Player Matchup

Fernando
Fernando
Gold III
Baterra
Fernando
Gold III
Level 822
Champion Stats
17W - 10L
1,718 SR
Queue Stats
31W - 20L
1,581 Elo+
Party 1
Raum
Raum
Platinum II
D4NKV0rtex
Raum
Platinum II
Level 330
Champion Stats
5W - 11L
1,362 SR
Queue Stats
308W - 279L
1,620 Elo+
Solo
Ruckus
Ruckus
Gold III
DIANASAURUSR3X
Ruckus
Gold III
Level 999
Champion Stats
0W - 3L
1,825 SR
Queue Stats
131W - 116L
1,591 Elo+
Party 1
Rei
Rei
Gold V
SnuggleBre
Rei
Gold V
Level 742
Champion Stats
0W - 1L
1,624 SR
Queue Stats
107W - 96L
1,586 Elo+
Party 1
Saati
Saati
Platinum II
ghøúl
Saati
Platinum II
Level 999
Champion Stats
9W - 10L
1,682 SR
Queue Stats
276W - 251L
1,617 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 778
1,642 SR
1,599 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 457
1,634 SR
1,587 Elo+
Grohk
Grohk
Platinum V
GAROH_H
Grohk
Platinum V
Level 999
Champion Stats
12W - 7L
1,727 SR
Queue Stats
514W - 466L
1,561 Elo+
Solo
Octavia
Octavia
Platinum III
Inpuuut
Octavia
Platinum III
Level 422
Champion Stats
12W - 9L
1,631 SR
Queue Stats
142W - 108L
1,655 Elo+
Solo
Nyx
Nyx
Platinum V
Terence27
Nyx
Platinum V
Level 194
Champion Stats
15W - 17L
1,554 SR
Queue Stats
548W - 502L
1,580 Elo+
Solo
Ying
Ying
Platinum IV
skyLaXBL
Ying
Platinum IV
Level 578
Champion Stats
60W - 58L
1,633 SR
Queue Stats
233W - 225L
1,573 Elo+
Solo
Cassie
Cassie
Platinum III
Разрежу
Cassie
Platinum III
Level 91
Champion Stats
40W - 37L
1,627 SR
Queue Stats
391W - 361L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Baterra
Fernando
59
12 / 9 / 11
4,342
255
62,726
115,124
176,782
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

53
10 / 11 / 23
4,232
249
60,089
204,347
2,798
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
2 / 15 / 11
2,941
173
53,984
119,458
54,123
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
6 / 11 / 16
3,644
214
40,668
56,386
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 2s to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
ghøúl
Saati
59
13 / 14 / 8
5,006
294
85,806
63,621
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
DrogozKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
GAROH_H
Grohk
59
7 / 10 / 28
5,160
304
108,069
89,327
3,855
Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Octavia
Inpuuut
Octavia
58
24 / 10 / 15
5,918
348
129,559
51,011
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 8%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
6 / 9 / 27
5,301
312
88,845
58,841
33,702
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Ying
59
6 / 6 / 27
5,379
316
87,735
53,573
0
Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

45
17 / 8 / 14
5,540
326
144,728
50,521
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Big Game

Big Game

Disengage

For 4s after hitting an enemy with Disengage, your weapon shots deal an additional 8% of that enemy's maximum Health as damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 24s
Objective Time
7m 36s
112
Kill Participation
171
43
Kills
60
60
Deaths
43
69
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Fernando
Baterra
Fernando
12
9
11
1.94
L
10
11
23
1.95
L
2
15
11
0.5
W
Grohk
GAROH_H
Grohk
7
10
28
2.1
W
Octavia
Inpuuut
Octavia
24
10
15
3.15
L
6
11
16
1.27
W
6
9
27
2.17
L
Saati
ghøúl
Saati
13
14
8
1.21
W
Ying
6
6
27
3.25
W
17
8
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,273
Damage
558,936
558,936
Taken
303,273
233,703
Shielding
37,557
261,689
Healing
189,480
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Baterra
Fernando
62,726
35,943
0
5,376
115,124
176,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
60,089
36,144
50,125
51,780
204,347
2,798
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
53,984
35,895
0
10,966
119,458
54,123
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Grohk
GAROH_H
Grohk
108,069
56,572
15,911
44,648
89,327
3,855
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Octavia
Inpuuut
Octavia
129,559
117,501
0
6,111
51,011
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

L
40,668
39,243
110,234
26,410
56,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
88,845
43,515
0
4,600
58,841
33,702

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
ghøúl
Saati
85,806
69,310
0
6,798
63,621
0

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ying
87,735
77,295
75,455
34,250
53,573
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
144,728
125,801
0
8,505
50,521
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role