Player Matchup

Rei
Rei
Qualifying
Besoy
Rei
Qualifying
Level 72
Champion Stats
0W - 2L
1,553 SR
Queue Stats
9W - 9L
1,525 Elo+
Party 1
Vora
Vora
Gold I
JarioMudah
Vora
Gold I
Level 135
Champion Stats
1W - 2L
1,651 SR
Queue Stats
13W - 14L
1,608 Elo+
Party 1
Ying
Ying
Qualifying
UnwateredPlant
Ying
Qualifying
Level 59
Champion Stats
2W - 4L
1,554 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Atlas
Atlas
Qualifying
Wendees
Atlas
Qualifying
Level 196
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,666 Elo+
Party 1
Willo
Willo
Gold IV
xLenzy
Willo
Gold IV
Level 81
Champion Stats
1W - 1L
1,594 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,570 SR
1,542 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 434
1,626 SR
1,577 Elo+
Fernando
Fernando
Gold I
HanzoJoestar
Fernando
Gold I
Level 562
Champion Stats
9W - 4L
1,644 SR
Queue Stats
18W - 15L
1,555 Elo+
Solo
Tiberius
Tiberius
Gold IV
OtherMarcuzRPC
Tiberius
Gold IV
Level 113
Champion Stats
60W - 41L
1,671 SR
Queue Stats
420W - 398L
1,572 Elo+
Solo
Corvus
Corvus
Gold II
SanRevan
Corvus
Gold II
Level 439
Champion Stats
2W - 1L
1,627 SR
Queue Stats
6W - 3L
1,689 Elo+
Solo
Moji
Moji
Qualifying
Yenoval
Moji
Qualifying
Level 59
Champion Stats
1W - 0L
1,520 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Buck
Buck
Platinum IV
henrylerg
Buck
Platinum IV
Level 999
Champion Stats
208W - 177L
1,671 SR
Queue Stats
390W - 381L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
Besoy
Rei
51
8 / 9 / 20
3,170
186
59,623
68,796
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

29
16 / 9 / 9
3,195
188
95,755
73,999
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

20
4 / 13 / 17
2,898
170
27,436
54,383
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
Wendees
Atlas
42
8 / 9 / 12
3,340
196
60,253
150,352
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Willo
xLenzy
Willo
36
9 / 6 / 15
2,994
176
84,108
47,002
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
KhanSaati
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HanzoJoestar
Fernando
52
7 / 3 / 13
5,474
322
87,435
77,712
147,346
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tiberius
31
17 / 11 / 9
4,920
289
126,457
55,477
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Corvus
SanRevan
Corvus
53
2 / 7 / 20
4,503
265
26,243
34,865
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Moji
Yenoval
Moji
34
11 / 15 / 6
3,805
224
60,064
69,363
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Buck
54
9 / 9 / 11
4,034
237
94,333
89,758
0
Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 41s
Objective Time
12m 36s
118
Kill Participation
105
45
Kills
46
46
Deaths
45
73
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Rei
Besoy
Rei
8
9
20
2
W
Fernando
HanzoJoestar
Fernando
7
3
13
4.5
L
16
9
9
2.28
W
Tiberius
17
11
9
1.95
W
Corvus
SanRevan
Corvus
2
7
20
1.71
L
4
13
17
0.96
L
Atlas
Wendees
Atlas
8
9
12
1.56
W
Moji
Yenoval
Moji
11
15
6
0.93
W
Buck
9
9
11
1.61
L
Willo
xLenzy
Willo
9
6
15
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,175
Damage
394,532
394,532
Taken
327,175
0
Shielding
147,346
235,243
Healing
189,673
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Rei
Besoy
Rei
59,623
49,066
74,223
30,983
68,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
HanzoJoestar
Fernando
87,435
50,160
0
2,255
77,712
147,346
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
95,755
78,537
0
8,738
73,999
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Tiberius
126,457
70,253
0
569
55,477
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Corvus
SanRevan
Corvus
26,243
21,376
132,947
15,162
34,865
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
27,436
27,436
95,226
13,995
54,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Atlas
Wendees
Atlas
60,253
60,253
0
11,518
150,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Moji
Yenoval
Moji
60,064
60,064
4,217
8,295
69,363
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Buck
94,333
89,206
0
26,228
89,758
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
xLenzy
Willo
84,108
62,230
0
560
47,002
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role