Player Matchup

Fernando
Fernando
Gold III
BlackPupu
Fernando
Gold III
Level 104
Champion Stats
24W - 25L
1,565 SR
Queue Stats
162W - 137L
1,489 Elo+
Party 2
Torvald
Torvald
Gold V
Borabada
Torvald
Gold V
Level 169
Champion Stats
7W - 1L
1,960 SR
Queue Stats
176W - 163L
1,474 Elo+
Party 2
Io
Io
Gold IV
HenriqueFDP
Io
Gold IV
Level 106
Champion Stats
6W - 3L
1,839 SR
Queue Stats
185W - 178L
1,449 Elo+
Party 2
Koga
Koga
Bronze III
JoãoPerin
Koga
Bronze III
Level 67
Champion Stats
5W - 3L
1,473 SR
Queue Stats
86W - 88L
1,490 Elo+
Party 2
Lian
Lian
Gold I
Luiz1505
Lian
Gold I
Level 131
Champion Stats
5W - 3L
1,621 SR
Queue Stats
199W - 150L
1,524 Elo+
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,692 SR
1,485 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 729
1,578 SR
1,464 Elo+
Khan
Khan
Gold V
JackSaparrow
Khan
Gold V
Level 999
Champion Stats
51W - 50L
1,606 SR
Queue Stats
778W - 740L
1,460 Elo+
Solo
Barik
Barik
Silver IV
KanelaDeFrango
Barik
Silver IV
Level 938
Champion Stats
111W - 127L
1,589 SR
Queue Stats
1,284W - 1,274L
1,459 Elo+
Party 1
Viktor
Viktor
Gold IV
NIKO-XII
Viktor
Gold IV
Level 711
Champion Stats
19W - 18L
1,580 SR
Queue Stats
148W - 152L
1,490 Elo+
Solo
Seris
Seris
Silver IV
TNT-Trueno
Seris
Silver IV
Level 631
Champion Stats
24W - 28L
1,562 SR
Queue Stats
233W - 231L
1,407 Elo+
Solo
Vora
Vora
Gold V
Tailor64
Vora
Gold V
Level 367
Champion Stats
31W - 35L
1,553 SR
Queue Stats
183W - 179L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BlackPupu
Fernando
45
4 / 2 / 10
2,960
329
49,959
44,166
42,050
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Torvald
Borabada
Torvald
49
4 / 0 / 12
2,350
261
34,440
5,669
60,997
Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

41
2 / 3 / 11
2,412
268
19,508
22,811
630
Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

36
4 / 4 / 4
1,950
217
19,846
22,302
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lian
49
19 / 2 / 7
3,104
345
95,951
26,438
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bans
StrixWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 7 / 1
1,537
171
20,415
67,214
14,908
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 4% Lifesteal.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
2 / 7 / 0
1,812
201
17,483
63,885
53,859
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Viktor
NIKO-XII
Viktor
59
5 / 6 / 3
1,810
201
48,674
32,596
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
58
0 / 6 / 4
1,624
180
8,183
26,206
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
55
2 / 7 / 4
1,582
176
26,631
29,803
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 50s
Objective Time
3m 11s
77
Kill Participation
23
33
Kills
11
11
Deaths
33
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fernando
BlackPupu
Fernando
4
2
10
4.5
W
Torvald
Borabada
Torvald
4
0
12
10
W
2
3
11
2.5
L
2
7
1
0.36
W
4
4
4
1.5
L
2
7
0
0.29
W
Lian
19
2
7
11.25
L
Viktor
NIKO-XII
Viktor
5
6
3
1.08
L
Seris
0
6
4
0.33
L
Vora
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,704
Damage
121,386
121,386
Taken
219,704
103,677
Shielding
68,767
92,287
Healing
115,297
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BlackPupu
Fernando
49,959
26,328
0
9,725
44,166
42,050

Level 2

W
Torvald
Borabada
Torvald
34,440
25,044
0
428
5,669
60,997
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
19,508
17,283
59,430
15,928
22,811
630

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
20,415
16,825
5,248
11,718
67,214
14,908
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
19,846
19,146
0
3,915
22,302
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
17,483
17,483
0
5,219
63,885
53,859
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lian
95,951
93,197
224
2,637
26,438
0

Level 2

Level 1

Level 1

L
Viktor
NIKO-XII
Viktor
48,674
32,567
0
7,816
32,596
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Seris
8,183
6,133
67,124
11,663
26,206
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
26,631
21,821
0
6,509
29,803
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role