Player Matchup

Imani
Imani
EMMADUERRE
Imani
Level 517
Champion Stats
69W - 36L
1,701 SR
Queue Stats
114W - 72L
1,673 Elo+
Solo
Barik
Barik
Jepsinus
Barik
Level 44
Champion Stats
0W - 1L
1,334 SR
Queue Stats
6W - 10L
1,484 Elo+
Party 3
Grover
Grover
Nomad0180
Grover
Level 334
Champion Stats
10W - 7L
1,590 SR
Queue Stats
165W - 138L
1,635 Elo+
Party 1
Kasumi
Kasumi
Redfish69
Kasumi
Level 30
Champion Stats
1W - 5L
1,556 SR
Queue Stats
4W - 9L
1,396 Elo+
Party 3
Octavia
Octavia
misterTK15
Octavia
Level 53
Champion Stats
11W - 10L
1,580 SR
Queue Stats
137W - 116L
1,574 Elo+
Party 1
Team Averages
Level 196
1,552 SR
1,552 Elo+

VS

Team Averages
Level 99
1,560 SR
1,535 Elo+
Tiberius
Tiberius
Ch4llanger
Tiberius
Level 306
Champion Stats
13W - 10L
1,645 SR
Queue Stats
268W - 221L
1,641 Elo+
Solo
Ying
Ying
Gladwat
Ying
Level 33
Champion Stats
4W - 3L
1,748 SR
Queue Stats
4W - 3L
1,765 Elo+
Solo
Vora
Vora
Mirkhul
Vora
Level 62
Champion Stats
2W - 1L
1,573 SR
Queue Stats
17W - 14L
1,540 Elo+
Party 2
Ash
Ash
Ouigale
Ash
Level 20
Champion Stats
12W - 9L
1,512 SR
Queue Stats
13W - 12L
1,503 Elo+
Party 2
Terminus
Terminus
PonchoElBrave
Terminus
Level 76
Champion Stats
2W - 2L
1,321 SR
Queue Stats
4W - 5L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
55
19 / 8 / 19
5,695
356
94,409
45,166
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
Jepsinus
Barik
24
8 / 9 / 20
4,365
273
54,052
74,307
90,176
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
Nomad0180
Grover
56
8 / 14 / 25
3,497
219
46,948
71,542
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
Redfish69
Kasumi
27
10 / 11 / 17
2,955
185
48,726
39,537
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Octavia
misterTK15
Octavia
36
16 / 13 / 16
3,642
228
93,768
53,034
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Ch4llanger
Tiberius
59
21 / 13 / 9
5,652
353
106,997
53,870
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Ying
Gladwat
Ying
9
2 / 10 / 19
3,608
226
9,289
48,049
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
Mirkhul
Vora
50
17 / 14 / 15
4,408
276
72,902
51,676
0
Broken Promises

Broken Promises

Obliteration

Heal for 300 for each enemy hit with Obliteration.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Ash
11
9 / 11 / 14
4,231
264
56,089
95,392
44,668
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Terminus
PonchoElBrave
Terminus
30
6 / 11 / 12
3,624
227
38,309
88,916
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 19s
Objective Time
10m 4s
158
Kill Participation
124
61
Kills
55
55
Deaths
59
97
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Ch4llanger
Tiberius
21
13
9
1.96
L
Imani
19
8
19
3.56
W
Ying
Gladwat
Ying
2
10
19
1.15
L
Barik
Jepsinus
Barik
8
9
20
2
W
Vora
Mirkhul
Vora
17
14
15
1.75
L
Grover
Nomad0180
Grover
8
14
25
1.46
W
Ash
9
11
14
1.45
W
Terminus
PonchoElBrave
Terminus
6
11
12
1.09
L
Kasumi
Redfish69
Kasumi
10
11
17
1.68
L
Octavia
misterTK15
Octavia
16
13
16
1.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,903
Damage
283,586
283,586
Taken
337,903
90,176
Shielding
44,668
131,577
Healing
141,825
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Ch4llanger
Tiberius
106,997
64,587
2,774
14,708
53,870
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Imani
94,409
56,067
340
13,848
45,166
0

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Ying
Gladwat
Ying
9,289
9,289
55,088
26,434
48,049
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
Jepsinus
Barik
54,052
54,052
0
12,327
74,307
90,176

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Mirkhul
Vora
72,902
49,073
0
13,035
51,676
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grover
Nomad0180
Grover
46,948
37,894
64,518
32,070
71,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ash
56,089
47,678
0
5,005
95,392
44,668

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Terminus
PonchoElBrave
Terminus
38,309
15,889
0
24,781
88,916
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Kasumi
Redfish69
Kasumi
48,726
42,231
0
1,573
39,537
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
misterTK15
Octavia
93,768
71,401
2,317
4,584
53,034
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role