Player Matchup

Koga
Koga
EnDs
Koga
Level 24
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ying
Ying
Jxrdie
Ying
Level 81
Champion Stats
2W - 0L
1,491 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 2
Jenos
Jenos
Kawentoo
Jenos
Level 850
Champion Stats
10W - 22L
1,559 SR
Queue Stats
610W - 516L
1,697 Elo+
Solo
Fernando
Fernando
Menyét
Fernando
Level 589
Champion Stats
12W - 6L
1,643 SR
Queue Stats
32W - 38L
1,567 Elo+
Solo
Drogoz
Drogoz
Swouitch
Drogoz
Level 88
Champion Stats
7W - 8L
1,549 SR
Queue Stats
45W - 63L
1,388 Elo+
Solo
Team Averages
Level 326
1,548 SR
1,537 Elo+

VS

Team Averages
Level 136
1,590 SR
1,491 Elo+
Ying
Ying
Akselrod
Ying
Level 271
Champion Stats
0W - 1L
1,325 SR
Queue Stats
3W - 7L
1,232 Elo+
Solo
Seris
Seris
Trugnal
Seris
Level 108
Champion Stats
4W - 3L
1,564 SR
Queue Stats
11W - 15L
1,621 Elo+
Solo
Rei
Rei
Zwergenschreck
Rei
Level 117
Champion Stats
0W - 2L
1,729 SR
Queue Stats
51W - 48L
1,560 Elo+
Party 1
VII
VII
gSmol
VII
Level 127
Champion Stats
0W - 1L
1,656 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fernando
Fernando
venicro06
Fernando
Level 59
Champion Stats
6W - 3L
1,675 SR
Queue Stats
30W - 30L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
EnDs
Koga
30
17 / 6 / 6
5,386
490
95,782
71,411
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
Jxrdie
Ying
38
1 / 3 / 22
7,068
643
26,316
50,356
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Jenos
Kawentoo
Jenos
59
3 / 4 / 18
5,033
458
18,219
18,844
150
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Menyét
Fernando
51
3 / 1 / 16
7,130
648
85,003
151,456
130,463
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
Swouitch
Drogoz
50
15 / 4 / 10
5,121
466
88,766
26,804
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
50
7 / 3 / 2
4,908
446
86,556
41,892
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Seris
Trugnal
Seris
39
3 / 10 / 7
5,206
473
75,300
58,463
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

53
2 / 9 / 4
4,917
447
45,046
48,894
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

VII
gSmol
VII
43
6 / 8 / 3
4,441
404
57,269
32,728
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.

Level 2

Night Watch

Night Watch

Trigger Discipline

Generate 20 Ammo when you activate Trigger Discipline.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
venicro06
Fernando
23
0 / 9 / 0
5,615
510
54,700
132,109
111,096
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 52s
Objective Time
10m 59s
111
Kill Participation
34
39
Kills
18
18
Deaths
39
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ying
7
3
2
2.67
W
Koga
EnDs
Koga
17
6
6
3.33
W
Ying
Jxrdie
Ying
1
3
22
4
W
Jenos
Kawentoo
Jenos
3
4
18
3
W
Fernando
Menyét
Fernando
3
1
16
11
W
Drogoz
Swouitch
Drogoz
15
4
10
5
L
Seris
Trugnal
Seris
3
10
7
0.65
L
2
9
4
0.44
L
VII
gSmol
VII
6
8
3
0.94
L
Fernando
venicro06
Fernando
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,086
Damage
318,871
318,871
Taken
314,086
130,613
Shielding
111,096
263,253
Healing
203,496
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
86,556
54,479
28,327
19,217
41,892
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Koga
EnDs
Koga
95,782
84,392
0
1,563
71,411
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Ying
Jxrdie
Ying
26,316
26,316
119,717
21,027
50,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

W
Jenos
Kawentoo
Jenos
18,219
8,864
110,593
6,137
18,844
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Fernando
Menyét
Fernando
85,003
59,096
0
2,967
151,456
130,463
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Drogoz
Swouitch
Drogoz
88,766
73,830
0
1,249
26,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
Trugnal
Seris
75,300
64,822
20,723
9,889
58,463
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,046
37,624
97,157
19,769
48,894
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
VII
gSmol
VII
57,269
55,519
86
4,207
32,728
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Fernando
venicro06
Fernando
54,700
45,344
0
4,121
132,109
111,096
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role