Player Matchup

Makoa
Makoa
Diamond IV
CleberRETURNED
Makoa
Diamond IV
Level 97
Champion Stats
24W - 33L
1,644 SR
Queue Stats
482W - 421L
1,628 Elo+
Solo
Jenos
Jenos
Platinum I
DozeTREMBALA
Jenos
Platinum I
Level 999
Champion Stats
50W - 41L
1,604 SR
Queue Stats
545W - 531L
1,546 Elo+
Party 1
Willo
Willo
Platinum IV
EvangelionSucks
Willo
Platinum IV
Level 403
Champion Stats
15W - 12L
1,669 SR
Queue Stats
274W - 237L
1,602 Elo+
Solo
Drogoz
Drogoz
Diamond V
Tapizumba
Drogoz
Diamond V
Level 60
Champion Stats
34W - 24L
1,762 SR
Queue Stats
134W - 97L
1,686 Elo+
Solo
Fernando
Fernando
Platinum III
jogador_nato56
Fernando
Platinum III
Level 999
Champion Stats
13W - 21L
1,585 SR
Queue Stats
1,426W - 1,376L
1,548 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 512
1,653 SR
1,602 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 506
1,658 SR
1,628 Elo+
Lillith
Lillith
Platinum V
EllisJones
Lillith
Platinum V
Level 308
Champion Stats
174W - 123L
1,682 SR
Queue Stats
304W - 293L
1,612 Elo+
Solo
Grohk
Grohk
Platinum I
Gustαvo
Grohk
Platinum I
Level 995
Champion Stats
49W - 56L
1,579 SR
Queue Stats
997W - 975L
1,621 Elo+
Solo
Atlas
Atlas
Platinum II
SmurfDBronzee
Atlas
Platinum II
Level 115
Champion Stats
19W - 28L
1,510 SR
Queue Stats
621W - 572L
1,648 Elo+
Solo
Barik
Barik
Platinum IV
SrSaskeSc
Barik
Platinum IV
Level 112
Champion Stats
21W - 18L
1,807 SR
Queue Stats
427W - 368L
1,587 Elo+
Solo
VII
VII
Diamond III
Ërebo
VII
Diamond III
Level 999
Champion Stats
229W - 152L
1,711 SR
Queue Stats
553W - 503L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
6 / 3 / 10
2,482
226
45,989
70,886
19,015
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
3 / 0 / 20
4,190
381
11,053
8,058
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 2 / 17
2,754
250
69,043
33,840
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Drogoz
Tapizumba
Drogoz
36
6 / 0 / 9
2,612
237
76,323
28,389
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 10% for 3s after hitting an enemy with your weapon.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Fernando
59
7 / 2 / 13
3,138
285
57,889
74,678
67,067
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
EllisJones
Lillith
56
1 / 3 / 4
2,728
248
17,422
20,516
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Grohk
Gustαvo
Grohk
59
2 / 5 / 2
2,972
270
72,617
56,702
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 18% for 3s after hitting an enemy with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

51
2 / 6 / 2
1,924
175
44,309
89,843
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
SrSaskeSc
Barik
27
0 / 8 / 3
2,213
201
31,829
60,406
60,599
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

VII
Ërebo
VII
59
2 / 6 / 3
1,836
167
49,674
32,830
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 46s
Objective Time
5m 9s
97
Kill Participation
21
28
Kills
7
7
Deaths
28
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
W
3
0
20
13
L
Lillith
EllisJones
Lillith
1
3
4
1
W
6
2
17
7.25
L
Grohk
Gustαvo
Grohk
2
5
2
0.6
L
2
6
2
0.5
L
Barik
SrSaskeSc
Barik
0
8
3
0.19
W
Drogoz
Tapizumba
Drogoz
6
0
9
10.5
W
Fernando
7
2
13
6.75
L
VII
Ërebo
VII
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

260,297
Damage
215,851
215,851
Taken
260,297
86,082
Shielding
60,599
171,923
Healing
133,205
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,989
40,090
0
3,597
70,886
19,015
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
11,053
5,801
156,030
8,046
8,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

L
Lillith
EllisJones
Lillith
17,422
4,961
78,813
90
20,516
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
69,043
62,488
0
429
33,840
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grohk
Gustαvo
Grohk
72,617
38,382
18,618
25,050
56,702
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
44,309
44,309
0
8,456
89,843
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
SrSaskeSc
Barik
31,829
31,829
0
1,210
60,406
60,599
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Drogoz
Tapizumba
Drogoz
76,323
39,685
0
1,438
28,389
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
57,889
30,892
0
2,383
74,678
67,067
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
VII
Ërebo
VII
49,674
43,186
0
968
32,830
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role