Player Matchup

Grohk
Grohk
Qualifying
Lunium
Grohk
Qualifying
Level 999
Champion Stats
31W - 13L
1,840 SR
Queue Stats
113W - 100L
1,651 Elo+
Solo
Khan
Khan
Diamond III
Wezmix
Khan
Diamond III
Level 920
Champion Stats
6W - 7L
1,607 SR
Queue Stats
173W - 146L
1,662 Elo+
Party 1
Seris
Seris
Platinum III
ZePist0las
Seris
Platinum III
Level 345
Champion Stats
0W - 1L
1,500 SR
Queue Stats
737W - 726L
1,619 Elo+
Solo
Barik
Barik
Platinum IV
iIIyr
Barik
Platinum IV
Level 86
Champion Stats
5W - 3L
1,721 SR
Queue Stats
223W - 182L
1,614 Elo+
Solo
Vatu
Vatu
Diamond III
sewerslüt
Vatu
Diamond III
Level 727
Champion Stats
97W - 70L
1,741 SR
Queue Stats
432W - 389L
1,716 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 615
1,682 SR
1,653 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 827
1,699 SR
1,631 Elo+
Terminus
Terminus
Platinum I
DufferinStreet95
Terminus
Platinum I
Level 999
Champion Stats
19W - 15L
1,643 SR
Queue Stats
555W - 532L
1,560 Elo+
Party 2
Pip
Pip
Diamond IV
Raizorbak
Pip
Diamond IV
Level 999
Champion Stats
887W - 749L
1,727 SR
Queue Stats
990W - 913L
1,715 Elo+
Solo
Dredge
Dredge
Platinum IV
TontonPaquito
Dredge
Platinum IV
Level 574
Champion Stats
5W - 5L
1,679 SR
Queue Stats
112W - 112L
1,626 Elo+
Solo
Ying
Ying
Diamond III
Xenoborg
Ying
Diamond III
Level 999
Champion Stats
71W - 59L
1,663 SR
Queue Stats
1,080W - 1,048L
1,642 Elo+
Party 2
Atlas
Atlas
Platinum II
cravezzz
Atlas
Platinum II
Level 562
Champion Stats
9W - 3L
1,781 SR
Queue Stats
362W - 339L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Lunium
Grohk
58
0 / 6 / 11
2,001
200
59,935
62,840
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Khan
Wezmix
Khan
56
7 / 6 / 7
2,462
246
65,410
93,279
41,612
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Seris
53
1 / 6 / 10
2,219
222
20,065
37,832
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Barik
iIIyr
Barik
38
4 / 9 / 3
1,853
185
35,604
75,307
53,009
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
5 / 7 / 9
2,142
214
74,364
51,290
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
FernandoWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 4 / 7
2,943
294
37,918
63,303
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

55
4 / 4 / 18
2,961
296
67,269
36,621
16,088
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.2s for each ally it hits.

Level 2

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 30% for 3s.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
14 / 2 / 9
3,652
365
126,865
42,379
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Ying
59
1 / 1 / 22
2,990
299
31,916
16,522
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
cravezzz
Atlas
58
8 / 5 / 12
2,888
289
56,580
96,553
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 21s
Objective Time
9m 5s
57
Kill Participation
102
17
Kills
34
34
Deaths
16
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
4
7
2.63
L
Grohk
Lunium
Grohk
0
6
11
0.92
W
4
4
18
3.25
W
14
2
9
9.25
L
Khan
Wezmix
Khan
7
6
7
1.75
W
Ying
1
1
22
12
L
Seris
1
6
10
1
W
Atlas
cravezzz
Atlas
8
5
12
2.8
L
Barik
iIIyr
Barik
4
9
3
0.61
L
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

255,378
Damage
320,548
320,548
Taken
255,378
94,621
Shielding
16,088
214,635
Healing
184,707
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,918
29,038
0
4,700
63,303
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grohk
Lunium
Grohk
59,935
25,105
33,965
32,485
62,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
67,269
61,586
41,159
14,726
36,621
16,088
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
126,865
69,775
0
11,325
42,379
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
Wezmix
Khan
65,410
60,146
3,874
22,212
93,279
41,612
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ying
31,916
31,916
94,041
11,913
16,522
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
20,065
16,491
84,451
17,638
37,832
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Atlas
cravezzz
Atlas
56,580
56,580
0
6,843
96,553
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
iIIyr
Barik
35,604
35,604
0
8,289
75,307
53,009
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
74,364
54,785
0
11,721
51,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role