Player Matchup

Ash
Ash
Platinum IV
Blaiink
Ash
Platinum IV
Level 415
Champion Stats
2W - 3L
1,619 SR
Queue Stats
50W - 35L
1,651 Elo+
Party 2
Skye
Skye
Platinum IV
Jaesce
Skye
Platinum IV
Level 278
Champion Stats
7W - 2L
1,882 SR
Queue Stats
63W - 46L
1,662 Elo+
Solo
Tyra
Tyra
Platinum I
MarceftDark
Tyra
Platinum I
Level 189
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,751 Elo+
Party 3
Barik
Barik
Platinum IV
Voidrun
Barik
Platinum IV
Level 121
Champion Stats
2W - 1L
1,919 SR
Queue Stats
33W - 19L
1,727 Elo+
Party 2
Seris
Seris
Platinum IV
Ðrusilla
Seris
Platinum IV
Level 603
Champion Stats
5W - 11L
1,586 SR
Queue Stats
161W - 155L
1,604 Elo+
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 321
1,701 SR
1,679 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 763
1,620 SR
1,586 Elo+
Fernando
Fernando
Silver I
BRID3S4N
Fernando
Silver I
Level 330
Champion Stats
6W - 5L
1,605 SR
Queue Stats
21W - 16L
1,567 Elo+
Party 1
Azaan
Azaan
Platinum V
JVHEAT
Azaan
Platinum V
Level 999
Champion Stats
3W - 10L
1,543 SR
Queue Stats
274W - 229L
1,537 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
LarryVSx
Mal'Damba
Platinum II
Level 656
Champion Stats
22W - 27L
1,586 SR
Queue Stats
660W - 602L
1,562 Elo+
Solo
Buck
Buck
Diamond IV
Røyal
Buck
Diamond IV
Level 917
Champion Stats
19W - 18L
1,778 SR
Queue Stats
213W - 183L
1,667 Elo+
Solo
Vora
Vora
Diamond V
xXxluis666xXx
Vora
Diamond V
Level 913
Champion Stats
13W - 17L
1,589 SR
Queue Stats
440W - 426L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
58
2 / 10 / 2
2,274
207
74,080
104,049
36,081
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Skye
Jaesce
Skye
52
4 / 10 / 4
2,490
226
69,611
46,567
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

49
7 / 6 / 3
2,614
238
85,344
59,152
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Barik
Voidrun
Barik
33
1 / 9 / 5
2,578
234
57,015
75,338
56,289
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Seris
Ðrusilla
Seris
56
0 / 6 / 9
2,347
213
18,735
29,600
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
TorvaldKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BRID3S4N
Fernando
49
2 / 2 / 11
2,886
262
29,568
82,898
67,137
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Azaan
JVHEAT
Azaan
59
9 / 1 / 12
2,921
266
63,727
105,737
24,278
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Mal'Damba
LarryVSx
Mal'Damba
59
3 / 0 / 20
3,430
312
37,460
17,171
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Buck
Røyal
Buck
57
18 / 6 / 11
3,277
298
86,842
44,306
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

58
9 / 5 / 9
2,782
253
97,109
54,673
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
5m 23s
37
Kill Participation
104
14
Kills
41
41
Deaths
14
23
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fernando
BRID3S4N
Fernando
2
2
11
3.75
L
Ash
2
10
2
0.3
W
Azaan
JVHEAT
Azaan
9
1
12
15
L
Skye
Jaesce
Skye
4
10
4
0.6
W
Mal'Damba
LarryVSx
Mal'Damba
3
0
20
13
L
7
6
3
1.42
W
Buck
Røyal
Buck
18
6
11
3.92
L
Barik
Voidrun
Barik
1
9
5
0.39
W
9
5
9
2.7
L
Seris
Ðrusilla
Seris
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,785
Damage
314,706
314,706
Taken
304,785
92,370
Shielding
91,415
151,459
Healing
240,296
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BRID3S4N
Fernando
29,568
18,450
0
3,819
82,898
67,137
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ash
74,080
67,506
0
382
104,049
36,081

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
JVHEAT
Azaan
63,727
55,593
0
28,084
105,737
24,278

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Skye
Jaesce
Skye
69,611
35,194
35,515
20,571
46,567
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
LarryVSx
Mal'Damba
37,460
11,125
164,492
15,975
17,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
85,344
67,650
0
1,191
59,152
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Buck
Røyal
Buck
86,842
66,473
0
12,680
44,306
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
Voidrun
Barik
57,015
57,015
0
2,857
75,338
56,289
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
97,109
76,552
0
15,246
54,673
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
Ðrusilla
Seris
18,735
15,332
76,154
14,789
29,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role