Player Matchup

Fernando
Fernando
Lovefe
Fernando
Level 80
Champion Stats
34W - 22L
1,666 SR
Queue Stats
100W - 104L
1,496 Elo+
Solo
Rei
Rei
SlickPrime34
Rei
Level 92
Champion Stats
0W - 2L
1,500 SR
Queue Stats
56W - 81L
1,455 Elo+
Party 2
Vatu
Vatu
TeZy Knutsen
Vatu
Level 49
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,459 Elo+
Party 2
Dredge
Dredge
fedor260600
Dredge
Level 87
Champion Stats
10W - 10L
1,560 SR
Queue Stats
88W - 102L
1,512 Elo+
Party 1
Jenos
Jenos
hlebons
Jenos
Level 124
Champion Stats
0W - 1L
1,500 SR
Queue Stats
92W - 83L
1,580 Elo+
Party 1
Team Averages
Level 86
1,545 SR
1,500 Elo+

VS

Team Averages
Level 290
1,484 SR
1,514 Elo+
Willo
Willo
AmyNanouxx
Willo
Level 247
Champion Stats
31W - 53L
1,404 SR
Queue Stats
681W - 660L
1,463 Elo+
Solo
Kasumi
Kasumi
Implusseee
Kasumi
Level 118
Champion Stats
19W - 18L
1,576 SR
Queue Stats
413W - 399L
1,593 Elo+
Solo
Viktor
Viktor
RiverGod TT
Viktor
Level 372
Champion Stats
15W - 23L
1,468 SR
Queue Stats
854W - 843L
1,471 Elo+
Solo
Ruckus
Ruckus
bisly
Ruckus
Level 55
Champion Stats
3W - 3L
1,341 SR
Queue Stats
72W - 64L
1,516 Elo+
Solo
Jenos
Jenos
xxРагнарёKxx
Jenos
Level 660
Champion Stats
44W - 28L
1,629 SR
Queue Stats
300W - 281L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Lovefe
Fernando
43
5 / 10 / 5
3,618
302
35,316
120,827
174,544
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
2 / 12 / 9
3,146
262
24,335
50,112
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 4%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

50
7 / 12 / 6
2,573
214
39,789
37,320
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Dredge
45
6 / 13 / 10
2,783
232
60,350
46,008
4,050
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Jenos
hlebons
Jenos
55
5 / 13 / 12
2,657
221
31,558
44,543
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
57
6 / 4 / 22
2,867
239
43,508
30,681
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Kasumi
Implusseee
Kasumi
37
23 / 4 / 12
3,500
292
73,201
32,579
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Viktor
59
15 / 4 / 19
3,797
316
93,168
19,100
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ruckus
bisly
Ruckus
34
7 / 9 / 21
3,287
274
43,590
80,823
76,242
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

59
9 / 4 / 33
3,601
300
45,343
28,165
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 35s
Objective Time
5m 22s
67
Kill Participation
167
25
Kills
60
60
Deaths
25
42
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Willo
6
4
22
4.25
W
Kasumi
Implusseee
Kasumi
23
4
12
7.25
L
Fernando
Lovefe
Fernando
5
10
5
0.75
W
Viktor
15
4
19
6.13
L
2
12
9
0.54
L
7
12
6
0.83
W
Ruckus
bisly
Ruckus
7
9
21
1.94
L
Dredge
6
13
10
0.85
L
Jenos
hlebons
Jenos
5
13
12
0.85
W
9
4
33
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,348
Damage
298,810
298,810
Taken
191,348
178,594
Shielding
76,242
135,738
Healing
111,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
43,508
31,103
0
355
30,681
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Kasumi
Implusseee
Kasumi
73,201
52,583
0
6,843
32,579
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Lovefe
Fernando
35,316
21,545
0
2,982
120,827
174,544
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
93,168
56,579
0
2,675
19,100
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
24,335
23,966
71,735
18,193
50,112
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

L
39,789
33,001
0
3,398
37,320
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Ruckus
bisly
Ruckus
43,590
33,136
0
13,233
80,823
76,242
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Dredge
60,350
43,494
0
2,253
46,008
4,050
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
hlebons
Jenos
31,558
26,549
32,799
4,378
44,543
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
45,343
32,205
70,855
17,582
28,165
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role