Player Matchup

Androxus
Androxus
Qualifying
ChocolitDIP
Androxus
Qualifying
Level 224
Champion Stats
1W - 2L
1,577 SR
Queue Stats
11W - 12L
1,351 Elo+
Solo
Io
Io
Qualifying
CoconutCriminal
Io
Qualifying
Level 73
Champion Stats
0W - 2L
1,624 SR
Queue Stats
4W - 8L
1,474 Elo+
Solo
Atlas
Atlas
Gold II
Izayoi14
Atlas
Gold II
Level 999
Champion Stats
1W - 1L
1,643 SR
Queue Stats
21W - 26L
1,523 Elo+
Solo
Tiberius
Tiberius
Gold V
Noobuno
Tiberius
Gold V
Level 172
Champion Stats
2W - 3L
1,489 SR
Queue Stats
77W - 60L
1,581 Elo+
Solo
Fernando
Fernando
Qualifying
yaelito777
Fernando
Qualifying
Level 266
Champion Stats
1W - 4L
1,565 SR
Queue Stats
24W - 23L
1,526 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 347
1,580 SR
1,491 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 514
1,605 SR
1,517 Elo+
Koga
Koga
Gold V
CommanderLuna
Koga
Gold V
Level 282
Champion Stats
3W - 0L
1,684 SR
Queue Stats
45W - 41L
1,493 Elo+
Solo
Khan
Khan
Silver IV
ITS BLICKY1802
Khan
Silver IV
Level 196
Champion Stats
7W - 3L
1,602 SR
Queue Stats
85W - 92L
1,411 Elo+
Solo
Barik
Barik
Qualifying
MagnusGWLB
Barik
Qualifying
Level 92
Champion Stats
2W - 2L
1,597 SR
Queue Stats
12W - 9L
1,588 Elo+
Solo
Rei
Rei
Gold V
T3nZo3997
Rei
Gold V
Level 999
Champion Stats
4W - 2L
1,663 SR
Queue Stats
84W - 74L
1,533 Elo+
Solo
Viktor
Viktor
Silver I
Tatan_Nobody
Viktor
Silver I
Level 999
Champion Stats
2W - 2L
1,481 SR
Queue Stats
70W - 61L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
ChocolitDIP
Androxus
55
7 / 7 / 4
1,901
211
48,366
36,321
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

37
1 / 7 / 2
1,909
212
19,042
23,487
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Atlas
Izayoi14
Atlas
59
1 / 5 / 5
1,303
145
36,751
82,154
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 4.800000000000001s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tiberius
Noobuno
Tiberius
52
8 / 6 / 6
2,092
232
66,792
30,577
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
yaelito777
Fernando
55
3 / 6 / 4
2,013
224
37,996
76,431
79,214
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
TalusVatu
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
7 / 3 / 8
2,584
287
72,897
37,181
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
4 / 2 / 12
2,686
298
27,518
70,053
36,791
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Barik
44
7 / 3 / 14
3,057
340
60,833
40,789
53,652
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 3 / 20
3,087
343
24,483
24,397
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
59
10 / 9 / 10
2,792
310
63,239
36,527
0
Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 10% for 4s after getting an Elimination or Killing Blow.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 40s
Objective Time
9m 33s
41
Kill Participation
95
20
Kills
31
31
Deaths
20
21
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Androxus
ChocolitDIP
Androxus
7
7
4
1.29
L
1
7
2
0.29
W
7
3
8
3.67
W
4
2
12
5
L
Atlas
Izayoi14
Atlas
1
5
5
0.7
W
Barik
7
3
14
4.67
L
Tiberius
Noobuno
Tiberius
8
6
6
1.83
W
3
3
20
4.33
W
Viktor
10
9
10
1.67
L
Fernando
yaelito777
Fernando
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,947
Damage
248,970
248,970
Taken
208,947
79,214
Shielding
90,443
141,059
Healing
151,105
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
ChocolitDIP
Androxus
48,366
26,853
1,200
4,158
36,321
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,042
16,462
109,813
7,790
23,487
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
72,897
64,508
0
2,676
37,181
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
27,518
22,838
15,227
21,324
70,053
36,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Atlas
Izayoi14
Atlas
36,751
36,751
0
6,356
82,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
60,833
60,833
0
1,222
40,789
53,652
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tiberius
Noobuno
Tiberius
66,792
50,947
0
6,737
30,577
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
24,483
22,277
92,939
14,293
24,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
63,239
32,736
0
3,424
36,527
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
yaelito777
Fernando
37,996
27,396
0
5,005
76,431
79,214
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role