Player Matchup

Rei
Rei
Heliophobia
Rei
Level 90
Champion Stats
38W - 20L
1,635 SR
Queue Stats
48W - 27L
1,674 Elo+
Party 2
Nyx
Nyx
MsStella
Nyx
Level 32
Champion Stats
2W - 1L
1,652 SR
Queue Stats
2W - 2L
1,503 Elo+
Party 2
Grover
Grover
OnlyTaio
Grover
Level 56
Champion Stats
1W - 0L
1,541 SR
Queue Stats
29W - 16L
1,685 Elo+
Party 2
Evie
Evie
XoTwinkieoX
Evie
Level 29
Champion Stats
2W - 1L
1,605 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 2
Viktor
Viktor
nanto22
Viktor
Level 8
Champion Stats
1W - 1L
1,283 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 2
Team Averages
Level 43
1,543 SR
1,527 Elo+

VS

Team Averages
Level 44
1,711 SR
1,704 Elo+
Io
Io
Arikoe
Io
Level 44
Champion Stats
1W - 1L
1,845 SR
Queue Stats
12W - 3L
1,864 Elo+
Party 1
Fernando
Fernando
BERTINELLI
Fernando
Level 18
Champion Stats
1W - 3L
1,537 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 3
Imani
Imani
LilRitchey
Imani
Level 80
Champion Stats
3W - 1L
1,854 SR
Queue Stats
11W - 3L
1,858 Elo+
Party 1
Jenos
Jenos
RainQ4
Jenos
Level 56
Champion Stats
2W - 2L
1,638 SR
Queue Stats
19W - 9L
1,750 Elo+
Party 3
Koga
Koga
aaawei
Koga
Level 21
Champion Stats
5W - 3L
1,679 SR
Queue Stats
22W - 18L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
8 / 1 / 13
4,894
544
43,883
28,121
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

34
3 / 3 / 14
4,571
508
57,122
77,139
38,434
Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.

Level 4

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 8% for 5s after casting Rift Slash.

Level 2

The New Order

The New Order

Royal Presence

Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Grover
OnlyTaio
Grover
45
9 / 4 / 21
4,748
528
44,743
50,267
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

7
15 / 6 / 8
4,795
533
61,994
31,387
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Keep Moving

Keep Moving

Armor

Increase maximum Health by 60.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Viktor
nanto22
Viktor
5
9 / 6 / 14
4,130
459
62,000
37,886
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
39
3 / 9 / 6
4,464
496
26,700
44,070
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
BERTINELLI
Fernando
6
2 / 5 / 3
5,130
570
27,446
101,057
111,784
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Imani
32
4 / 10 / 1
3,876
431
56,544
33,841
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 100 after using Elemental Shift.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Jenos
RainQ4
Jenos
42
3 / 7 / 9
4,356
484
20,919
31,638
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
aaawei
Koga
19
7 / 13 / 3
4,087
454
93,191
59,136
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 9s
Objective Time
9m 43s
114
Kill Participation
41
44
Kills
19
20
Deaths
44
70
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Io
3
9
6
0.67
L
Fernando
BERTINELLI
Fernando
2
5
3
0.7
W
8
1
13
14.5
L
Imani
4
10
1
0.45
W
3
3
14
3.33
W
Grover
OnlyTaio
Grover
9
4
21
4.88
L
Jenos
RainQ4
Jenos
3
7
9
1.07
W
15
6
8
3.17
L
Koga
aaawei
Koga
7
13
3
0.65
W
Viktor
nanto22
Viktor
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,742
Damage
224,800
224,800
Taken
269,742
38,434
Shielding
111,784
189,331
Healing
143,062
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Io
26,700
24,188
51,370
17,632
44,070
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

L
Fernando
BERTINELLI
Fernando
27,446
20,680
0
1,197
101,057
111,784
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
43,883
31,539
80,002
13,525
28,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
56,544
30,543
0
5,185
33,841
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
57,122
39,846
0
1,393
77,139
38,434
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

W
Grover
OnlyTaio
Grover
44,743
38,941
65,101
26,544
50,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Jenos
RainQ4
Jenos
20,919
16,317
57,572
10,106
31,638
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
61,994
52,897
0
2,161
31,387
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
Koga
aaawei
Koga
93,191
83,611
0
0
59,136
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
nanto22
Viktor
62,000
43,178
0
605
37,886
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role