Player Matchup

Koga
Koga
Gold III
AHycPBaHyC
Koga
Gold III
Level 222
Champion Stats
53W - 36L
1,676 SR
Queue Stats
305W - 292L
1,515 Elo+
Party 2
Lian
Lian
Platinum IV
CoomerCarlos
Lian
Platinum IV
Level 95
Champion Stats
7W - 1L
1,805 SR
Queue Stats
40W - 29L
1,664 Elo+
Solo
Grover
Grover
Platinum IV
Frenkli
Grover
Platinum IV
Level 178
Champion Stats
17W - 10L
1,761 SR
Queue Stats
113W - 103L
1,601 Elo+
Solo
Inara
Inara
Gold II
flopsyflop
Inara
Gold II
Level 328
Champion Stats
17W - 19L
1,549 SR
Queue Stats
290W - 271L
1,529 Elo+
Party 2
Terminus
Terminus
Qualifying
voodoscreen
Terminus
Qualifying
Level 94
Champion Stats
1W - 0L
1,545 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 183
1,667 SR
1,557 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 249
1,637 SR
1,602 Elo+
Fernando
Fernando
Gold V
MrKoopix
Fernando
Gold V
Level 237
Champion Stats
77W - 48L
1,637 SR
Queue Stats
743W - 652L
1,544 Elo+
Party 1
Corvus
Corvus
Gold I
Skarchitect
Corvus
Gold I
Level 303
Champion Stats
14W - 10L
1,649 SR
Queue Stats
1,347W - 1,240L
1,583 Elo+
Party 1
Makoa
Makoa
Diamond V
Swækëë
Makoa
Diamond V
Level 220
Champion Stats
60W - 105L
1,589 SR
Queue Stats
903W - 910L
1,611 Elo+
Party 1
Buck
Buck
Gold I
nie811
Buck
Gold I
Level 236
Champion Stats
21W - 17L
1,689 SR
Queue Stats
442W - 411L
1,608 Elo+
Solo
Strix
Strix
Platinum II
siddhjj
Strix
Platinum II
Level 250
Champion Stats
1W - 3L
1,623 SR
Queue Stats
619W - 542L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 7 / 7
2,420
303
47,256
31,736
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

44
16 / 4 / 10
3,057
382
72,561
26,479
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
Frenkli
Grover
53
2 / 3 / 24
2,790
349
28,752
26,197
696
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
57
5 / 4 / 19
3,629
454
41,103
47,373
4,311
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Terminus
voodoscreen
Terminus
43
4 / 2 / 10
2,665
333
28,431
30,396
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
KhanEvie
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MrKoopix
Fernando
58
2 / 6 / 6
2,051
256
27,653
55,509
62,985
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Corvus
40
2 / 6 / 9
2,041
255
8,236
20,596
400
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Makoa
Swækëë
Makoa
54
4 / 8 / 10
2,007
251
35,883
69,050
23,251
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Buck
nie811
Buck
48
6 / 10 / 5
1,784
223
38,551
38,111
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Strix
siddhjj
Strix
53
7 / 7 / 4
2,084
261
51,858
34,837
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 8 Ammo every 2s.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 56s
107
Kill Participation
55
37
Kills
21
20
Deaths
37
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
7
7
1.93
W
16
4
10
5.25
W
Grover
Frenkli
Grover
2
3
24
4.67
L
Fernando
MrKoopix
Fernando
2
6
6
0.83
L
Corvus
2
6
9
1.08
L
Makoa
Swækëë
Makoa
4
8
10
1.13
W
Inara
5
4
19
3.63
L
Buck
nie811
Buck
6
10
5
0.85
L
Strix
siddhjj
Strix
7
7
4
1.29
W
Terminus
voodoscreen
Terminus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

218,103
Damage
162,181
162,181
Taken
218,103
5,007
Shielding
86,636
98,800
Healing
92,627
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,256
42,498
0
2,179
31,736
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
72,561
68,949
0
15
26,479
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Frenkli
Grover
28,752
24,608
67,304
19,073
26,197
696
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
MrKoopix
Fernando
27,653
13,091
0
2,496
55,509
62,985
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
8,236
7,071
73,511
6,651
20,596
400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
Swækëë
Makoa
35,883
32,234
0
2,100
69,050
23,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
41,103
37,896
0
4,312
47,373
4,311

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Buck
nie811
Buck
38,551
33,375
0
6,078
38,111
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Strix
siddhjj
Strix
51,858
49,209
0
1,791
34,837
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
voodoscreen
Terminus
28,431
19,319
0
5,917
30,396
0

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role