Fernando
46,604
22,259
0
7,603
58,731
46,983

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Pablodifor
Tiberius
60,994
44,462
0
0
31,825
800
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ash
32,403
28,483
0
249
68,099
19,972

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Vora
Suahh
Vora
66,572
42,333
0
8,886
27,674
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
demntoor
Inara
32,938
22,767
0
6,011
86,910
18,124

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
50,912
49,553
0
3,184
45,729
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role