Player Matchup

VII
VII
Silver II
Abuti
VII
Silver II
Level 582
Champion Stats
3W - 2L
1,517 SR
Queue Stats
88W - 100L
1,404 Elo+
Solo
Fernando
Fernando
Gold V
AlwaysEnd
Fernando
Gold V
Level 84
Champion Stats
0W - 1L
1,493 SR
Queue Stats
7W - 16L
1,436 Elo+
Party 2
Furia
Furia
Qualifying
DragonBorn242
Furia
Qualifying
Level 65
Champion Stats
0W - 1L
1,462 SR
Queue Stats
8W - 11L
1,366 Elo+
Solo
Lian
Lian
Gold I
MoTTTas
Lian
Gold I
Level 264
Champion Stats
42W - 47L
1,527 SR
Queue Stats
1,137W - 1,089L
1,558 Elo+
Solo
Inara
Inara
Gold IV
Nayuncita
Inara
Gold IV
Level 83
Champion Stats
1W - 2L
1,454 SR
Queue Stats
3W - 12L
1,220 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 216
1,491 SR
1,397 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 495
1,628 SR
1,503 Elo+
Koga
Koga
Gold II
Punkcrawler
Koga
Gold II
Level 404
Champion Stats
11W - 6L
1,698 SR
Queue Stats
51W - 40L
1,527 Elo+
Party 1
Barik
Barik
Qualifying
SPACECAT312
Barik
Qualifying
Level 490
Champion Stats
3W - 2L
1,587 SR
Queue Stats
12W - 19L
1,306 Elo+
Solo
Jenos
Jenos
Gold V
Salvatrucha90
Jenos
Gold V
Level 884
Champion Stats
10W - 7L
1,657 SR
Queue Stats
39W - 35L
1,605 Elo+
Solo
Makoa
Makoa
Silver I
megaldon12
Makoa
Silver I
Level 101
Champion Stats
13W - 12L
1,598 SR
Queue Stats
50W - 47L
1,494 Elo+
Party 1
Imani
Imani
Gold II
servandorogueper
Imani
Gold II
Level 594
Champion Stats
16W - 23L
1,601 SR
Queue Stats
334W - 317L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Abuti
VII
59
3 / 8 / 5
1,623
203
29,671
31,418
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
AlwaysEnd
Fernando
34
1 / 7 / 1
1,601
200
31,401
57,444
73,746
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

34
4 / 10 / 6
1,860
233
26,903
31,357
2,300
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Lian
MoTTTas
Lian
44
3 / 8 / 7
1,725
216
60,728
28,011
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
Nayuncita
Inara
38
2 / 6 / 5
1,734
217
28,405
71,875
10,655
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TorvaldTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
17 / 5 / 9
2,822
353
62,729
36,027
0
Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

46
2 / 3 / 10
2,551
319
27,572
49,733
36,347
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
7 / 1 / 21
3,111
389
31,553
16,090
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
38
4 / 2 / 11
2,862
358
38,285
58,427
42,470
Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
9 / 2 / 11
2,612
327
59,966
16,831
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
10m 41s
37
Kill Participation
101
13
Kills
39
39
Deaths
13
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
VII
Abuti
VII
3
8
5
0.69
L
Fernando
AlwaysEnd
Fernando
1
7
1
0.21
L
4
10
6
0.7
L
Lian
MoTTTas
Lian
3
8
7
0.81
L
Inara
Nayuncita
Inara
2
6
5
0.75
W
17
5
9
4.3
W
2
3
10
2.33
W
7
1
21
17.5
W
Makoa
4
2
11
4.75
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,108
Damage
220,105
220,105
Taken
177,108
86,701
Shielding
78,817
94,924
Healing
114,968
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
Abuti
VII
29,671
28,521
0
4,711
31,418
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
AlwaysEnd
Fernando
31,401
22,151
0
4,396
57,444
73,746
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
26,903
18,773
66,353
9,362
31,357
2,300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Lian
MoTTTas
Lian
60,728
60,728
0
2,119
28,011
0

Level 1

L
Inara
Nayuncita
Inara
28,405
23,305
0
7,983
71,875
10,655
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

W
62,729
54,264
0
2,239
36,027
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
27,572
27,572
0
842
49,733
36,347
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
31,553
17,328
86,208
12,981
16,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Makoa
38,285
36,159
0
10,363
58,427
42,470
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
59,966
40,411
0
2,335
16,831
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role