Player Matchup
VS
Match Stats
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Stoke the Fire
Wings of Wrath
Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.
Level 3
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 30%.
Level 3
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Light of Dawn
Kindle Soul
Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.
Level 2
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Firing Stance
Iron Sights
Increase your Movement Speed by 10% while using Iron Sights.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Deadly Predator
Weapon
Increase your maximum acid capacity by 24%.
Level 3
Collateral Damage
Form Swap
Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 3
Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 5%.
Level 1
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Ancient Wounds
Piercing Quills
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Level 3
Sight Begets Strength
Primal Vision
Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.
Level 1
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4
Scamper
Pounce
Increase your Movement Speed by 20% for 3s after using Pounce.
Level 2
Predation
Armor
Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.
Level 2
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Savagery
Pounce
Heal for 210 after using Pounce.
Level 3
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
Turn The Table
Nade Launcher
Heal for 180 for each enemy hit with Nade Launcher.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.
Level 5
Desperate Defense
Envelop
Heal for 150 when you use Envelop.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.
Level 3
Mystic Mastery
Armor
Increase your maximum Health by 100.
Level 2
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Will-o-the-Wisp
Armor
Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.
Level 5
Boop
Scamper
Increase your Movement Speed by 16% for 2s after using Scamper.
Level 2
Glimmer
Magic Barrier
Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.
Level 2
Morning Breath
Familiar Spit
Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.
Level 5
Peppy
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Plateau
Impasse
Gain a 250-Health Shield for 3s after activating Impasse.
Level 2
Crag
Impasse
Heal for 450 after activating Impasse.
Level 3
Stone Bulwark
Earthen Guard
Heal for 56 every 1s while Earthen Guard is active.
Level 2
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
Spirit's Touch
Slither
Increase your movement speed by 24% for 3s after using Slither.
Level 3
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Level 3
Liminal Passage
Slither
Increase the travel distance of Slither by 30%.
Level 3
Snake Pit
Armor
Increase your Movement Speed by 12%.
Level 3
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.