Player Matchup

Vora
Vora
Deelishtm
Vora
Level 13
Champion Stats
2W - 3L
1,491 SR
Queue Stats
2W - 6L
1,319 Elo+
Solo
Tyra
Tyra
Grimreaper80615
Tyra
Level 24
Champion Stats
1W - 3L
1,186 SR
Queue Stats
26W - 36L
1,430 Elo+
Solo
Lillith
Lillith
Kkotu
Lillith
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,303 Elo+
Solo
Talus
Talus
LootLord4134
Talus
Level 22
Champion Stats
0W - 2L
1,453 SR
Queue Stats
8W - 21L
1,303 Elo+
Solo
Azaan
Azaan
santycabj_8
Azaan
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,323 Elo+

VS

Team Averages
Level 16
1,566 SR
1,484 Elo+
Tiberius
Tiberius
Magraop5
Tiberius
Level 12
Champion Stats
2W - 0L
1,749 SR
Queue Stats
4W - 4L
1,433 Elo+
Solo
Octavia
Octavia
WrathZTK555
Octavia
Level 16
Champion Stats
2W - 2L
1,785 SR
Queue Stats
3W - 2L
1,722 Elo+
Solo
Lillith
Lillith
fervlasam01
Lillith
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ruckus
Ruckus
juju12017
Ruckus
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Koga
Koga
neneksableng
Koga
Level 19
Champion Stats
1W - 3L
1,297 SR
Queue Stats
2W - 3L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
11
1 / 9 / 3
689
86
14,665
23,955
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

30
0 / 12 / 2
1,199
150
20,564
31,200
0
Lillith
Kkotu
Lillith
20
0 / 3 / 1
1,014
127
5,988
16,677
300
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

32
4 / 8 / 0
1,453
182
27,340
29,709
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

27
2 / 12 / 0
1,433
179
16,477
59,211
21,049
Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Magraop5
Tiberius
10
13 / 2 / 20
2,857
357
51,919
22,172
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Octavia
WrathZTK555
Octavia
13
14 / 1 / 21
2,973
372
46,430
19,612
7,475
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 25%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Lillith
fervlasam01
Lillith
31
3 / 3 / 20
2,418
302
15,663
28,836
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ruckus
juju12017
Ruckus
15
0 / 0 / 0
1,449
181
0
0
0
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Level 1

20
14 / 1 / 24
2,938
367
46,740
14,414
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 47s
Objective Time
10m 47s
13
Kill Participation
129
7
Kills
44
44
Deaths
7
6
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Vora
1
9
3
0.28
L
0
12
2
0.08
L
Lillith
Kkotu
Lillith
0
3
1
0.17
L
4
8
0
0.5
W
Tiberius
Magraop5
Tiberius
13
2
20
11.5
W
Octavia
WrathZTK555
Octavia
14
1
21
24.5
W
Lillith
fervlasam01
Lillith
3
3
20
4.33
W
Ruckus
juju12017
Ruckus
0
0
0
0
W
14
1
24
26
L
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,034
Damage
160,752
160,752
Taken
85,034
21,349
Shielding
7,475
24,473
Healing
39,607
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
14,665
7,330
261
3,702
23,955
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,564
8,028
0
0
31,200
0
L
Lillith
Kkotu
Lillith
5,988
3,217
14,294
98
16,677
300

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
27,340
24,935
0
6,118
29,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tiberius
Magraop5
Tiberius
51,919
35,771
0
9,974
22,172
0
W
Octavia
WrathZTK555
Octavia
46,430
46,430
1,623
8,192
19,612
7,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
fervlasam01
Lillith
15,663
11,808
6,623
2,108
28,836
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Ruckus
juju12017
Ruckus
0
0
0
0
0
0
W
46,740
44,844
2,205
8,882
14,414
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
16,477
10,660
0
0
59,211
21,049

Damage Done by Role

Damage Taken by Role