Player Matchup

Atlas
Atlas
Diamond IV
BeastCh1ld
Atlas
Diamond IV
Level 999
Champion Stats
17W - 23L
1,599 SR
Queue Stats
688W - 640L
1,627 Elo+
Solo
Skye
Skye
Platinum II
ChoraPiranhaKKJK
Skye
Platinum II
Level 251
Champion Stats
28W - 13L
1,728 SR
Queue Stats
502W - 513L
1,613 Elo+
Party 2
Ying
Ying
Platinum III
DëarAgony
Ying
Platinum III
Level 447
Champion Stats
36W - 35L
1,699 SR
Queue Stats
1,108W - 1,111L
1,598 Elo+
Party 3
Fernando
Fernando
Platinum III
MeFuma
Fernando
Platinum III
Level 999
Champion Stats
44W - 39L
1,717 SR
Queue Stats
1,510W - 1,472L
1,579 Elo+
Party 2
Drogoz
Drogoz
Qualifying
Tapizumba
Drogoz
Qualifying
Level 59
Champion Stats
34W - 24L
1,776 SR
Queue Stats
134W - 97L
1,715 Elo+
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 551
1,704 SR
1,626 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 725
1,710 SR
1,609 Elo+
Inara
Inara
Platinum III
GuaGuiTaSmurF
Inara
Platinum III
Level 999
Champion Stats
18W - 10L
1,679 SR
Queue Stats
498W - 465L
1,522 Elo+
Solo
Makoa
Makoa
Diamond V
MillyRAIVOSINHA
Makoa
Diamond V
Level 76
Champion Stats
27W - 18L
1,715 SR
Queue Stats
214W - 186L
1,643 Elo+
Party 1
Grover
Grover
Diamond V
MillyWinky
Grover
Diamond V
Level 999
Champion Stats
23W - 8L
1,733 SR
Queue Stats
471W - 427L
1,639 Elo+
Party 1
Cassie
Cassie
Platinum IV
UJUMMMMMSA
Cassie
Platinum IV
Level 595
Champion Stats
16W - 9L
1,731 SR
Queue Stats
185W - 167L
1,643 Elo+
Solo
Zhin
Zhin
Platinum II
qRolfi
Zhin
Platinum II
Level 955
Champion Stats
52W - 38L
1,690 SR
Queue Stats
775W - 738L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
59
10 / 9 / 11
3,502
233
75,118
150,110
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
9 / 15 / 13
3,124
208
85,386
64,975
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

59
5 / 8 / 23
3,575
238
44,750
54,574
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
MeFuma
Fernando
59
5 / 10 / 7
3,405
227
46,781
112,486
133,718
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Drogoz
Tapizumba
Drogoz
36
13 / 11 / 10
3,447
230
114,122
56,640
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Bans
Bomb KingWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 8 / 18
5,165
344
72,638
97,805
21,074
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 250.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

43
23 / 6 / 15
4,449
297
108,465
114,456
54,182
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Grover
MillyWinky
Grover
57
6 / 8 / 24
4,208
281
41,812
52,639
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Cassie
UJUMMMMMSA
Cassie
59
9 / 10 / 18
3,729
249
110,658
48,633
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 25%.

Level 5

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Zhin
qRolfi
Zhin
57
10 / 10 / 14
3,338
223
105,212
52,624
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
7m 55s
106
Kill Participation
142
42
Kills
53
53
Deaths
42
64
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Atlas
10
9
11
1.72
L
9
15
13
1.03
L
5
8
23
2.06
W
5
8
18
1.75
L
Fernando
MeFuma
Fernando
5
10
7
0.85
W
23
6
15
5.08
W
Grover
MillyWinky
Grover
6
8
24
2.25
L
Drogoz
Tapizumba
Drogoz
13
11
10
1.64
W
Cassie
UJUMMMMMSA
Cassie
9
10
18
1.8
W
Zhin
qRolfi
Zhin
10
10
14
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,157
Damage
438,785
438,785
Taken
366,157
133,718
Shielding
75,256
227,644
Healing
212,500
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Atlas
75,118
75,118
0
19,111
150,110
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
85,386
50,116
35,686
20,094
64,975
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
44,750
44,750
113,438
32,375
54,574
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,638
60,480
0
0
97,805
21,074

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
MeFuma
Fernando
46,781
24,941
0
4,911
112,486
133,718
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
108,465
100,245
0
3,166
114,456
54,182
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Grover
MillyWinky
Grover
41,812
34,558
166,551
34,989
52,639
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Drogoz
Tapizumba
Drogoz
114,122
57,536
0
2,029
56,640
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Cassie
UJUMMMMMSA
Cassie
110,658
90,866
0
1,603
48,633
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
qRolfi
Zhin
105,212
82,112
0
6,191
52,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role