Player Matchup

Ruckus
Ruckus
AgentVLAD
Ruckus
Level 236
Champion Stats
14W - 16L
1,469 SR
Queue Stats
339W - 330L
1,587 Elo+
Party 1
Grohk
Grohk
BrainDeleted
Grohk
Level 245
Champion Stats
2W - 1L
1,482 SR
Queue Stats
145W - 143L
1,629 Elo+
Solo
Fernando
Fernando
Maisie243
Fernando
Level 640
Champion Stats
8W - 8L
1,531 SR
Queue Stats
395W - 399L
1,604 Elo+
Party 1
Skye
Skye
SweeedyToast
Skye
Level 127
Champion Stats
1W - 0L
1,500 SR
Queue Stats
117W - 99L
1,642 Elo+
Party 1
Dredge
Dredge
WesolyPisuar
Dredge
Level 647
Champion Stats
192W - 164L
1,621 SR
Queue Stats
745W - 724L
1,580 Elo+
Solo
Team Averages
Level 379
1,520 SR
1,608 Elo+

VS

Team Averages
Level 264
1,533 SR
1,592 Elo+
Willo
Willo
PaniMichałowo
Willo
Level 515
Champion Stats
299W - 289L
1,577 SR
Queue Stats
459W - 471L
1,586 Elo+
Solo
Maeve
Maeve
Tipus
Maeve
Level 95
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Moji
Moji
connixsed0
Moji
Level 184
Champion Stats
0W - 1L
1,500 SR
Queue Stats
97W - 82L
1,627 Elo+
Solo
Corvus
Corvus
nidi1
Corvus
Level 306
Champion Stats
1W - 3L
1,468 SR
Queue Stats
106W - 89L
1,665 Elo+
Solo
Fernando
Fernando
vario_leggendari
Fernando
Level 221
Champion Stats
6W - 3L
1,620 SR
Queue Stats
64W - 59L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
AgentVLAD
Ruckus
23
9 / 4 / 12
2,905
264
51,827
61,340
26,427
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 450-Health Shield for 4s after dropping to or below 30% Health.

Level 3

Level 1

56
8 / 1 / 28
3,541
322
45,222
53,319
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
Maisie243
Fernando
59
7 / 4 / 14
3,069
279
43,797
69,532
45,951
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
6 / 2 / 14
2,542
231
31,183
23,962
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Dredge
59
15 / 3 / 4
2,697
245
48,104
26,416
2,760
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 8 / 6
2,582
235
75,573
29,341
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Maeve
Tipus
Maeve
47
6 / 9 / 3
2,244
204
45,813
37,424
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

58
1 / 12 / 0
1,727
157
39,207
48,617
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 200.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Corvus
nidi1
Corvus
56
0 / 8 / 8
2,297
209
28,966
28,970
2,096
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

58
0 / 8 / 8
3,464
315
45,010
75,781
123,524
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 6s
Objective Time
4m 16s
117
Kill Participation
39
45
Kills
14
14
Deaths
45
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ruckus
AgentVLAD
Ruckus
9
4
12
3.75
W
8
1
28
22
W
Fernando
Maisie243
Fernando
7
4
14
3.5
L
7
8
6
1.25
W
6
2
14
6.5
L
Maeve
Tipus
Maeve
6
9
3
0.83
W
Dredge
15
3
4
5.67
L
1
12
0
0.08
L
Corvus
nidi1
Corvus
0
8
8
0.5
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,133
Damage
234,569
234,569
Taken
220,133
75,138
Shielding
125,620
183,486
Healing
88,637
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ruckus
AgentVLAD
Ruckus
51,827
38,657
0
5,027
61,340
26,427
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
45,222
24,358
79,412
43,560
53,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Maisie243
Fernando
43,797
26,588
0
1,989
69,532
45,951
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
75,573
38,971
0
1,060
29,341
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
31,183
22,437
29,796
12,543
23,962
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
Tipus
Maeve
45,813
39,928
0
4,876
37,424
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Dredge
48,104
17,647
0
11,159
26,416
2,760

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
39,207
37,707
0
6,068
48,617
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
nidi1
Corvus
28,966
23,039
63,319
11,374
28,970
2,096

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,010
32,010
0
1,940
75,781
123,524

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role