Player Matchup

Viktor
Viktor
Lanu5
Viktor
Level 40
Champion Stats
4W - 1L
1,787 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 1
Vivian
Vivian
Luiz91457
Vivian
Level 63
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 1
Ying
Ying
RelentlessAnim
Ying
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 1
Skye
Skye
Sirius1188
Skye
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Bomb King
Bomb King
TMpetardo
Bomb King
Level 39
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Team Averages
Level 34
1,557 SR
1,674 Elo+

VS

Team Averages
Level 32
1,541 SR
1,450 Elo+
Ying
Ying
Kolfoe
Ying
Level 35
Champion Stats
2W - 1L
1,638 SR
Queue Stats
7W - 9L
1,459 Elo+
Solo
Vora
Vora
NotSheen
Vora
Level 34
Champion Stats
7W - 10L
1,569 SR
Queue Stats
34W - 30L
1,493 Elo+
Solo
Kasumi
Kasumi
Samsquanch5
Kasumi
Level 28
Champion Stats
3W - 6L
1,490 SR
Queue Stats
21W - 19L
1,471 Elo+
Party 2
Grover
Grover
medoo13hamooddi
Grover
Level 30
Champion Stats
1W - 2L
1,510 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
Octavia
Octavia
tumieyumiettv
Octavia
Level 33
Champion Stats
0W - 3L
1,500 SR
Queue Stats
12W - 15L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Lanu5
Viktor
4
14 / 3 / 15
3,606
601
61,185
26,771
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vivian
Luiz91457
Vivian
42
15 / 1 / 14
3,851
642
53,476
18,465
16,471
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

7
5 / 2 / 21
4,212
702
20,061
18,826
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

21
3 / 7 / 7
2,546
424
16,586
20,105
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bomb King
TMpetardo
Bomb King
28
3 / 6 / 3
2,774
462
9,539
17,342
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Kolfoe
Ying
26
3 / 6 / 11
2,914
486
20,052
27,641
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
23
4 / 8 / 1
2,522
420
21,114
21,916
525
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kasumi
13
10 / 8 / 3
3,471
579
29,539
33,097
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

40
0 / 11 / 11
2,182
364
11,140
42,193
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 40%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Octavia
12
2 / 7 / 6
2,553
426
19,664
36,000
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
3m 22s
100
Kill Participation
51
40
Kills
19
19
Deaths
40
60
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ying
Kolfoe
Ying
3
6
11
1.42
W
Viktor
Lanu5
Viktor
14
3
15
7.17
W
Vivian
Luiz91457
Vivian
15
1
14
22
L
Vora
4
8
1
0.56
W
5
2
21
7.75
L
Kasumi
10
8
3
1.44
W
3
7
7
0.93
W
Bomb King
TMpetardo
Bomb King
3
6
3
0.75
L
0
11
11
0.5
L
Octavia
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,847
Damage
101,509
101,509
Taken
160,847
16,471
Shielding
525
46,360
Healing
60,347
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Kolfoe
Ying
20,052
15,288
16,879
10,195
27,641
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Viktor
Lanu5
Viktor
61,185
54,003
0
4,711
26,771
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
Luiz91457
Vivian
53,476
46,601
0
48
18,465
16,471
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vora
21,114
15,182
0
1,907
21,916
525
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
20,061
17,061
24,580
13,670
18,826
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Kasumi
29,539
19,969
0
3,507
33,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
16,586
10,970
0
2,023
20,105
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Bomb King
TMpetardo
Bomb King
9,539
6,410
565
763
17,342
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
11,140
8,590
9,636
11,549
42,193
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Octavia
19,664
19,664
515
6,159
36,000
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role