Player Matchup

Ruckus
Ruckus
Bl0b0
Ruckus
Level 999
Champion Stats
1W - 2L
1,763 SR
Queue Stats
102W - 136L
1,509 Elo+
Solo
Grohk
Grohk
Gibby72311
Grohk
Level 53
Champion Stats
1W - 3L
1,594 SR
Queue Stats
7W - 5L
1,695 Elo+
Solo
Saati
Saati
RoachClaymore
Saati
Level 65
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 3
Koga
Koga
popobonko01
Koga
Level 235
Champion Stats
14W - 3L
1,682 SR
Queue Stats
106W - 78L
1,636 Elo+
Solo
Moji
Moji
wiltedsoulz
Moji
Level 77
Champion Stats
3W - 6L
1,398 SR
Queue Stats
12W - 13L
1,523 Elo+
Party 3
Team Averages
Level 286
1,587 SR
1,552 Elo+

VS

Team Averages
Level 318
1,537 SR
1,457 Elo+
Azaan
Azaan
BabyPsychotiK
Azaan
Level 153
Champion Stats
4W - 7L
1,449 SR
Queue Stats
386W - 297L
1,609 Elo+
Party 2
Viktor
Viktor
Fadedleapord
Viktor
Level 109
Champion Stats
8W - 10L
1,442 SR
Queue Stats
18W - 28L
1,266 Elo+
Party 1
Moji
Moji
ImPsychotiK
Moji
Level 242
Champion Stats
8W - 4L
1,621 SR
Queue Stats
272W - 167L
1,664 Elo+
Party 2
Buck
Buck
RAMKAT
Buck
Level 162
Champion Stats
3W - 6L
1,521 SR
Queue Stats
31W - 46L
1,287 Elo+
Party 1
Ying
Ying
inkdoll08
Ying
Level 925
Champion Stats
65W - 38L
1,654 SR
Queue Stats
628W - 721L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Bl0b0
Ruckus
59
11 / 5 / 19
4,879
542
53,520
48,225
25,642
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Grohk
52
7 / 9 / 20
5,135
571
54,494
59,523
1,150
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

56
6 / 10 / 10
4,164
463
37,958
46,317
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
15 / 11 / 10
4,392
488
65,747
41,299
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

36
5 / 13 / 15
4,381
487
35,170
54,501
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
2 / 7 / 8
4,407
490
27,646
58,936
16,727
Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Viktor
59
6 / 10 / 7
4,649
517
46,160
40,387
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

48
30 / 8 / 6
5,901
656
91,133
58,896
0
Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Buck
RAMKAT
Buck
59
9 / 13 / 9
4,066
452
36,427
52,306
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 1.2s.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 1s.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Ying
59
1 / 6 / 29
4,983
554
48,499
36,364
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 59s
Objective Time
8m 4s
118
Kill Participation
107
44
Kills
48
48
Deaths
44
74
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
7
8
0.86
L
Ruckus
Bl0b0
Ruckus
11
5
19
4.1
W
Viktor
6
10
7
0.95
L
Grohk
7
9
20
1.89
W
30
8
6
4.13
W
Buck
RAMKAT
Buck
9
13
9
1.04
L
6
10
10
1.1
W
Ying
1
6
29
2.58
L
15
11
10
1.82
L
5
13
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,889
Damage
249,865
249,865
Taken
246,889
26,792
Shielding
16,727
126,246
Healing
116,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,646
20,113
0
8,327
58,936
16,727
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Ruckus
Bl0b0
Ruckus
53,520
41,612
1,319
17,834
48,225
25,642
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 2

W
Viktor
46,160
37,365
0
9,379
40,387
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Grohk
54,494
22,572
32,376
31,868
59,523
1,150
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
91,133
85,784
0
4,842
58,896
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Buck
RAMKAT
Buck
36,427
33,051
0
10,917
52,306
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,958
29,927
675
4,499
46,317
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

W
Ying
48,499
21,954
60,675
22,466
36,364
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
65,747
60,853
538
13,535
41,299
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
35,170
35,170
12,952
10,650
54,501
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role