Player Matchup

Fernando
Fernando
Da_Dooples
Fernando
Level 47
Champion Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,550 Elo+
Solo
Rei
Rei
FuGaziCraz1
Rei
Level 338
Champion Stats
6W - 2L
1,648 SR
Queue Stats
191W - 173L
1,545 Elo+
Solo
Willo
Willo
GunzukiArma10
Willo
Level 80
Champion Stats
10W - 11L
1,507 SR
Queue Stats
209W - 200L
1,500 Elo+
Solo
VII
VII
allozimotasem22
VII
Level 475
Champion Stats
6W - 3L
1,625 SR
Queue Stats
289W - 296L
1,524 Elo+
Solo
Seris
Seris
segibelize105
Seris
Level 205
Champion Stats
63W - 63L
1,632 SR
Queue Stats
551W - 547L
1,544 Elo+
Solo
Team Averages
Level 229
1,582 SR
1,533 Elo+

VS

Team Averages
Level 94
1,506 SR
1,519 Elo+
Nyx
Nyx
AN EMO PROFIT
Nyx
Level 77
Champion Stats
15W - 19L
1,610 SR
Queue Stats
36W - 43L
1,497 Elo+
Solo
Koga
Koga
Dangerous2536
Koga
Level 158
Champion Stats
6W - 2L
1,645 SR
Queue Stats
31W - 41L
1,496 Elo+
Solo
Skye
Skye
Dmctheelenged01
Skye
Level 52
Champion Stats
58W - 48L
1,633 SR
Queue Stats
65W - 63L
1,539 Elo+
Solo
Saati
Saati
Floofy__goat
Saati
Level 133
Champion Stats
6W - 10L
1,342 SR
Queue Stats
554W - 577L
1,473 Elo+
Solo
Jenos
Jenos
SquidlySquidling
Jenos
Level 50
Champion Stats
2W - 2L
1,300 SR
Queue Stats
78W - 69L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Da_Dooples
Fernando
13
3 / 11 / 4
2,440
222
24,314
100,209
116,148
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
6 / 10 / 8
2,373
216
27,876
38,979
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

53
7 / 8 / 7
2,168
197
52,960
32,709
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
2 / 15 / 3
1,421
129
18,245
37,806
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

59
4 / 7 / 9
2,905
264
41,216
48,577
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
8 / 3 / 20
3,857
351
36,841
46,287
42,889
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

54
12 / 6 / 9
3,037
276
56,915
28,844
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

30
12 / 5 / 15
3,676
334
65,488
44,210
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

57
12 / 4 / 22
3,588
326
75,457
19,842
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

45
7 / 4 / 26
3,572
325
23,579
25,428
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
11m 50s
53
Kill Participation
143
22
Kills
51
51
Deaths
22
31
Assists
92
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
Fernando
Da_Dooples
Fernando
3
11
4
0.45
W
12
6
9
2.75
W
12
5
15
3.9
W
12
4
22
5.75
L
6
10
8
1
L
7
8
7
1.31
W
7
4
26
5
L
2
15
3
0.23
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,611
Damage
258,280
258,280
Taken
164,611
116,148
Shielding
42,889
113,858
Healing
101,897
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,841
24,728
0
5,012
46,287
42,889

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Da_Dooples
Fernando
24,314
16,344
0
5,405
100,209
116,148
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
56,915
48,150
0
9,391
28,844
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
65,488
45,624
0
20,769
44,210
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
75,457
36,217
0
2,187
19,842
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,876
23,588
53,785
9,446
38,979
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
52,960
22,423
0
243
32,709
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
23,579
20,844
48,867
15,671
25,428
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
18,245
12,205
0
186
37,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
41,216
35,344
35,498
9,295
48,577
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role