Player Matchup

Kasumi
Kasumi
Silver I
AngChickenLord
Kasumi
Silver I
Level 841
Champion Stats
6W - 0L
1,618 SR
Queue Stats
32W - 31L
1,485 Elo+
Solo
Ash
Ash
Gold II
KrOoKeDSk8Er-420
Ash
Gold II
Level 43
Champion Stats
3W - 5L
1,655 SR
Queue Stats
128W - 101L
1,596 Elo+
Party 2
Ying
Ying
Platinum V
Yaniitaa
Ying
Platinum V
Level 999
Champion Stats
34W - 29L
1,598 SR
Queue Stats
903W - 850L
1,560 Elo+
Party 2
Bomb King
Bomb King
Gold I
cuellito89
Bomb King
Gold I
Level 676
Champion Stats
30W - 29L
1,599 SR
Queue Stats
139W - 131L
1,546 Elo+
Solo
Fernando
Fernando
Gold II
shadowknight2712
Fernando
Gold II
Level 713
Champion Stats
22W - 20L
1,616 SR
Queue Stats
471W - 424L
1,578 Elo+
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 654
1,617 SR
1,553 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 505
1,555 SR
1,512 Elo+
Tyra
Tyra
Gold IV
ANNOYlNG GAMER
Tyra
Gold IV
Level 999
Champion Stats
2W - 4L
1,481 SR
Queue Stats
126W - 111L
1,549 Elo+
Party 1
Inara
Inara
Gold II
Negrodopiroca
Inara
Gold II
Level 38
Champion Stats
0W - 2L
1,328 SR
Queue Stats
29W - 38L
1,495 Elo+
Party 1
Talus
Talus
Gold II
PresleyZ
Talus
Gold II
Level 739
Champion Stats
210W - 174L
1,641 SR
Queue Stats
352W - 333L
1,491 Elo+
Party 1
Khan
Khan
Gold V
Rodhegemon
Khan
Gold V
Level 54
Champion Stats
27W - 18L
1,681 SR
Queue Stats
161W - 149L
1,507 Elo+
Party 1
Grover
Grover
Gold II
Speedrain99
Grover
Gold II
Level 697
Champion Stats
26W - 29L
1,645 SR
Queue Stats
951W - 934L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 3 / 8
3,301
330
101,525
30,967
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

27
6 / 4 / 12
2,638
264
50,165
63,775
25,633
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Ying
57
0 / 2 / 25
3,198
320
15,877
23,402
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
cuellito89
Bomb King
50
7 / 3 / 18
3,042
304
86,512
37,284
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
4 / 3 / 10
3,182
318
49,391
81,847
70,903
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldKoga
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusRei
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 10 / 5
2,616
262
53,079
40,564
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

25
2 / 6 / 6
2,476
248
53,323
87,060
11,600
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Talus
PresleyZ
Talus
57
5 / 9 / 3
2,350
235
51,198
39,741
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

23
5 / 7 / 4
2,532
253
47,520
90,360
24,864
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Grover
59
2 / 5 / 10
2,697
270
32,155
45,745
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
5m 12s
110
Kill Participation
43
37
Kills
15
15
Deaths
37
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
20
3
8
8
W
6
4
12
3
L
2
6
6
0.83
L
Talus
PresleyZ
Talus
5
9
3
0.72
L
5
7
4
1
L
Grover
2
5
10
1.4
W
Ying
0
2
25
6.25
W
Bomb King
cuellito89
Bomb King
7
3
18
5.33
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,470
Damage
237,275
237,275
Taken
303,470
96,536
Shielding
36,464
170,483
Healing
162,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,079
30,665
0
0
40,564
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
101,525
79,526
0
4,259
30,967
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,165
42,925
0
3,971
63,775
25,633
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
53,323
44,559
0
8,229
87,060
11,600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Talus
PresleyZ
Talus
51,198
43,700
0
12,108
39,741
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
47,520
42,573
4,391
13,370
90,360
24,864
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
32,155
24,879
93,023
31,051
45,745
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
15,877
15,877
133,081
18,689
23,402
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Bomb King
cuellito89
Bomb King
86,512
74,421
0
6,552
37,284
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
49,391
28,592
0
3,931
81,847
70,903
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role