Player Matchup

VII
VII
Diamond V
DokezenKero
VII
Diamond V
Level 999
Champion Stats
16W - 10L
1,748 SR
Queue Stats
678W - 653L
1,700 Elo+
Solo
Ash
Ash
Platinum III
GoKenzho
Ash
Platinum III
Level 999
Champion Stats
8W - 13L
1,626 SR
Queue Stats
228W - 201L
1,623 Elo+
Party 1
Dredge
Dredge
Diamond V
Lamøra
Dredge
Diamond V
Level 975
Champion Stats
54W - 45L
1,713 SR
Queue Stats
518W - 446L
1,728 Elo+
Solo
Io
Io
Gold II
SkyHZ
Io
Gold II
Level 290
Champion Stats
60W - 50L
1,674 SR
Queue Stats
363W - 375L
1,601 Elo+
Solo
Inara
Inara
Platinum IV
TheShaggyOne
Inara
Platinum IV
Level 846
Champion Stats
5W - 11L
1,633 SR
Queue Stats
121W - 120L
1,555 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 822
1,679 SR
1,641 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 514
1,702 SR
1,608 Elo+
Barik
Barik
Gold II
Antopaze7045
Barik
Gold II
Level 999
Champion Stats
14W - 12L
1,760 SR
Queue Stats
413W - 422L
1,526 Elo+
Solo
Saati
Saati
Diamond V
Rockÿ
Saati
Diamond V
Level 92
Champion Stats
6W - 9L
1,671 SR
Queue Stats
482W - 470L
1,636 Elo+
Party 2
Maeve
Maeve
Platinum III
Setsuna20000
Maeve
Platinum III
Level 41
Champion Stats
1W - 1L
1,647 SR
Queue Stats
26W - 32L
1,590 Elo+
Solo
Willo
Willo
Diamond V
bhbhbhbh
Willo
Diamond V
Level 455
Champion Stats
10W - 4L
1,655 SR
Queue Stats
169W - 161L
1,628 Elo+
Party 2
Lillith
Lillith
Platinum I
yuronono
Lillith
Platinum I
Level 981
Champion Stats
194W - 172L
1,778 SR
Queue Stats
1,067W - 1,012L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 5 / 7
2,097
300
32,715
25,273
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
4 / 1 / 13
2,240
320
34,651
45,561
35,138
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Dredge
Lamøra
Dredge
59
11 / 2 / 6
2,456
351
55,190
24,933
2,793
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Io
49
1 / 1 / 7
2,296
328
7,990
6,355
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
4 / 1 / 7
2,342
335
16,831
54,384
8,535
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
Bomb KingLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 6 / 3
1,390
199
23,247
46,224
31,665
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Saati
Rockÿ
Saati
49
4 / 5 / 3
1,636
234
42,005
25,933
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

39
1 / 6 / 0
1,045
149
19,541
24,646
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Willo
bhbhbhbh
Willo
57
0 / 6 / 7
1,363
195
32,346
24,984
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Lillith
yuronono
Lillith
59
5 / 4 / 2
1,803
258
39,367
25,590
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
46s
67
Kill Participation
25
27
Kills
10
10
Deaths
27
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
7
5
7
2.1
W
4
1
13
10.5
W
Dredge
Lamøra
Dredge
11
2
6
7
L
Saati
Rockÿ
Saati
4
5
3
1.1
L
1
6
0
0.17
W
Io
1
1
7
4.5
W
4
1
7
7.5
L
Willo
bhbhbhbh
Willo
0
6
7
0.58
L
Lillith
yuronono
Lillith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,377
Damage
156,506
156,506
Taken
147,377
46,466
Shielding
31,665
112,197
Healing
56,481
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,247
23,247
0
4,050
46,224
31,665
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
32,715
30,811
0
2,562
25,273
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
34,651
32,687
0
2,221
45,561
35,138
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
Lamøra
Dredge
55,190
22,450
0
8,487
24,933
2,793

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Rockÿ
Saati
42,005
30,744
0
241
25,933
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,541
18,286
0
6,315
24,646
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Io
7,990
7,840
85,940
4,106
6,355
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,831
14,546
0
8,881
54,384
8,535

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
bhbhbhbh
Willo
32,346
23,094
0
1,441
24,984
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
yuronono
Lillith
39,367
8,578
44,271
163
25,590
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role