Player Matchup

Vivian
Vivian
Gold IV
Agt Quackers
Vivian
Gold IV
Level 109
Champion Stats
12W - 13L
1,636 SR
Queue Stats
76W - 79L
1,456 Elo+
Party 1
Raum
Raum
Gold IV
Cpn Quackers
Raum
Gold IV
Level 122
Champion Stats
5W - 4L
1,609 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 1
Vora
Vora
Gold III
ElonMuskSon
Vora
Gold III
Level 81
Champion Stats
25W - 30L
1,526 SR
Queue Stats
105W - 114L
1,496 Elo+
Solo
Inara
Inara
Gold II
GimmeYoMoney
Inara
Gold II
Level 328
Champion Stats
5W - 4L
1,600 SR
Queue Stats
136W - 134L
1,533 Elo+
Solo
Grover
Grover
Silver I
conbelin
Grover
Silver I
Level 210
Champion Stats
9W - 2L
1,790 SR
Queue Stats
76W - 57L
1,586 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,632 SR
1,502 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 201
1,564 SR
1,492 Elo+
Koga
Koga
Gold IV
DarkSlayer156
Koga
Gold IV
Level 190
Champion Stats
10W - 4L
1,647 SR
Queue Stats
25W - 27L
1,418 Elo+
Solo
Barik
Barik
Silver III
ElPer4
Barik
Silver III
Level 204
Champion Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,516 Elo+
Solo
Imani
Imani
Qualifying
MaxMBD
Imani
Qualifying
Level 255
Champion Stats
83W - 64L
1,630 SR
Queue Stats
235W - 203L
1,578 Elo+
Party 2
Seris
Seris
Qualifying
TheJJGmaster
Seris
Qualifying
Level 230
Champion Stats
54W - 55L
1,542 SR
Queue Stats
235W - 203L
1,578 Elo+
Party 2
Fernando
Fernando
Qualifying
roboder9
Fernando
Qualifying
Level 127
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
52
6 / 14 / 4
2,687
192
54,041
48,407
15,769
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 60 every 1s while Deflector Shield is active.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

51
5 / 9 / 15
3,195
228
71,053
187,983
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

26
8 / 13 / 4
2,641
189
65,652
57,006
0
Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

56
7 / 8 / 11
3,611
258
66,357
102,609
28,773
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
conbelin
Grover
47
6 / 8 / 18
3,665
262
41,369
77,471
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
VatuKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
EvieTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 6 / 16
3,737
267
121,054
56,538
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
ElPer4
Barik
45
3 / 8 / 17
3,500
250
62,728
58,238
97,673
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Imani
MaxMBD
Imani
53
22 / 8 / 14
4,152
297
143,766
50,555
3,105
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

39
9 / 5 / 28
4,325
309
72,619
43,904
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
roboder9
Fernando
50
3 / 5 / 15
3,910
279
73,309
89,237
106,229
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
10m 49s
84
Kill Participation
142
32
Kills
52
52
Deaths
32
52
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Vivian
6
14
4
0.57
L
5
9
15
1.39
W
15
6
16
3.83
W
Barik
ElPer4
Barik
3
8
17
1.44
L
8
13
4
0.77
L
7
8
11
1.56
W
Imani
MaxMBD
Imani
22
8
14
3.63
W
9
5
28
4.6
L
Grover
conbelin
Grover
6
8
18
1.88
W
Fernando
roboder9
Fernando
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,472
Damage
473,476
473,476
Taken
298,472
44,542
Shielding
207,007
213,387
Healing
183,028
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vivian
54,041
52,895
0
1,973
48,407
15,769
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
71,053
47,434
0
33,816
187,983
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
121,054
114,371
0
7,382
56,538
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Barik
ElPer4
Barik
62,728
62,728
0
6,997
58,238
97,673
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
65,652
45,979
0
10,371
57,006
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
66,357
51,488
0
365
102,609
28,773
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Imani
MaxMBD
Imani
143,766
67,668
0
2,524
50,555
3,105

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
72,619
62,312
134,014
29,007
43,904
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Grover
conbelin
Grover
41,369
34,585
111,293
55,569
77,471
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
roboder9
Fernando
73,309
43,312
0
3,104
89,237
106,229
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Damage Done by Role

Damage Taken by Role