Player Matchup

Barik
Barik
Qualifying
AKAPatman
Barik
Qualifying
Level 276
Champion Stats
14W - 8L
1,735 SR
Queue Stats
153W - 125L
1,593 Elo+
Solo
Atlas
Atlas
Qualifying
DaBozzLino
Atlas
Qualifying
Level 855
Champion Stats
3W - 8L
1,567 SR
Queue Stats
168W - 151L
1,598 Elo+
Solo
Grover
Grover
Platinum III
Leftoz
Grover
Platinum III
Level 429
Champion Stats
25W - 23L
1,620 SR
Queue Stats
163W - 129L
1,631 Elo+
Party 2
Vora
Vora
Platinum III
TheCoolPlayer11
Vora
Platinum III
Level 268
Champion Stats
4W - 2L
1,869 SR
Queue Stats
126W - 94L
1,673 Elo+
Party 2
Willo
Willo
Platinum II
byFlamezYT
Willo
Platinum II
Level 465
Champion Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,616 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 459
1,658 SR
1,622 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 822
1,651 SR
1,593 Elo+
Ying
Ying
Qualifying
Mêdivh
Ying
Qualifying
Level 794
Champion Stats
26W - 25L
1,582 SR
Queue Stats
620W - 617L
1,519 Elo+
Party 3
Bomb King
Bomb King
Diamond V
grozdanöv
Bomb King
Diamond V
Level 999
Champion Stats
162W - 80L
1,927 SR
Queue Stats
798W - 692L
1,673 Elo+
Party 1
Azaan
Azaan
Qualifying
magnousss
Azaan
Qualifying
Level 319
Champion Stats
3W - 2L
1,407 SR
Queue Stats
97W - 102L
1,542 Elo+
Party 3
Androxus
Androxus
Diamond V
noizOverlord
Androxus
Diamond V
Level 999
Champion Stats
12W - 21L
1,650 SR
Queue Stats
332W - 307L
1,651 Elo+
Party 1
Raum
Raum
Platinum V
shinigami95
Raum
Platinum V
Level 999
Champion Stats
72W - 42L
1,687 SR
Queue Stats
397W - 359L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AKAPatman
Barik
53
7 / 11 / 18
3,862
215
76,569
94,568
134,339
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Atlas
52
6 / 10 / 13
3,197
178
80,553
140,010
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Grover
Leftoz
Grover
56
6 / 10 / 25
4,072
226
73,466
56,761
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
22 / 13 / 18
4,662
259
141,970
77,899
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Willo
59
10 / 16 / 24
3,913
217
110,866
56,581
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
TorvaldLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Mêdivh
Ying
59
3 / 7 / 30
4,826
268
22,481
36,248
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
grozdanöv
Bomb King
59
22 / 10 / 15
4,998
278
140,154
59,973
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Azaan
magnousss
Azaan
57
4 / 9 / 12
5,491
305
45,774
128,073
83,399
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Androxus
noizOverlord
Androxus
57
29 / 14 / 13
5,334
296
125,898
70,330
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
2 / 11 / 35
4,685
260
91,512
188,800
10,400
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 12s
Objective Time
7m 57s
149
Kill Participation
165
51
Kills
60
60
Deaths
51
98
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Barik
AKAPatman
Barik
7
11
18
1.45
L
Atlas
6
10
13
1.25
L
Grover
Leftoz
Grover
6
10
25
1.85
W
Ying
Mêdivh
Ying
3
7
30
2.57
L
22
13
18
2.38
L
Willo
10
16
24
1.38
W
Bomb King
grozdanöv
Bomb King
22
10
15
2.95
W
Azaan
magnousss
Azaan
4
9
12
1.11
W
Androxus
noizOverlord
Androxus
29
14
13
2.54
W
2
11
35
1.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

483,424
Damage
425,819
425,819
Taken
483,424
134,339
Shielding
93,799
204,467
Healing
230,068
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
AKAPatman
Barik
76,569
76,569
660
16,936
94,568
134,339

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Atlas
80,553
80,553
0
17,963
140,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Grover
Leftoz
Grover
73,466
61,643
120,225
33,164
56,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Mêdivh
Ying
22,481
22,481
123,723
17,295
36,248
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
141,970
103,591
0
15,120
77,899
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
110,866
95,277
0
399
56,581
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Bomb King
grozdanöv
Bomb King
140,154
125,863
0
3,074
59,973
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Azaan
magnousss
Azaan
45,774
37,531
0
11,076
128,073
83,399

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Androxus
noizOverlord
Androxus
125,898
88,184
0
5,674
70,330
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
91,512
77,616
36,986
32,240
188,800
10,400

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role