Player Matchup

Buck
Buck
Raventric
Buck
Level 999
Champion Stats
557W - 263L
1,693 SR
Queue Stats
1,178W - 811L
1,635 Elo+
Solo
Kasumi
Kasumi
ThatsNotRoro
Kasumi
Level 184
Champion Stats
9W - 8L
1,530 SR
Queue Stats
202W - 166L
1,579 Elo+
Solo
Fernando
Fernando
Uniquent
Fernando
Level 394
Champion Stats
15W - 11L
1,614 SR
Queue Stats
427W - 405L
1,546 Elo+
Solo
Sha Lin
Sha Lin
jefrant
Sha Lin
Level 999
Champion Stats
19W - 16L
1,642 SR
Queue Stats
625W - 625L
1,613 Elo+
Solo
Ying
Ying
missgun76
Ying
Level 396
Champion Stats
104W - 87L
1,552 SR
Queue Stats
148W - 151L
1,513 Elo+
Solo
Team Averages
Level 594
1,606 SR
1,577 Elo+

VS

Team Averages
Level 343
1,550 SR
1,623 Elo+
Barik
Barik
Dope96
Barik
Level 107
Champion Stats
22W - 21L
1,456 SR
Queue Stats
384W - 372L
1,620 Elo+
Party 2
Vora
Vora
ONll
Vora
Level 565
Champion Stats
26W - 18L
1,669 SR
Queue Stats
1,304W - 1,304L
1,649 Elo+
Party 1
Rei
Rei
dipanjandey
Rei
Level 838
Champion Stats
52W - 47L
1,587 SR
Queue Stats
425W - 393L
1,585 Elo+
Party 2
Lian
Lian
kingkurbistvtv
Lian
Level 148
Champion Stats
0W - 3L
1,332 SR
Queue Stats
218W - 225L
1,648 Elo+
Party 1
Zhin
Zhin
smurf4life
Zhin
Level 55
Champion Stats
4W - 2L
1,706 SR
Queue Stats
8W - 8L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
59
11 / 4 / 5
2,270
324
44,332
30,251
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Kasumi
55
12 / 5 / 9
2,440
349
31,725
25,119
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Fernando
Uniquent
Fernando
59
5 / 0 / 7
2,458
351
23,924
36,354
20,019
Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
jefrant
Sha Lin
59
7 / 4 / 9
2,118
303
29,942
15,039
0
Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Ying
51
3 / 2 / 23
2,874
411
14,801
17,040
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Dope96
Barik
27
0 / 7 / 0
1,474
211
15,250
39,951
32,664
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vora
ONll
Vora
59
6 / 7 / 0
1,747
250
31,137
23,814
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 7 / 7
1,323
189
10,284
28,488
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
2 / 9 / 1
1,145
164
29,562
22,358
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

31
7 / 8 / 3
1,807
258
37,570
30,113
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
1m 27s
91
Kill Participation
26
38
Kills
15
15
Deaths
38
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Barik
Dope96
Barik
0
7
0
0
L
Vora
ONll
Vora
6
7
0
0.86
W
Buck
11
4
5
3.38
W
Kasumi
12
5
9
3.3
W
Fernando
Uniquent
Fernando
5
0
7
8.5
L
0
7
7
0.5
W
Sha Lin
jefrant
Sha Lin
7
4
9
2.88
L
2
9
1
0.28
W
Ying
3
2
23
7.25
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,724
Damage
123,803
123,803
Taken
144,724
20,019
Shielding
32,664
81,395
Healing
48,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Barik
Dope96
Barik
15,250
15,250
0
3,528
39,951
32,664
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Vora
ONll
Vora
31,137
22,679
0
3,699
23,814
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
44,332
35,025
0
9,314
30,251
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
31,725
25,743
0
3,582
25,119
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
Uniquent
Fernando
23,924
16,767
0
2,730
36,354
20,019
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
10,284
9,159
24,241
11,198
28,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
jefrant
Sha Lin
29,942
25,079
0
1,098
15,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
29,562
28,090
0
80
22,358
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
14,801
7,047
54,412
10,259
17,040
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
37,570
31,748
300
5,029
30,113
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role