Player Matchup

Viktor
Viktor
Azzazyel V
Viktor
Level 654
Champion Stats
1W - 2L
1,611 SR
Queue Stats
17W - 27L
1,507 Elo+
Party 1
Makoa
Makoa
DarkDragonSr490
Makoa
Level 509
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,492 Elo+
Party 1
Seris
Seris
sebas592Usa
Seris
Level 192
Champion Stats
6W - 10L
1,483 SR
Queue Stats
40W - 43L
1,524 Elo+
Solo
Willo
Willo
w-BLunt-Lynx-w
Willo
Level 999
Champion Stats
36W - 48L
1,536 SR
Queue Stats
615W - 631L
1,514 Elo+
Solo
Evie
Evie
yeetshumans
Evie
Level 701
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,617 Elo+
Solo
Team Averages
Level 611
1,526 SR
1,531 Elo+

VS

Team Averages
Level 699
1,482 SR
1,571 Elo+
Koga
Koga
DoggoMEGAS
Koga
Level 442
Champion Stats
1W - 0L
1,300 SR
Queue Stats
68W - 54L
1,577 Elo+
Party 3
Octavia
Octavia
IrvingPerez28
Octavia
Level 999
Champion Stats
34W - 36L
1,536 SR
Queue Stats
1,086W - 1,060L
1,624 Elo+
Party 2
Io
Io
LvnDeadGir1
Io
Level 999
Champion Stats
3W - 8L
1,412 SR
Queue Stats
74W - 65L
1,554 Elo+
Party 3
Khan
Khan
NekochrizZmx
Khan
Level 999
Champion Stats
109W - 85L
1,636 SR
Queue Stats
1,468W - 1,456L
1,539 Elo+
Party 2
Sha Lin
Sha Lin
X0xMavricKx0X
Sha Lin
Level 58
Champion Stats
12W - 15L
1,527 SR
Queue Stats
125W - 135L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Azzazyel V
Viktor
58
5 / 9 / 1
1,501
214
38,576
27,617
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

57
1 / 6 / 0
1,255
179
9,993
39,489
48,334
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

49
0 / 8 / 1
1,104
158
9,394
22,522
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
1 / 5 / 3
1,259
180
25,942
21,619
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
2 / 2 / 1
1,127
161
22,068
15,400
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 3 / 3
2,124
303
27,688
18,435
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Octavia
59
5 / 1 / 13
2,091
299
34,659
12,910
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.5s every 1s while standing inside of your Distortion Field.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

59
2 / 2 / 11
2,353
336
10,629
15,252
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
5 / 0 / 13
2,508
358
28,485
37,909
20,560
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Sha Lin
34
8 / 3 / 3
2,079
297
25,186
21,467
300
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
7m 8s
15
Kill Participation
73
9
Kills
30
30
Deaths
9
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Viktor
Azzazyel V
Viktor
5
9
1
0.61
L
1
6
0
0.17
W
10
3
3
3.83
W
Octavia
5
1
13
11.5
W
2
2
11
3.75
W
5
0
13
11.5
W
Sha Lin
8
3
3
3.17
L
0
8
1
0.06
L
1
5
3
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,973
Damage
126,647
126,647
Taken
105,973
48,334
Shielding
20,860
39,158
Healing
83,405
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Azzazyel V
Viktor
38,576
24,481
0
228
27,617
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,993
9,293
0
2,896
39,489
48,334
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,688
24,838
0
1,570
18,435
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Octavia
34,659
32,959
334
4,023
12,910
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,629
10,629
51,124
10,161
15,252
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
28,485
25,626
948
14,018
37,909
20,560
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Sha Lin
25,186
25,186
0
1,227
21,467
300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
9,394
8,194
20,107
4,525
22,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
25,942
13,942
1,200
4,706
21,619
0

Level 1

Level 1

L
22,068
21,685
0
5,496
15,400
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role