Player Matchup

Rei
Rei
Silver I
Berteltesa
Rei
Silver I
Level 267
Champion Stats
2W - 1L
1,615 SR
Queue Stats
37W - 34L
1,424 Elo+
Solo
Koga
Koga
Platinum I
JuegoPaNoLlorar
Koga
Platinum I
Level 247
Champion Stats
10W - 10L
1,625 SR
Queue Stats
755W - 705L
1,611 Elo+
Solo
Inara
Inara
Gold IV
KESKA09
Inara
Gold IV
Level 999
Champion Stats
15W - 14L
1,680 SR
Queue Stats
248W - 245L
1,494 Elo+
Party 1
Willo
Willo
Gold V
charlinatorG7A
Willo
Gold V
Level 917
Champion Stats
7W - 2L
1,532 SR
Queue Stats
218W - 210L
1,482 Elo+
Solo
Khan
Khan
Platinum IV
elihu96
Khan
Platinum IV
Level 825
Champion Stats
4W - 2L
1,762 SR
Queue Stats
29W - 27L
1,641 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 651
1,643 SR
1,530 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 455
1,558 SR
1,523 Elo+
Barik
Barik
Gold V
DaisiesLR
Barik
Gold V
Level 112
Champion Stats
0W - 4L
1,440 SR
Queue Stats
52W - 48L
1,489 Elo+
Solo
Talus
Talus
Gold IV
Master Spoo
Talus
Gold IV
Level 289
Champion Stats
11W - 20L
1,489 SR
Queue Stats
509W - 534L
1,450 Elo+
Solo
Drogoz
Drogoz
Platinum III
PVÅMV
Drogoz
Platinum III
Level 627
Champion Stats
25W - 19L
1,684 SR
Queue Stats
215W - 197L
1,612 Elo+
Solo
Grover
Grover
Gold III
RickyRolon
Grover
Gold III
Level 248
Champion Stats
37W - 63L
1,489 SR
Queue Stats
165W - 180L
1,536 Elo+
Solo
Atlas
Atlas
Gold III
mi_sempai-sama
Atlas
Gold III
Level 999
Champion Stats
3W - 5L
1,687 SR
Queue Stats
89W - 80L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 8 / 22
3,273
273
37,931
42,954
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
13 / 9 / 16
3,215
268
79,703
43,514
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Inara
KESKA09
Inara
57
11 / 6 / 12
3,094
258
57,012
81,321
19,185
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
9 / 7 / 11
2,632
219
65,006
41,745
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Khan
elihu96
Khan
52
6 / 5 / 13
2,578
215
49,319
77,053
11,639
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
AndroxusLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DaisiesLR
Barik
31
3 / 11 / 10
3,014
251
35,063
64,624
55,784
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

47
6 / 9 / 13
2,852
238
54,092
43,900
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.6000000000000001s.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Drogoz
PVÅMV
Drogoz
56
15 / 7 / 8
3,461
288
85,820
40,920
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Grover
RickyRolon
Grover
46
3 / 8 / 15
3,974
331
57,400
51,439
1,287
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
8 / 8 / 8
3,118
260
54,212
88,088
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
7m 25s
117
Kill Participation
89
43
Kills
35
35
Deaths
43
74
Assists
54
Player
Kills
Deaths
Assists
KDA
W
4
8
22
1.88
L
Barik
DaisiesLR
Barik
3
11
10
0.73
W
13
9
16
2.33
W
Inara
KESKA09
Inara
11
6
12
2.83
L
6
9
13
1.39
L
Drogoz
PVÅMV
Drogoz
15
7
8
2.71
L
Grover
RickyRolon
Grover
3
8
15
1.31
W
9
7
11
2.07
W
Khan
elihu96
Khan
6
5
13
2.5
L
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

288,971
Damage
286,587
286,587
Taken
288,971
30,824
Shielding
57,071
185,617
Healing
129,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,931
29,811
97,546
20,799
42,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
DaisiesLR
Barik
35,063
35,063
0
47
64,624
55,784
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
79,703
72,067
0
11,852
43,514
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Inara
KESKA09
Inara
57,012
43,352
0
9,372
81,321
19,185
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
54,092
52,065
0
9,787
43,900
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Drogoz
PVÅMV
Drogoz
85,820
52,879
0
1,531
40,920
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Grover
RickyRolon
Grover
57,400
46,877
76,135
32,641
51,439
1,287
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
65,006
41,056
0
5,789
41,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
elihu96
Khan
49,319
45,341
12,630
27,629
77,053
11,639
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
54,212
54,212
0
9,645
88,088
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role